More actions
Showing below up to 50 results in range #101 to #150.
Page | name | uid | image | controller icon | icon | description | quote | where to find | type | proficiency | armour class | armour class bonus | stealth disadvantage | rarity | rarity order | enchantment | weight kg | weight lb | price | passives | special | legacy |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Breezy Sandals (edit) | Breezy Sandals | ARM_Camp_Shoes_Sandals_B_Red | Breezy Sandals is a common pair of Camp Shoes. |
Strapped and lined in an either piscine or arboteal motif, these sandals are perfect for a warm morning stroll. |
|
Camp Shoes | No | common | 0 | 0.55 | 1.1 | 7 | ||||||||||
Bright Flare Leather Outfit (edit) | Bright Flare Leather Outfit | ARM_Camp_Leather_A_Bright | Bright Flare Leather Outfit is a common Camp Clothing. |
A minimalist leather binding get-up that clings to the skin and creaks just the slightest bit when you move. |
Camp Clothing | No | common | 0 | 1 | 2 | 14 | |||||||||||
Brimmed Hat (edit) | Brimmed Hat | ARM_Hat_Wizard_D | Brimmed Hat is a common Non-Armour Headwear. |
This wizardly hat has a little embroidered rabbit inside its lining - the rabbit is called snowball, and once he was lost, never to be found. |
Found as random loot throughout the game. |
Helmets | No | common | 0 | 0.5 | 1 | 5 | ||||||||||
Briskwind Boots (edit) | Briskwind Boots | MAG_Critical_CriticalSwiftness_Boots | The Briskwind Boots is a pair of rare Boots that allows the wearer to click their heels for a burst of speed that makes it difficult for enemies to land Attacks of Opportunity on them. |
The wind seems to lap encouragingly at the heels of these boots, no matter which direction they take. |
Boots | No | rare | 2 | 0.55 | 1.1 | 190 | Critical Swiftness | inaccessible | |||||||||
Broken Padded Armour (edit) | Broken Padded Armour | ARM_Padded_Broken | Broken Padded Armour is a common Light Armour. |
A standard gambeson of quilted cloth. Good for catching blows, but almost unbearably sweaty. |
A set of Broken Padded Armour can be found on a shelf in the basement beneath the toll house. |
Light Armour | Light Armour | 11 | No | common | 0 | 3.6 | 7.2 | 70 | ||||||||
Broken Shield (edit) | Broken Shield | WPN_HUM_Shield_Broken_A | The Broken Shield is a common Shield that is severly damaged, providing less AC than regular shields. |
This old splintered shield is no stronger than a child's toy. |
Found in areas where old battles have occurred, such as in the Gauntlet of Shar and the Shadowfell. |
Shields | Shields | +1 | No | common | 0 | 2.7 | 5.4 | 15 | ||||||||
Bronze Necklace (edit) | Bronze Necklace | LOOT_GEN_Amulet_Necklace_B_Bronze_A | A Bronze Necklace is a common Amulet. Primarily of use for barter or sale to Traders. |
Though shining brightly, this necklace smells distinctively of rust. |
Random loot from chests and NPCs. |
Amulets | No | common | 0 | 0.05 | 0.1 | 20 | ||||||||||
Bronze Pendant (edit) | Bronze Pendant | LOOT_GEN_Amulet_Necklace_D_Bronze_A | Bronze Pendant is a common Amulet. It has no enchantments. |
The interlocked bronze links of this necklace tinkle softly every time you move. |
Found on a display table. |
Amulets | No | common | 0 | 0.05 | 0.1 | 20 | ||||||||||
Bronze Ring (edit) | Bronze Ring | LOOT_GEN_Ring_D | A Bronze Ring describes a variety of common Ring, primarily of value for use in trading or bartering with vendors. |
A purple gemstone set in bronze, this ring has been crafted by a steady and practised hand. |
Rings | No | common | 0 | 0.05 | 0.1 | 14 | |||||||||||
