Cloaker: Difference between revisions

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{{CharacterInfo
{{Infobox statistics
|title =
| name = Cloaker
|name = Cloaker
| race = Cloaker
|image= [[File:Cloaker Model.png|350px]]
| image = Cloaker Model.png
|STR=18
| size = Large
|DEX=16
| type = Aberration
|CON=15
| armour_class = 14
|INT=12
| hit_points = 105
|WIS=13
| hit_points_tactician = 136
|CHA=14
| movement_speed_meters = 9
|level=8
| movement_speed_feet = 30
|race=Cloaker
| weight_kg = 80
|type=Aberration
| weight_lb =  
|HP=105
| level = 8
|AC=14
| str = 18
|speed=9m / 30ft
| dex = 16
|size=Large
| con = 15
|weight=80kg
| int = 12
|proficiency=3
| wis = 13
|initiative=+3
| cha = 14
|location = Hidden natural cavern in the [[Gauntlet of Shar]].
|allies =  
|enemies =  
|passive=
{{PAS|Light Sensitivity (Passive Feature)|Light Sensitivity}}
{{PAS|Multiattack: Frightened|Multiattack}}
{{PAS|Opportunity Attack}}
}}'''Cloakers''' are a type of [[List_of_Creature_Types#Aberration|Aberration]] resembling dark leathery cloaks, lurking in caves, waiting to slay alone or injured prey stumbling through the darkness.


==Attacks and Abilities==
| feature1_name = Light Sensitivity
| feature1_description = While in sunlight, disadvantage on attack rolls and Perception checks that rely on sight.
| feature2_name = Multiattack: Frightened
| feature2_description = Can Multiattack a creature who is Frightened.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Darkvision
| feature4_description = Can see in the dark up to 12 m / 40 ft.
| feature5_name = Alert
| feature5_mode = Tactician
| feature5_description = You gain +5 to Initiative and can no longer be surprised.
}}
'''Cloakers''' are a non-playable race and [[Aberration]] found in [[Act Two]]. Though they ambush in shadows and attack alone, they can summon illusory copies of themselves to bolster their forces.


{{Feature box
== About ==
|name = Bite (Cloaker)
{{Quote|Resembling dark leathery cloaks, these aberrations lurk in caves, waiting to slay lone or injured prey stumbling through the darkness.}}
|image name=Bite.webp
 
|* Bite a target, dealing piercing damage and causing {{cond|Bleeding}} for {{duration|5}}
One cloaker can be found during Act Two, in a hidden natural cavern in the {{Coords|-819|-867|Gauntlet of Shar}}.
{{DamageInfo|3d6+4|Piercing}}
 
}}
==Attacks and abilities==
 
{{Feature box|Bite (Cloaker)}}


{{Feature box
{{Feature box|Multiattack (Cloaker)}}
|name = Multiattack (Cloaker)
|image name=Multiattack Earth Elemental.webp
|* While a creature is frigtened, aim Multiple attacks at a target that causes {{cond|Gaping Wounds}} and {{cond|Bleeding}} for {{duration|5}}.
{{DamageInfo|3d6+4|Piercing}}
{{DamageInfo|3d8+4|Slashing}}
}}


{{Feature box
{{Feature box|Fly (Class Action)}}
|name = Fly (Class Action)
|image name = Fly.webp
|Fly to a target position.
{{Range|m=18|ft=60}} using movement speed.
}}


{{Feature box
{{Feature box|Phantasms}}
|name = Phantasms
|image name = GenericIcon Intent Summon.png
|*Summon up to three illusory duplicates per battle, which can {{cond|Frightened|Frighten}} and cause psychic damage.
{{Range|m=100|ft=328}}
{{Duration|20}}
}}


=== Phantasms ===
=== Phantasms ===
Phantasms have identical statistics to their summoner, though with half the [[Hit Points]], multiple Resistances and Immunities, along with only being able to attack with their Moan ability. They also lack any passive features. All Phantasms disappear when their summoner is killed.{{CharacterInfo2
Phantasms have identical statistics to their summoner, though with half the [[Hit Points]], multiple Resistances and Immunities, along with only being able to attack with their Moan ability. They also lack any passive features. All Phantasms disappear when their summoner is killed.
|title =
{{Infobox statistics
|name = Cloaker Phantasm
| name = Cloaker Phantasm
|image=[[File:Cloaker Phantasm Model.png|350px]]
| image = Cloaker Phantasm Model.png
|level=8
| race = Cloaker
|race=Cloaker
| type = Aberration
|type=Aberration
| armour_class = 14
|HP=56
| hit_points = 56
|AC=14
| level = 8
|slashing=Resistant|piercing=Resistant|bludgeoning=Resistant|necrotic=Immune|psychic=Immune|poison=Immune}}
| initiative =  
 
