Morningstars: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
(7 intermediate revisions by 5 users not shown) | |||
Line 5: | Line 5: | ||
| handedness = one-handed | | handedness = one-handed | ||
| melee or ranged = melee | | melee or ranged = melee | ||
| damage = 1d8 Piercing | | damage = 1d8 | ||
| damage type = Piercing | |||
| dippable = yes | | dippable = yes | ||
| actions = | | weapon actions = Heartstopper, Concussive Smash, Tenacity | ||
}} | }} | ||
== External links == | |||
* {{FRWiki|Morning star|long}} | |||
{{back to top}} | |||
{{NavEquipment}} |
Latest revision as of 19:20, 23 February 2024
Morningstars are a type of one-handed martial melee weapon. Following are some base attributes common to most morningstars, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Morningstar. Further down below, you can find a list of all morningstars in the game.
Properties
- Damage
- 1d8 (1~8) + Strength modifier Piercing damage
- Details
- One-Handed
- Melee: 1.5 m / 5 ft
- Dippable
Actions[edit source]
If you have proficiency, equip in main hand to gain:
-
- Heartstopper ()
- Smash an enemy's chest in and possibly inflict Chest Trauma.
-
- Concussive Smash ()
- Hit an enemy with all your might to deal damage and possibly Daze them.
-
- Tenacity ()
- When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
List of morningstars
Weapon | Enchant. | Damage | Damage Type | Weight | Price | Special |
---|---|---|---|---|---|---|
1d8 | Piercing |
1.8 kg
|
5 | |||
1d8 | Piercing |
1.8 kg
|
50 | |||
+1 | 1d8 + 1 | Piercing |
1.8 kg
|
65 | ||
+2 | 1d8 + 2 | Piercing |
1.8 kg
|
310 |
|
|
+1 | 1d8 + 1 | Piercing |
1.8 kg
|
310 |
|
|
+2 | 1d8 + 2 1d4 |
Piercing Radiant |
0.8 kg
|
770 |
|
Legacy content
External links[edit | edit source]