Bronze Ring (edit) | Bronze Ring | LOOT_GEN_Ring_F | A Bronze Ring describes a variety of common Ring, primarily of value for use in trading or bartering with vendors. |
A cheap ring, decorated only with a sizeable green agate. |
Random loot from chests and NPCs. |
Rings | No | common | 0 | 0.05 | 0.1 | 14 | ||||||||||
Broodmother's Revenge (edit) | Broodmother's Revenge | MAG_Healer_HealSelfPoisonWeapon_Amulet | The Broodmother's Revenge is an uncommon Amulet that coats the wearer's weapon in poison whenever they are healed. |
Each of this amulet's jewels shines like a viper's eyes. |
Looted from Kagha's body in the Emerald Grove. |
Amulets | No | uncommon | 1 | 0.05 | 0.1 | 65 | Venomous Revenge | |||||||||
Browbeaten Circlet (edit) | Browbeaten Circlet | MAG_CQCaster_SpellDCBonusWhileThreatened_Circlet | Browbeaten Circlet is an uncommon piece of Headwear that grants the wearer a bonus to spell save DC while being threatened. |
A cornered animal will, on occasion, feel a rush of exhilarating energy, and an urge to fight. The same is true of many arcane practitioners, who do not take kindly to being menaced. |
Found in the evidence chest on the top floor of the warden's tower. |
Helmets | No | uncommon | 1 | 0.5 | 1.0 | 90 | Browbeaten | |||||||||
Burnished Necklace (edit) | Burnished Necklace | LOOT_GEN_Amulet_Necklace_C_Bronze_A | Burnished Necklace is an unenchanted Amulet found as random loot. |
Bright and polished, this necklace was clearly cherished by its previous owner. |
One is found onboard the Nautiloid during the Prologue. |
Amulets | No | common | 0 | 0.05 | 0.1 | 20 | ||||||||||
Burnished Ring (edit) | Burnished Ring | MAG_ParalyzingRay_Ring | The Burnished Ring is a very rare Ring that allows the wearer to cast once per Long Rest. |
A paralysing eyestalk harvested from a beholder was boiled in a broth, and poured down the throat of a dwarven ringsmith. Not one fortnight thence, he crafted this ring. |
Dropped by a Spectator in Hope's prison. |
Rings | No | very rare | 3 | 0.05 | 0.1 | 360 |
|
|||||||||
Bycocket (edit) | Bycocket | ARM_Hat_Wizard_C | Bycocket is a common Non-Armour Headwear. |
This wizardly hat has a little embroidered rabbit inside its lining - the rabbit is called snowball, and once he was lost, never to be found. |
Can be found on a table behind Gloomy Fentonson in Baldur's Gate. |
Helmets | No | common | 0 | 0.5 | 1 | 5 | ||||||||||
Callous Glow Ring (edit) | Callous Glow Ring | MAG_Radiant_DamageBonusOnIlluminatedTarget_Ring | Callous Glow Ring is an uncommon Ring that causes the wearer to deal an additional 2 Radiant damage to illuminated creatures every time they deal damage. |
A grudging gleam emits from this ring - more an indictment of light than an endorsement. |
Contained inside an Opulent Chest in the vault room near Balthazar. |
Rings | No | uncommon | 1 | 0.05 | 0.1 | 40 | Callous Glow | |||||||||
Cap and Bells (edit) | Cap and Bells | ARM_Jester_Hat | Cap and Bells is a common Non-Armour Headwear. |
Tinkling, ringing, jangling, and about as festive as a terminal diagnosis. |
In a chest inside a blue tent opposite of the clown stage. |
Helmets | No | common | 0 | 0.5 | 1 | 5 | ||||||||||
Cap of Curing (edit) | Cap of Curing | MAG_Bard_HealingBardicInspiration_Hat | The Cap of Curing is an uncommon Hat that heals those inspired by the wearer using Bardic Inspiration. |
Putting on this hat is somehow enough to lift your spirits. |
Found in a locked gilded chest behind a pillar near to where Alfira is composing her song in the Druid Grove |
