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{{CharacterInfo
{{Infobox statistics
|title =
|name=Shadow
|name = Shadow
|image=
|STR=6
|DEX=16
|CON=13
|INT=6
|WIS=10
|CHA=8
|level=5
|level=5
|size=Medium
|type=Undead
|race=Shadow
|race=Shadow
|type=Undead
|image=Shadow.PNG
|HP=24
|armour_class=13
|AC=13
|hit_points=24
|speed=9m / 30ft
|hit_points_tactician=31
|size=Medium
|movement_speed_meters=10
|weight=0kg/ 0lb
|movement_speed_feet=30
|proficiency=3
|weight_kg=0
|initiative=+3
|weight_lb=0
|class =  
|str=6
|subclass =  
|dex=16
|background=  
|con=13
|location = [[Shadow-Cursed Lands]]
|int=6
|family =  
|wis=10
|allies =Other Undead
|cha=8
|enemies =The Living
|immune1=Poison
|bludgeoning = Resistant
|immune2=Necrotic
|poison = Immune
|resistant1=Slashing
|lightning=Double|fire=Double|cold=Double|acid=Double|slashing=Resistant|piercing=Resistant|radiant=Vulnerable|thunder=Double|necrotic=Immune|passive={{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
|resistant2=Piercing
 
|resistant3=Bludgeoning
[[Ethereal]]
|resistant4=Acid
 
|resistant5=Thunder
{{IconLink|Attack Of Opportunity Icon 64px.png|Opportunity Attack|size=24px}}
|resistant6=Fire
 
|resistant7=Lightning
Shadowblend
|resistant8=Cold
 
|vulnerable1=Radiant
{{IconLink|Sunlight Sensitivity Icon.png|Sunlight Weakness|size=24px}}}}A '''Shadow''' is a Undead creature that resemble a dark exaggeration of a humanoid shadow. These undead feed on the vitality of the living creature they were once part of.  
|feature1_name=Darkvision
 
|feature1_description=See in the dark up to 12m/40ft.
===Necrotic Claws===
|feature2_name=Ethereal
Lash out with cursed claws.
|feature2_description=Incorporeal and can't be [[Shove|shoved]], [[Throw|thrown]], or used as an [[Improvised Melee Weapon (Bonus Action)|improvised weapon]].
 
|feature3_name=Opportunity Attack
{{Attack Roll}}: +6{{DamageInfo|count=2|die=8|plus=3|type=Slashing}}{{DamageInfo|die=4|count=2|type=Necrotic}}
|feature3_description=Automatically attack an enemy moving out of reach
|feature4_name=Shadowblend
|feature4_description=While [[Obscured|Lightly or Heavily Obscured]], this creature gains the ability to blend with shadows and become [[invisible]]
|feature5_name=Sunlight Weakness
|feature5_description=While in sunlight, this creature has [[disadvantage]] on [[Attack Rolls]] and [[Saving Throws]]
}}
A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]].


=== Strength Drain ===
==About shadows==
Claw a foe's heart and possible leech its Strength, killing them instantly if fully drained.
{{Quote|Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.}}


{{DamageInfo|count=3|die=8|type=Necrotic}}
==Attacks and abilities==


{{SavingThrow|STR|dc=14}}
{{Feature box|Necrotic Claws (Shadow)}}


{{Duration|2}}
{{Feature box|Strength Drain}}


{{Range|m=4|ft=13}}
==Shadow enemy variants==
* [[Shadow Friend]]


* On a failed saving throw, drain 3 [[Strength]] from the creature. If lowered to 0, the creature ignores doing [[Death Saving Throw|Death Saving Throws]] and will instantly die. If the creature is in bright light or daylight, it gains [[Advantage]] on its [[Saving Throw]].
==Shadow vestiges==
Rather than dropping loot, a Shadow leaves behind a [[Shadow Vestige]] on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.


=== Unique Traits ===
==External links ==
*{{FRWiki|Shadow|long}}


* When lightly or heavily obscure, it will blend shadows around it to become [[Invisible (Condition)|Invisible]].
* Being incorporeal, it can't be [[Shove|Shoved]], [[Thrown]] or used as an [[Improvised Melee Weapon]].
[[Category: Undead]]
[[Category: Undead]]
{{Creatures}}
[[Category: Non-playable races]]
{{NavCreatures}}

Revision as of 09:32, 28 April 2024

A Shadow is a Undead creature and non-playable race found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse.

About shadows

Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.

Attacks and abilities

Generic Physical.webp
D8 Slashing.png 2d8 (2~16) Damage TypesSlashing damage
+
D4 Necrotic.png 2d4 (2~8) Damage TypesNecrotic damage

Lash out with cursed claws.
 Melee: 1.5 m / 5  ft
Generic Debuff.webp
D8 Necrotic.png 3d8 (3~24) Damage TypesNecrotic damage

Claw a foe's heart and possibly leech its Strength by 3. The target dies if its Strength is reduced to 0.
STR Save
 Melee: 1.5 m / 5  ft

Shadow enemy variants

Shadow vestiges

Rather than dropping loot, a Shadow leaves behind a Shadow Vestige on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.

External links