Merregon Legionnaire
Portrait
STR
DEX
CON
INT
WIS
CHA
18 (+4)
14 (+2)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+2
+3
-2
+1
-1
Athletics
Acrobatics
Perception
4
2
1
You are one, you are legion, without personality or individuality - born only to fight. When within 20m / 67ft of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence , Wisdom , and Charisma decrease by 1 per nearby mask.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
14 (+2)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+2
+3
-2
+1
-1
Athletics
Acrobatics
Perception
4
2
1
You are one, you are legion, without personality or individuality - born only to fight. When within 20m / 67ft of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence , Wisdom , and Charisma decrease by 1 per nearby mask.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
14 (+2)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+2
+3
-2
+1
-1
Athletics
Acrobatics
Perception
4
2
1
You are one, you are legion, without personality or individuality - born only to fight. When within 20m / 67ft of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence , Wisdom , and Charisma decrease by 1 per nearby mask.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
When you hit a creature with an Opportunity Attack , it can no longer move for the rest of its turn.
When an enemy in melee range attacks an ally, you can use a Reaction to make a weapon attack against that enemy. Target ally must not have the Sentinel feat.
UID
S_UND_KethericCity_LostMerregon
UUID
07e9b38f-624c-45db-b3fa-b45737314796
Merregon Legionnaire is a
Merregon creature in
Baldur's Gate 3 .
Merregon Legionnaire is in a locked room in Grymforge, accompanied by three Hellsboar . It attacks on sight. The door can be opened by passing a DC 18 Sleight of Hand check or using the Tarnished Silver Key .
Several other Merregon Legionnaires can be found taking part in Yurgir's ambush. If Yurgir is pacified, they lounge beside a campfire at X: -664 Y: -760 .
Characters
Locations Quests