Ghoul (Animate Dead): Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{CharacterInfo |name = Ghoul |image=200px |STR=16 |DEX=17 |CON=10 |INT=11 |WIS=10 |CHA=8 |level=6 |race=Ghoul |type=Undead |HP=35 |AC=17 |speed=9m / 30ft |size=Medium |weight=45kg |proficiency=3 |initiative=+3 |location= |allies= |poison=Immune |passive= {{PAS|Opportunity Attack}} {{PAS|Darkvision (Passive Feature)|Darkvision}} }} Ghoul is an Undead creature in Baldur's Gate 3. Unlike other Ghouls, this one is found via the {{SAI|Animate Dead}} spell...") |
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{{ | {{hatnote|For the non-playable Race and enemy see [[Ghoul]].}} | ||
|name = Ghoul | {{Infobox statistics | ||
|image= | | name = Ghoul | ||
| | | image = Ghoul.png | ||
| | | imagesize = 0.6 | ||
| | | race = [[Ghoul]] | ||
| | | size = Medium | ||
| | | type = Undead | ||
| | | armour_class = 17 | ||
| | | hit_points = 35 | ||
| | |||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 45 | ||
| | | weight_lb = | ||
| | | level = 6 | ||
| | | str = 16 | ||
| | | dex = 17 | ||
| | | con = 10 | ||
| | | int = 11 | ||
| | | wis = 10 | ||
| | | cha = 8 | ||
| | |||
| immune1 = Poison | |||
| feature1_name = Opportunity Attack | |||
| feature1_description = Automatically attack an enemy moving out of your reach. | |||
| feature2_name = Darkvision | |||
| feature2_description = Can see in the dark up to 12m. | |||
}} | }} | ||
'''Ghouls''' are an [[Undead]] creature in ''[[Baldur's Gate 3]]''. This particular [[Ghoul]] type can be created through the level five variant of the [[Animate Dead]] spell, [[Animate Dead: Ghoul]]. | |||
== | ==Spells and abilities== | ||
{{Feature box|Claws (Ghoul)}} | |||
{{Feature box|Devour (Ghoul)}} | |||
== Notes == | |||
*Ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears [[Abyss Beckoners]]. | |||
{{NavCreatures}} |
Latest revision as of 07:10, 29 April 2024
For the non-playable Race and enemy see Ghoul.
Ghoul | |||||||||||||
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Medium Undead | |||||||||||||
Level 6 Ghoul | |||||||||||||
Stats | |||||||||||||
Armour Class | 17 | ||||||||||||
Hit points | 35 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 45 kg ( lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +3 | ||||||||||||
Saving throws |
| ||||||||||||
Resistances | |||||||||||||
Immune | Poison | ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Can see in the dark up to 12m. |
Ghouls are an Undead creature in Baldur's Gate 3. This particular Ghoul type can be created through the level five variant of the Animate Dead spell, Animate Dead: Ghoul.
Spells and abilities[edit | edit source]
Notes[edit | edit source]
- Ghouls are immune to . This prevents them from being driven due to a failed Wisdom saving throw when the summoner wears Abyss Beckoners.