Ghoul (Animate Dead): Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Created page with "{{CharacterInfo |name = Ghoul |image=200px |STR=16 |DEX=17 |CON=10 |INT=11 |WIS=10 |CHA=8 |level=6 |race=Ghoul |type=Undead |HP=35 |AC=17 |speed=9m / 30ft |size=Medium |weight=45kg |proficiency=3 |initiative=+3 |location= |allies= |poison=Immune |passive= {{PAS|Opportunity Attack}} {{PAS|Darkvision (Passive Feature)|Darkvision}} }} Ghoul is an Undead creature in Baldur's Gate 3. Unlike other Ghouls, this one is found via the {{SAI|Animate Dead}} spell...")
 
mNo edit summary
 
(7 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{CharacterInfo
{{hatnote|For the non-playable Race and enemy see [[Ghoul]].}}
|name = Ghoul
{{Infobox statistics
|image=[[File:Ghoul.png|200px]]
| name = Ghoul
|STR=16
| image = Ghoul.png
|DEX=17
| imagesize = 0.6
|CON=10
| race = [[Ghoul]]
|INT=11
| size = Medium
|WIS=10
| type = Undead
|CHA=8
| armour_class = 17
|level=6
| hit_points = 35
|race=Ghoul
 
|type=Undead
| movement_speed_meters = 9
|HP=35
| movement_speed_feet = 30
|AC=17
| weight_kg = 45
|speed=9m / 30ft
| weight_lb =  
|size=Medium
| level = 6
|weight=45kg
| str = 16
|proficiency=3
| dex = 17
|initiative=+3
| con = 10
|location=  
| int = 11
|allies=
| wis = 10
|poison=Immune
| cha = 8
|passive=
 
{{PAS|Opportunity Attack}}
| immune1 = Poison
{{PAS|Darkvision (Passive Feature)|Darkvision}}
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
}}
}}
Ghoul is an Undead creature in Baldur's Gate 3. Unlike other Ghouls, this one is found via the {{SAI|Animate Dead}} spell.
'''Ghouls''' are an [[Undead]] creature in ''[[Baldur's Gate 3]]''. This particular [[Ghoul]] type can be created through the level five variant of the [[Animate Dead]] spell, [[Animate Dead: Ghoul]].
 
==Spells and Abilities==
=== {{SAI|Claws (Ghoul)|Claws|w=40}}===
* Lash out with deadly claws dealing {{DamageText|3d6 + Strength Modifier|Slashing}} damage and possibly {{Cond|Paralysed|Paralyse}} the target.
* {{action}}


=== {{SAI|Devour|w=40}} ===
==Spells and abilities==
* Bite a knocked out, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points.
{{Feature box|Claws (Ghoul)}}
* {{action}}


=== {{SAI|Fly (Class Action)|Fly|w=40}} ===
{{Feature box|Devour (Ghoul)}}
* Fly to a target position using your movement speed.
* {{Action|Movement}}


== Notes ==
*Ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears [[Abyss Beckoners]].


[[Category: Undead]]
{{NavCreatures}}

Latest revision as of 07:10, 29 April 2024

For the non-playable Race and enemy see Ghoul.

Ghouls are an Undead creature in Baldur's Gate 3. This particular Ghoul type can be created through the level five variant of the Animate Dead spell, Animate Dead: Ghoul.

Spells and abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()
D4 Slashing.png 2d4 (2~8) Damage TypesSlashing damage

Lash out with deadly claws and possibly Paralyse Paralyse the target.
CON Save
 Melee: 1.5 m / 5  ft
Bite.webp
Devour Devour ()

Devour a Downed Downed creature, killing it instantly.
 Melee: 1.5 m / 5  ft

Notes[edit | edit source]