| proficiency_bonus =  
{{Feature box
| feature1_name = Ethereal
|name = Moan
| feature1_description = While in sunlight, disadvantage on attack rolls and Perception checks that rely on sight.
|image name = Generic Control.webp
| feature2_name = Darkvision
|* Produce a piercing moan and {{cond|Frightened|Frighten}} nearby creatures.
| feature2_description = Can see in the dark up to 12 m / 40 ft.
{{SavingThrow|WIS|13}}
| feature3_name = Incorporeal Movement
{{DamageInfo|1d6|Psychic}}
| feature3_description = Opportunity attacks against you have Disadvantage.
{{AOE|m=4|ft=13|radius}}
| feature4_name = Alert
* On a failed save, take damage and become Frightened for {{Duration|2}}
| feature4_mode = Tactician
| feature4_description = You gain +5 to Initiative and can no longer be surprised.
| resistant1 = Slashing
| resistant2 = Piercing
| resistant3 = Bludgeoning
| immune1 = Necrotic
| immune2 = Psychic
| immune3 = Poison
}}
}}
{{Feature box|Moan}}


== Tactics ==
== Tactics ==
* The Cloaker will be Ambushing, so it may be useful to sneak towards it and uncover it with a passive perception check.
* The Cloaker will be {{Cond|Ambushing}}, forcing the player to pass a {{Ability check|Perception|18}} to avoid getting {{Cond|Surprised}}. This check can be triggered on the toadstool platform at {{Coords|-805|-862}}, the elevated position of which allows for easy high ground for initiating combat.
* It has a multiattack which can only be used when enemies are {{cond|Frightened}}. However, only its phantasms can cause the frightened condition.
* It has a multiattack which can be used when enemies are {{cond|Frightened}}. However, only its phantasms can cause the frightened condition.


== External links ==
== External links ==
Line 90: Line 87:
{{NavCreatures}}
{{NavCreatures}}
[[Category:Aberrations]]
[[Category:Aberrations]]
[[Category:Non-playable races]]
[[Category:Races]]

Revision as of 09:43, 28 April 2024

Cloakers are a non-playable race and Aberration found in Act Two. Though they ambush in shadows and attack alone, they can summon illusory copies of themselves to bolster their forces.

About

Resembling dark leathery cloaks, these aberrations lurk in caves, waiting to slay lone or injured prey stumbling through the darkness.

One cloaker can be found during Act Two, in a hidden natural cavern in the Gauntlet of SharX: -819 Y: -867.

Attacks and abilities

Bite.webp
Bite Bite ()
D6 Piercing.png 3d6 (3~18) Damage TypesPiercing damage

Bite a target.
 Melee: 1.5 m / 5  ft
Multiattack Earth Elemental.webp
D6 Piercing.png 3d6 (3~18) Damage TypesPiercing damage
+
D8 Slashing.png 3d8 (3~24) Damage TypesSlashing damage

Aim multiple attacks at a target that cause Gaping Wounds Gaping Wounds and Bleeding Bleeding.
 Melee: 1.5 m / 5  ft
Fly.webp
Fly Fly ()

Fly to a target position
 Range: 18 m / 60 ft
Generic Summon.webp
Phantasms Phantasms ()

Fill the shadows with three illusory duplicates of yourself that can hurt and Frightened Frighten creatures with their haunting Moans.
 Range: 100 m / 328 ft

Phantasms

Phantasms have identical statistics to their summoner, though with half the Hit Points, multiple Resistances and Immunities, along with only being able to attack with their Moan ability. They also lack any passive features. All Phantasms disappear when their summoner is killed.

Generic Control.webp
Moan Moan ()
D6 Psychic.png 1d6 (1~6) Damage TypesPsychic damage

Produce a piercing moan and Frighten nearby creatures.
AoE: 4 m / 13 ft (Radius)

Tactics

  • The Cloaker will be Ambushing Ambushing, forcing the player to pass a DC 18 Perception check to avoid getting Surprised Surprised. This check can be triggered on the toadstool platform at X: -805 Y: -862, the elevated position of which allows for easy high ground for initiating combat.
  • It has a multiattack which can be used when enemies are Frightened Frightened. However, only its phantasms can cause the frightened condition.

External links