Wood Woad: Difference between revisions

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(updated infobox and expanded combat. Woad no longer is permanently armed)
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| image = Wood Woad Model.png
| image = Wood Woad Model.png
}}
}}
{{Infobox statistics
{{Infobox creature|movement m=9|weight kg=50|level=4|str=18|dex=12|con=16|int=10|wis=13|cha=8|hp=42|ac=18|resistances=piercing resistant full, bludgeoning resistant full, fire vulnerability|conditions=regeneration (condition)|passives=Darkvision, Opportunity Attack, Regeneration|e hp=29|t hp=54|name=Wood Woad|image=
| name = Wood Woad
<gallery>
| image = Wood Woad Model.png
Wood Woad Model.png|Model
| imagesize = 0.7
Wood Woad.jpg|Early Access
| race = [[Plant]]
</gallery>
| size = Medium
|size=Medium|type=[[Plant]]|race=[[Plant]]}}
| type = Plant
| armour_class = 18
| hit_points = 42
| hit_points_tactician = 54
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 50
| weight_lb = 100
| level = 4
| str = 18
| dex = 12
| con = 16
| int = 10
| wis = 13
| cha = 8


| resistant1 = Bludgeoning
'''Wood Woads''' are a type of [[Plant]] creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the [[Sunlit Wetlands]]. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.
| resistant2 = Piercing
| resistant3 = Necrotic
| vulnerable1 = Fire


| feature1_name = Darkvision
== Combat ==
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Magic Club
| feature2_description = Your club deals +3d4 Bludgeoning damage.
| feature2_item = Twisting Branch
| feature3_name = Permanently Armed
| feature3_description = Cannot be disarmed.
| feature4_name = Opportunity Attack
| feature4_description = Automatically attack an enemy moving out of your reach.
| feature5_name = Regeneration
| feature5_description = Regains 10 hit points if it walks through a vine surface, unless it recently took Fire damage. 
}}
'''Wood Woads''' are a type of [[Plant]] creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the [[Sunlit Wetlands]]. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.


== Attacks and abilities ==
=== Attacks and Abilities ===
{{Feature box|Main Hand Attack|item=Twisting Branch}}
{{Feature box|Main Hand Attack|item=Twisting Branch}}


{{Feature box|Entangle}}
{{Feature box|Entangle}}{{Feature box|Woad's Ensnaring Strike}}


== Notes ==
== Notes ==
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* {{RarityItem|Weavemoss}}
* {{RarityItem|Weavemoss}}
* {{RarityItem|Wood Bark}}
* {{RarityItem|Wood Bark}}
== Gallery ==
<gallery heights="200px" mode="packed">
Wood Woad.jpg|In Early Access.
</gallery>


== External links ==
== External links ==

Revision as of 01:16, 24 May 2024

Wood Woads are a type of Plant creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the Sunlit Wetlands. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.

Combat

Attacks and Abilities

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Entangle.webp
Entangle Entangle ()

Vines sprout from the ground, turning it into Difficult Terrain Difficult Terrain and possibly Entangling Entangling creatures within.
STR Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Ensnaring Strike Melee.webp
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning damage

Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target.
STR Save
 Melee: 1.5 m / 5  ft

Notes

Notable loot

External links