Helmets | No | uncommon | 1 | 0.5 | 1 | 90 | Soothing Songs | |||||||||
Cap of Wrath (edit) | Cap of Wrath | ARM_Helmet_Barbarian_Magic | The Cap of Wrath is a rare Helmet that grants the wearer Wrath when they start the turn with 50% Hit Points or less. |
With every blow the skullcap seems to compress, narrowing the vision of the wearer. |
Dropped by Thudd. |
Helmets | No | rare | 2 | 0.5 | 1.1 | 640 | Last Stand | |||||||||
Cape of the Red Prince (edit) | Cape of the Red Prince | DLC_DD_ARM_Red_Prince_Cloak | A noble warrior's cloak, woven in the heart of an ancient empire. |
Cloaks | No | common | 0 | 0.5 | 1 | 1 | ||||||||||||
Carnelian Ring (edit) | Carnelian Ring | LOOT_GEN_Ring_C | An Carnelian Ring is a common Ring. Primarily of use for bartering or sale to Traders. |
Considered a token of good fortune, this ring's stones are perfectly smooth. |
Random loot from chests and NPCs. |
Rings | No | common | 0 | 0.05 | 0.1 | 14 | ||||||||||
Carnelian Ring (edit) | Carnelian Ring | LOOT_GEN_Ring_C_1 | An Carnelian Ring is a common Ring. Primarily of use for bartering or sale to Traders. |
Considered a token of good fortune, this ring's stones are perfectly smooth. |
Random loot from chests and NPCs. |
Rings | No | common | 0 | 0.05 | 0.1 | 14 | ||||||||||
Casual Sandals (edit) | Casual Sandals | ARM_Camp_Shoes_Sandals_B | Casual Sandals is a common pair of Camp Shoes. |
Strapped and lined in an either piscine or arboreal motif, these sandals are perfect for a warm morning stroll. |
Found throughout the game as set-dressing and random loot. |
Camp Shoes | No | common | 0 | 0.55 | 1.1 | 7 | ||||||||||
Caustic Band (edit) | Caustic Band | MAG_Acid_AcidDamageOnWeaponAttack_Ring | Caustic Band is an uncommon Ring that grants the wearer 2 Acid damage with weapon attacks. |
Adjusting this unassuming ring on your finger, you hear a faint sizzle, as of pressure being released. |
Can be bought or stolen from Derryth Bonecloak in the Underdark |
Rings | No | uncommon | 1 | 0.05 | 0.1 | 40 | Malefic Excretion | |||||||||
Celestial Sandals (edit) | Celestial Sandals | ARM_Vanity_Deva_Shoes | Celestial Sandals is a common pair of Camp Shoes. |
Not only do these sandals allow your feet to breathe on warm summer-scented evenings and leaf-crunchy autumn afternoons, but come the turning of clocks toward colder seasons, the sandal straps emit a faintly magical heat as cosy as any pair of wooly socks. |
|
Camp Shoes | No | common | 0 | 0.55 | 1.1 | 55 | ||||||||||
Cerebral Citadel Armour (edit) | Cerebral Citadel Armour | MAG_Illithid_Carapace_Armor | Cerebral Citadel Armour is a rare Heavy Armour that makes the wearer immune to being Frightened and gives a +1 bonus to all Intelligence, Wisdom, and Charisma saving throws if the wearer is infested by a mind flayer tadpole. |
The little tentacle engravings are a nice touch. |
Located in a wardrobe during the quest Visit the Emperor's Old Hideout. |
Heavy Armour | Heavy Armour | 18 | Yes | rare | 2 | 20 | 40 | 3200 | Frightened Immunity • Illithid Protection | |||||||
Cerebral Citadel Gloves (edit) | Cerebral Citadel Gloves | MAG_Illithid_Carapace_Gloves | The Cerebral Citadel Gloves are rare gloves that provide a bonus to Attack Rolls and Saving Throws when a character Charms or Frightens a creature. |
The taut violet leather is drier than snakeskin, and puckered at each knuckle with shallow mouth-shaped pits. |
Located in a wardrobe during the quest Visit the Emperor's Old Hideout. |
Gloves | No | rare | 2 | 0.5 | 1 | 290 | Illithid Euphoria | |||||||||
