Tormented Soul: Difference between revisions
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| cha = 10 | | cha = 10 | ||
| resistant1 = Bludgeoning | | nonmagic resistant1 = Bludgeoning | ||
| resistant2 = Piercing | | nonmagic resistant2 = Piercing | ||
| resistant3 = Slashing | | nonmagic resistant3 = Slashing | ||
| | | resistant1 = Acid | ||
| | | resistant2 = Cold | ||
| | | resistant3 = Fire | ||
| | | resistant4 = Lightning | ||
| | | resistant5 = Thunder | ||
| immune1 = Necrotic | | immune1 = Necrotic | ||
| immune2 = Poison | | immune2 = Poison | ||
Line 46: | Line 46: | ||
== Attacks and abilities == | == Attacks and abilities == | ||
{{ | {{Feature box|Animus Screech}} | ||
{{Feature box| | {{Feature box|Forceful Throw}} | ||
{{Feature box|Withering Touch}} | |||
{{Feature box| | |||
[[Category:Undead]] | [[Category:Undead]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Latest revision as of 09:53, 28 April 2024
Tormented Soul | |||||||||||||
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Medium Undead | |||||||||||||
Level 8 Ghost | |||||||||||||
Stats | |||||||||||||
Armour Class | 14 | ||||||||||||
Hit points | 62 | ||||||||||||
Weight | 1 kg (2 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Necrotic, Poison | ||||||||||||
Resistant | Acid, Cold, Fire, Lightning, Thunder | ||||||||||||
Non-Magical Resistances | |||||||||||||
Resistant | Bludgeoning, Piercing, Slashing | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Cannot be Shoved, Thrown, or used as an Improvised Weapon. | ||||||||||||
| Opportunity attacks against you have Disadvantage. | ||||||||||||
| Automatically attack an enemy moving out of your reach. |
Tormented Souls are Undead ghost creatures in Baldur's Gate 3. They can be found in Lady Jannath's Estate.They reveal themselves after the candelabra or painting they inhabit is destroyed.
Overview[edit | edit source]
Tormented souls will initially be inhabiting the golden candelabra around the estate. These have 10 Hit Points, and the conditions Burning (Condition) and Haunting Aura (Condition). They also have several immunities.
Being in the area near the candelabra will inflict the condition Phantasmal Force (Condition), causing 1d6 Psychic per turn.
They are one of two ghosts with the ability to possess objects, the other being the Vengeful Soul.