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- areas (71)
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- weapons (417)
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name:
None (208) ·
Bard (10) ·
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Warlock (5) ·
Wizard (16)
None (224) ·
Bludgeoning (4) ·
Cold (1) ·
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1 (17) ·
10 (25) ·
2 (24) ·
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4 (1) ·
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Long Rest (7) ·
Until Long Rest (38)
Showing below up to 238 results in range #1 to #238.
A
B
- Bardic Attack
- Bardic Defence
- Barkskin
- Bear's Endurance
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bhaal's Edict
- Bite (Bat)
- Bite (Gnoll)
- Bite (Gremishka)
- Bite (Phase Spiderling)
- Bite (Tiny Spider)
- Break Illusion
- Bull's Strength
- Burning Age
- Burning Claws
C
- Cat's Grace
- Claws (Bear Companion)
- Claws (Imp)
- Claws (Quasit)
- Cocoon
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
- Controlled Chaos
- Corrosive Age
- Cure Wounds
D
- Darkvision (spell)
- Dash
- Dash (Bonus Action)
- Death Ward
- Deflect Missiles
- Destructive Wrath
- Devour (Shambling Mound)
- Digestive Sap
- Disconcerting Visage
- Dismiss Arcane Lock
- Dismiss Blink
- Dismiss Construct Mode
- Dismiss Pact Weapon
- Dispel Evil And Good: Break Enchantment
- Divine Intervention: Arm Thy Servant
- Divine Retaliation
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
F
G
- Gale (class action)
- Gaseous Form
- Gather Your Allies (Class Action)
- Glacial Age
- Goading Roar
- Goodberry
- Grant Flight
- Greater Restoration
- Guidance
H
I
- Improved Warding Flare
- Inciting Howl
- Inspect Moonlantern
- Instinctive Charm
- Invigorating Flame
- Invisibility
- Invisibility (Imp)
- Invisibility (Quasit)
J
K
L
- Lay on Hands
- Lay on Hands: Cure
- Leave Ethereal Plane
- Lesser Restoration
- Light
- Longstrider
- Lucky: Reroll Attacker's Die
- Lucky: Reroll with Advantage
- Lunging Bite
- Luring Song
M
- Mage Armour
- Magic Weapon
- Maintain Hypnotic Gaze
- Menacing Howl
- Meow
- Mind-Claw of Tu'narath (Class Action)
- Mist Stance
- Misty Escape (Cazador Szarr)
- Misty Escape (Vampire Ascendant)
- Mortal Uncoiling
- Multiattack (Ettercap)
N
O
P
- Pacifying Spores
- Perform (Drum)
- Perform (Flute)
- Perform (Lute)
- Perform (Lyre)
- Perform (Violin)
- Perform (Whistle)
- Perturbing Visage
- Polymorph: Dire Raven
- Potent Misty Escape
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Prowl
R
- Radiant Shockwave
- Read Thoughts
- Reckless Warcry
- Regain Hit Points
- Remove Curse
- Resistance (Cantrip)
- Restore Soul
- Ride the Wind
- Rush of the Gale Spirits
S
- Shadow Arts: Hide
- Shapechanger
- Shield Blow
- Shocking Grasp
- Signalling Cry
- Slam (Blighted Troubador)
- Soul Catching Prowess
- Soul Offering
- Sting
- Stoneskin
- Sublimation
- Sudden Rush
T
- Teleport to Submersible
- Terminate Bulwark Protocol
- Terrifying Howl
- Terrifying Visage
- Tides of Chaos
- Tiny Claws
- Tyrannical Branding
U
V
- Valiant Attack
- Valiant Damage
- Valiant Defence
- Vampire Bat Form
- Venomous Bite (Spider Wild Shape)
- Venomous Bite (Wolf Spider Companion)
W
- War God's Blessing
- Warding Bond
- Warding Flare
- Wild Magic: Action Surge
- Wild Magic: Blur
- Wild Magic: Bolt of Light
- Wild Magic: Burning
- Wild Magic: Cambion
- Wild Magic: Cats and Dogs
- Wild Magic: Enchant Weapons
- Wild Magic: Enlarge/Reduce
- Wild Magic: Entangle
- Wild Magic: Explosive Healing
- Wild Magic: Flight
- Wild Magic: Fog
- Wild Magic: Intangible Spirit
- Wild Magic: Magic Retribution
- Wild Magic: Polymorph
- Wild Magic: Protective Lights
- Wild Magic: Resilient Sphere
- Wild Magic: Shield
- Wild Magic: Slow
- Wild Magic: Sorcery Points
- Wild Magic: Speak with Animals
- Wild Magic: Spike Growth
- Wild Magic: Summon Mephit
- Wild Magic: Swap
- Wild Magic: Telekinesis
- Wild Magic: Teleport
- Wild Magic: Turn Magic
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion
- Wild Shape
- Wild Shape: Air Myrmidon
- Wild Shape: Badger
- Wild Shape: Bear
- Wild Shape: Boar
- Wild Shape: Cat
- Wild Shape: Cave Bear
- Wild Shape: Deep Rothé
- Wild Shape: Dilophosaurus
- Wild Shape: Dire Raven
- Wild Shape: Earth Myrmidon
- Wild Shape: Fire Myrmidon
- Wild Shape: Owlbear
- Wild Shape: Panther
- Wild Shape: Sabre-Toothed Tiger
- Wild Shape: Spider
- Wild Shape: Water Myrmidon
- Wild Shape: Wolf
- Woad's Ensnaring Strike