Chain Mail (edit) | Chain Mail | ARM_ChainMail | Chain Mail is a common Heavy Armour. |
The tight weave of chains in this armour chimes like wind through leaves. |
Bought/stolen from Roah Moonglow in Act One. |
Heavy Armour | Heavy Armour | 16 | Yes | common | 0 | 18 | 36 | 130 | ||||||||
Chain Mail +1 (edit) | Chain Mail +1 | ARM_ChainMail_1 | Chain Mail +1 is an uncommon Heavy Armour that reduces Slashing damage. |
Fine fabric obscures the bulk of this chain mail, allowing its wearer to mix in polite society while protecting them from unexpected assailants. |
Sold by traders using the levelled magic armour table when the player is between levels 4 and 6. |
Heavy Armour | Heavy Armour | 17 | Yes | uncommon | 1 | +1 | 18 | 36 | 260 | Superior Material (-1) | ||||||
Chain Mail +2 (edit) | Chain Mail +2 | ARM_ChainMail_2 | Chain Mail +2 is a rare Heavy Armour that reduces Slashing damage by 2. |
Made from thick, strong chains loosely-fitted, this armour hangs more heavily than some but protects its wearer with an impenetrable weave of metal. |
Sold by traders using the levelled magic armour table when the player is level 7 or above. |
Heavy Armour | Heavy Armour | 18 | Yes | rare | 2 | +2 | 18 | 36 | 770 | Superior Material (-2) | ||||||
Chain of Liberation (edit) | Chain of Liberation | MAG_Mobility_SprintForMomentum_ChainShirt | The Chain of Liberation is an uncommon Medium Armour that allows the wearer to sacrifice their Momentum (Condition) to rush forward and avoid Attacks of Opportunity. |
Linked rings crackle with energy, just waiting to be released. |
This item was only obtainable in Early Access. It was found in a chest within a hidden room in the Selûnite Outpost X: 175 Y: -248. This was replaced by Luminous Armour in the full release of the game. |
Medium Armour | Medium Armour | 13 | No | uncommon | 1 | 9 | 18 | 480 | Sprint (passive feature) | inaccessible | ||||||
Chain Shirt (edit) | Chain Shirt | ARM_ChainShirt | A Chain Shirt is a common Medium Armour. |
Tight chains protect the wearer from many sharp weapons, while fabric padding protects the skin from cold metal. |
Starting armour for a cleric. |
Medium Armour | Medium Armour | 13 | No | common | 0 | 9 | 18 | 50 | ||||||||
Chain Shirt (edit) | Chain Shirt | ARM_ChainShirt_Shar | Chain Shirt is a common Medium Armour unique to Shadowheart |
While the stitching on the shirt is rushed and uneven, the chain mail is sturdy, and the garment is decorated with an obsidian disk that seems to swallow all light. |
Starting armour of Shadowheart. |
Medium Armour | Medium Armour | 13 | No | common | 0 | 9 | 18 | 50 | ||||||||
Chain Shirt +1 (edit) | Chain Shirt +1 | ARM_ChainShirt_1 | Chain Shirt +1 is an uncommon Medium Armour that reduces Slashing damage. |
The intricate embroidery on the linen panel of this armour indicates the nobility of its previous owner. |
Sold by traders using the levelled magic armour table when the player is between levels 2 and 4. |
Medium Armour | Medium Armour | 14 | No | uncommon | 1 | +1 | 9 | 18 | 130 | Superior Material (-1) | ||||||
Chain Shirt +2 (edit) | Chain Shirt +2 | ARM_ChainShirt_2 | Chain Shirt +2 is a rare Medium Armour that reduces Slashing damage and grants a +1 bonus to Dexterity Saving Throws and Ability Checks |
This mail's impossibly fine, close joining indicates the work of gnomish fingers. |
Sold by traders using the levelled magic armour table when the player is between levels 5 and 8. |
Medium Armour | Medium Armour | 15 | No | rare | 2 | +2 | 9 | 20 | 210 | Superior Material (-1) • Balance | ||||||
