Shadow: Difference between revisions
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|hit_points=24 | |hit_points=24 | ||
|hit_points_tactician=31 | |hit_points_tactician=31 | ||
|movement_speed_meters= | |movement_speed_meters=10 | ||
|movement_speed_feet=30 | |movement_speed_feet=30 | ||
|weight_kg=0 | |weight_kg=0 | ||
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|feature5_name=Sunlight Weakness | |feature5_name=Sunlight Weakness | ||
|feature5_description=While in sunlight, this creature has [[disadvantage]] on [[Attack Rolls]] and [[Saving Throws]] | |feature5_description=While in sunlight, this creature has [[disadvantage]] on [[Attack Rolls]] and [[Saving Throws]] | ||
}} | }} | ||
A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]]. | A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]]. | ||
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==Attacks and abilities== | ==Attacks and abilities== | ||
{{Feature box| | {{Feature box|Necrotic Claws (Shadow)}} | ||
{{ | {{Feature box|Strength Drain}} | ||
==Shadow enemy variants== | |||
* [[Shadow Friend]] | |||
==Shadow vestiges== | ==Shadow vestiges== | ||
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[[Category: Undead]] | [[Category: Undead]] | ||
[[Category: Non-playable | [[Category: Non-playable races]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Latest revision as of 09:32, 28 April 2024
Shadow | |||||||||||||
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Medium Undead | |||||||||||||
Level 5 Shadow | |||||||||||||
Stats | |||||||||||||
Armour Class | 13 | ||||||||||||
Hit points |
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Movement speed | 10 m (30 ft) | ||||||||||||
Weight | 0 kg (0 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison, Necrotic | ||||||||||||
Resistant | Slashing, Piercing, Bludgeoning, Acid, Thunder, Fire, Lightning, Cold | ||||||||||||
Vulnerable | Radiant | ||||||||||||
Features | |||||||||||||
| See in the dark up to 12m/40ft. | ||||||||||||
| Incorporeal and can't be shoved, thrown, or used as an improvised weapon. | ||||||||||||
| Automatically attack an enemy moving out of reach | ||||||||||||
| While Lightly or Heavily Obscured, this creature gains the ability to blend with shadows and become invisible | ||||||||||||
| While in sunlight, this creature has disadvantage on Attack Rolls and Saving Throws |
A Shadow is a Undead creature and non-playable race found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse.
About shadows[edit | edit source]
Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.
Attacks and abilities[edit | edit source]
Shadow enemy variants[edit | edit source]
Shadow vestiges[edit | edit source]
Rather than dropping loot, a Shadow leaves behind a Shadow Vestige on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.
External links[edit | edit source]
- Shadow on the Forgotten Realms Wiki