Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Gazz, disguised as Night Blade Edward Tremby, is a doppelganger found in the Stone Lord's hideout in the Abandoned Cistern within the Undercity of Baldur's Gate.

Involvement[edit | edit source]

Gazz is part of the Minsc Stone Lord's crew and can be found in his hideout. If the party solves the Sluice Gate puzzle or opens the gate with an Athletics check, Gazz and the rest of the crew become hostile and attack the party once they reach the end of the tunnel.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Flourish Flourish (Bonus Action)   –  Murderous Cut
Damage: 1~4

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX Save
 Range: Normal weapon range
Recharge: Short rest
Lacerate Lacerate (Action)   –  Murderous Cut
Damage: 6~9
1d4 + 5PiercingPiercing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack (Action)   –  Murderous Cut
Damage: 6~9
1d4 + 5PiercingPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Multiattack Multiattack (Action)
Damage: 12~32
+ 2d6 + 4BludgeoningBludgeoning

Descend on an Ambushed Ambushed creature to eviscerate it with your doppleganger claws.

 Melee: 1.5 m / 5 ft
Recharge: Per turn
Piercing Strike Piercing Strike (Action)   –  Murderous Cut
Damage: 6~9
1d4 + 5PiercingPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Slam Slam (Action)
Damage: 2~16

Hit a target with your bare fists.

 Melee: 1.5 m / 5 ft

Loot[edit | edit source]

Allies[edit | edit source]