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{{ | {{Infobox statistics | ||
| name = Wraith | |||
|name = Wraith | | race = Wraith | ||
| | | size = Medium | ||
| | | type = Undead | ||
| armour_class = 13 | |||
| hit_points = 67 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 0 | |||
| weight_lb = 0 | |||
| level = 5 | |||
|type=Undead | | str = 6 | ||
| | | dex = 16 | ||
| con = 16 | |||
| | | int = 12 | ||
| wis = 14 | |||
| | | cha = 15 | ||
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== | | resistant1 = Bludgeoning | ||
| resistant2 = Lightning | |||
| resistant3 = Fire | |||
| resistant4 = Cold | |||
| resistant5 = Acid | |||
| resistant6 = Slashing | |||
| resistant7 = Piercing | |||
| resistant8 = Thunder | |||
| immune1 = Poison | |||
| immune2 = Necrotic | |||
| feature1_name = Darkvision | |||
| feature1_description = Can see in the dark up to 12m. | |||
| feature2_name = Ethereal | |||
| feature2_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon. | |||
| feature3_name = Opportunity Attack | |||
| feature3_description = Automatically attack an enemy moving out of your reach. | |||
| feature4_name = Shadowblend | |||
| feature4_description = While Obscured, become Invisible. | |||
| feature5_name = Sunlight Weakness | |||
| feature5_description = While in sunlight, disadvantage on attack rolls and saving throws. | |||
}} | |||
'''Wraith''' is an [[undead]] creature encountered in [[Act Two]]. They are visually similar to [[Shadow|Shadows]] but are, in fact, in their own eponymous [[non-playable race]]. | |||
== About == | |||
{{Q|A wraith is malice incarnate, concentrated into an incoporeal form that seeks to quench all life. Even small fires can be extinguished by the sucking oblivion of the wraith's horrifying existence.|author=in-game racial description}} | {{Q|A wraith is malice incarnate, concentrated into an incoporeal form that seeks to quench all life. Even small fires can be extinguished by the sucking oblivion of the wraith's horrifying existence.|author=in-game racial description}} | ||
Wraiths resemble Shadows but are significantly stronger and easily distinguished by their piercing yellow eyes. These creatures generate an | Wraiths resemble Shadows but are significantly stronger and easily distinguished by their piercing yellow eyes. These creatures generate an [[Aura of Vile Oblivion (Condition)|Aura of Vile Oblivion]] that snuffs any light sources and imposes magical darkness within melee range. | ||
== Attacks and | == Attacks and abilities == | ||
===Necrotic Claws=== | ===Necrotic Claws=== |
Revision as of 10:27, 12 February 2024
Wraith | |||||||||||||
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Medium Undead | |||||||||||||
Level 5 Wraith | |||||||||||||
Stats | |||||||||||||
Armour Class | 13 | ||||||||||||
Hit points | 67 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 0 kg (0 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison, Necrotic | ||||||||||||
Resistant | Bludgeoning, Lightning, Fire, Cold, Acid, Slashing, Piercing, Thunder | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Cannot be Shoved, Thrown, or used as an Improvised Weapon. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| While Obscured, become Invisible. | ||||||||||||
| While in sunlight, disadvantage on attack rolls and saving throws. |
Wraith is an undead creature encountered in Act Two. They are visually similar to Shadows but are, in fact, in their own eponymous non-playable race.
About
“ | A wraith is malice incarnate, concentrated into an incoporeal form that seeks to quench all life. Even small fires can be extinguished by the sucking oblivion of the wraith's horrifying existence. |
„ |
— in-game racial description |
Wraiths resemble Shadows but are significantly stronger and easily distinguished by their piercing yellow eyes. These creatures generate an Aura of Vile Oblivion that snuffs any light sources and imposes magical darkness within melee range.
Attacks and abilities
Necrotic Claws
Lash out with cursed claws.
Attack roll: +6 2d8 + 3 (5~19) Slashing
2d4 (2~8) Necrotic
Life Drain
Possibly drain a target's Hit Points. The target dies if its hit points are reduced to 0.
Action 2d8 + 3 (5~19) Necrotic
DC 10 Constitution saving throw to resist, total Hit Points are decreased based off damage. If lowered to 0, the creature ignores doing Death Saving Throws and will instantly die.
Duration: Until Long rest
Range: 4 m / 13 ft
Aura of Vile Oblivion
Gives the Extinguishing Malice passive.
AoE: 5 m / 16 ft (Radius)
- Causes all light sources magical and mundane to go out.
External links
- Wraith on the Forgotten Realms Wiki