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Eglantine

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Reaper of Bhaal Eglantine is a human member of the Cult of Bhaal, found in the Bhaal Temple within the Undercity of Baldur's Gate.
If you care for anyone up above - tell them to start running. I like a chase.
Eglantine, to the companion of the Dark Urge who embraced Bhaal

Involvement[edit section | visual editor]

Act Three[edit section | visual editor]

The party can go to the Bhaal Temple in hopes of saving their companion from OrinOrin. There they encounter Orin, who engages the party in combat by transforming into a SlayerSlayer. Eglantine, along with the rest of the reapers, begin channeling a ritual spell Bloody FavourBloody Favour, granting Orin a Boon of Bhaal at the start of every turn.

If the player character is not the Dark UrgeDark Urge, and Orin is killed or disabled, Eglantine ends concentration and attacks the party as normal.

If the player character is the Dark Urge and defeats Orin, Eglantine remains neutral to the party and moves to the foot of one of the stairs leading to the central altar ground. Her one-liners depend on whether the Dark Urge embraces or rejects their Bhaalspawn legacy.

Combat[edit section | visual editor]

Attacks and abilities[edit section | visual editor]

FlourishFlourish (Bonus Action)   –  Murderous Cut
Damage: 1~4

Feint an attack to possibly throw your opponent Off BalanceOff Balance.

DEX SaveDEX Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
LacerateLacerate (Action)   –  Murderous Cut
Damage: 7~10
1d4 + 6PiercingPiercing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Murderous Cut
Damage: 7~10
1d4 + 6PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Piercing StrikePiercing Strike (Action)   –  Murderous Cut
Damage: 7~10
1d4 + 6PiercingPiercing

Stab an enemy and possibly inflict Gaping WoundsGaping Wounds.

Undead and constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Shroud SelfShroud Self (Bonus Action)
Wrap yourself in shadows to become Invisible Invisible
Range: Self Range: Self

Loot[edit section | visual editor]

Allies[edit section | visual editor]