Wraith

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Wraiths are an undead creature type encountered in Act Two. They are visually similar to Shadows but are, in fact, in their own eponymous non-playable race.

About[edit | edit source]

A wraith is malice incarnate, concentrated into an incorporeal form that seeks to quench all life. Even small fires can be extinguished by the sucking oblivion of the wraith's horrifying existence.

Wraiths resemble Shadows but are significantly stronger and easily distinguished by their piercing yellow eyes. These creatures generate an Aura of Vile Oblivion that snuffs out any light sources and imposes magical darkness within melee range.

Attacks and abilities[edit | edit source]

Generic Physical.webp
D8 Slashing.png 2d8 (2~16) Damage TypesSlashing damage
+
D4 Necrotic.png 2d4 (2~8) Damage TypesNecrotic damage

Lash out with cursed claws.
 Melee: 1.5 m / 5  ft
Generic Death.webp
D8 Necrotic.png 2d8 (2~16) Damage TypesNecrotic damage

Possibly drain a target's hit points by 2d8. The target dies if its hit points are reduced to 0.
 Melee: 1.5 m / 5  ft
Generic Darkness.webp

Dissolve into the ground and emerge from the shadows at a different location.
 Range: 8 m / 26 ft

Wraith enemy variants[edit | edit source]

External links[edit | edit source]