Champion's Chain (edit) | Champion's Chain | UNI_UND_MyconidAmulet_Evil | Champion's Chain is a rare Amulet that allows the wearer to grant an ally a bonus to Intimidation. |
A plump mass torn from Sovereign Glut's own flesh. A marker of the colony's esteem - or perhaps its property. |
Reward for delivering Nere's Head to Glut during the quest Deliver Nere's Head. The head can be delivered to either Glut or Spaw, depending on which one of them is installed as Sovereign of the Myconid Colony. |
Amulets | No | rare | 2 | 0.05 | 0.1 | 125 |
|
|||||||||
Chancer's Carcanet (edit) | Chancer's Carcanet | MAG_SecondChance_Amulet | Chancer's Carcanet is a rare Amulet that allows the wearer to use a reaction to make an Attack roll or Saving throw with Advantage, once per Long Rest. |
Imbued with a little luck after the item was pressed to the pursed lips of a saint of the goddess Tymora. Inscribed roughly and inexpertly on the underside: 'Lady Luck, don't you piss in my porridge oats!' |
Given by Sarin after you return their skull to their body. |
Amulets | No | rare | 2 | 0.05 | 0.1 | 190 | Innate Fortitude | |||||||||
Chandelier-Style Embroidered Ensemble (edit) | Chandelier-Style Embroidered Ensemble | ARM_Camp_Rich_C | Chandelier-Style Embroidered Ensemble is a common Camp Clothing. |
Modelled on the chandeliers in the Waterdavian Sea Ward - aesthetically pleasing and most grand. |
Camp Clothing | No | common | 0 | 1 | 2 | 65 | |||||||||||
Channeler's Trunks (edit) | Channeler's Trunks | DLC_TWITCH_Underwear_B | Channeler's Trunks are common Underwear. |
Underwear of this type was commonly worn by mages powerful enough to broadcast their likeness across the many plances of existence. |
Camp Clothing | No | common | 0 | 0.1 | 0.2 | 6 | |||||||||||
Chatterbox's Tabard (edit) | Chatterbox's Tabard | DLC_TWITCH_Camp_Body | Chatterbox's Tabard is common Camp Clothing. |
Indigo cloth manipulated into elaborate patterns mark this outfit's wearer as a gregarious observer, listener, and conversationalist. |
Camp Clothing | No | common | 0 | 1 | 11 | ||||||||||||
Chocolatier Style Doublet (edit) | Chocolatier Style Doublet | ARM_Camp_Aristocrat_Brown | Chocolatier Style Doublet is a common Camp Clothing. |
This lovely ensemble is evocative of the apron of a master chocolatier - and just as scrumptious. |
Camp Clothing | No | common | 0 | 1 | 2 | 65 | |||||||||||
Cinder Shoes (edit) | Cinder Shoes | MAG_Fire_HeatOnInflictBurning_Boots | Cinder Shoes is a pair of uncommon Boots that grants Heat whenever the wearer Burns an enemy. |
Despite the many scorch marks, these leather boots are somehow still supple and intact. |
Bought or stolen from Blurg. |
Boots | No | uncommon | 1 | 0.55 | 1.1 | 70 | Cinders | |||||||||
Cindermoth Cloak (edit) | Cindermoth Cloak | MAG_Fire_BurningOnDamaged_Cloak | Cindermoth Cloak is an uncommon Cloak that inflicts Burning on any foe within 2m / 7ft that damages the wearer. |
With every rustle of this cloak, small moths like windblown embers appear around you - they flutter for a moment, then fade into inconsequence. |
Can be looted from Aelis Siryasius in the area filled with greasey surfaces. |
Cloaks | No | uncommon | 1 | 0.5 | 1 | 70 | Flaming Shroud | |||||||||
Cindersnap Gloves (edit) | Cindersnap Gloves | MAG_FlamingFist_BattleWizardGloves | Cindersnap Gloves are a rare pair of Gloves that grants the spell Protection from Missiles. |
'What moves faster, a loosed crossbow bolt or a windblown cinder? Let's find out.' - Overheard during a Flaming Fist raid in Baldur's Gate. |
Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. |
Gloves | No | rare | 2 | 0.5 | 1 | 240 |
|
|||||||||
Circle of Bones (edit) | Circle of Bones | MAG_Myrkulites_CircletOfMyrkul_Circlet | Circle of Bones is a rare Circlet that grants all nearby allied undead Resistance to physical damage, and the wearer can cast Animate Dead once per Long Rest. |
A coldness clings to this macabre circlet, like the chill of a grave. |
Can be looted from Balthazar, at his altar. |
Helmets | No | rare | 2 | 0.5 | 1 | 240 | Undead Ward |
|
||||||||
Circlet (edit) | Circlet | UNI_ShadowheartCirclet | The Circlet is a common Circlet. |
Provides its wearer a touch of elegance but no additional protection. |
This is the starting headwear for Shadowheart. |
Helmets | No | common | 0 | 0.5 | 1 | 15 | ||||||||||
Circlet of Blasting (edit) | Circlet of Blasting | ARM_CircletOfBlasting | The Circlet of Blasting is a rare circlet that grants the wearer the ability to cast the Scorching Ray spell. |
This delicate circlet grants the wearer the ability to cast the Scorching Ray spell. |
Bought or stolen from Blurg. |
Helmets | No | rare | 2 | 0.5 | 1 | 300 |
|
|||||||||
Circlet of Fire (edit) | Circlet of Fire | The Circlet of Fire is an uncommon Circlet that grants the wearer a bonus action whenever they deal Fire damage with a leveled spell. |
Merely holding the circlet makes your skin flush, filling you with determination and righteous fury. |
This item is not present in the launch version of the game. Its effects have largely been replicated by the Pyroquickness Hat found in Act Three. In Early Access versions of the game the circlet could be found in a gilded chest in the final room of the Apothecary's Cellar beneath the Blighted Village X: -659 Y: -370. The cellar can be accessed through the building directly behind the village's Ancient Rune Circle. |
Helmets | No | uncommon | 1 | 0.5 | 1 | 220 | Fiery Return | unobtainable | |||||||||
Circlet of Hunting (edit) | Circlet of Hunting | MAG_BonusAttack_AgainstMarked_Circlet | The Circlet of Hunting is a very rare circlet that grants a +1d4 bonus to Attack Rolls against marked creatures. |
Huntresses prowling in the least hospitable woods of Toril hold one rule as cardinal: kill quickly. This is not about suffering. It's about sound, and its necessary absence. |
Bought or stolen from Araj Oblodra on the main floor. |
Helmets | No | very rare | 3 | 0.5 | 1 | 230 | Hunter's Eye | |||||||||
Circlet of Mental Anguish (edit) | Circlet of Mental Anguish | MAG_Illithid_Regen_Circlet | The Circlet of Mental Anguish is a rare Circlet that heals the wearer for 1d4 hit points when an enemy fails a Charisma, Intelligence, or Wisdom Saving Throw against one of the wearer's spells or cantrips. |
Fell magic has seeped into this circlet, rejoicing at the slightest touch of despair. |
Can be looted from a skeleton in the Necrotic Laboratory. |
Helmets | No | rare | 2 | 0.5 | 1 | 240 | Psychic Leech |
{{#cargo_query: edit link=yes |fields=_pageName=Page,name=name,uid=uid,image=image,controller_icon=controller icon,icon=icon,description=description,quote=quote,where_to_find=where to find,type=type,proficiency=proficiency,armour_class=armour class,armour_class_bonus=armour class bonus,stealth_disadvantage=stealth disadvantage,rarity=rarity,rarity_order=rarity order,enchantment=enchantment,weight_kg=weight kg,weight_lb=weight lb,price=price,passives__full=passives,special=special,legacy=legacy |max display chars=300 |mobileaction=toggle_view_mobile |offset=100 |tables=equipment }}