Earth Myrmidon: Difference between revisions

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{{ up to date | 2023-10-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Infobox statistics
{{CharacterInfo
| name = Earth Myrmidon
|title =
| image = Portrait Earth Myrmidon.png
|name = Earth Myrmidon
| race = Elemental
|file= Portrait Earth Myrmidon.png
| size = Medium
|file-px=152
| type = Elemental
|STR=18
| armour_class = 18
|DEX=10
| hit_points = 127
|CON=17
| movement_speed_meters = 9
|INT=8
| movement_speed_feet = 30
|WIS=10
| weight_kg = 136
|CHA=10
| weight_lb = 300
|level=11
| level = 11
|race=Elemental
| str = 18
|type=Elemental
| dex = 10
|HP=127
| con = 17
|AC=18
| int = 8
|speed=9m / 30ft
| wis = 10
|size=Medium
| cha = 10
|weight=136kg / 300lbs
|proficiency=4
|initiative=+0
|location =  
|alt-name = In-game
|alt-image =  
|bludgeoning = resistant
|piercing = resistant
|slashing = resistant
|acid =
|cold =
|fire =  
|force =
|lightning =  
|necrotic =
|poison = immune
|psychic =
|radiant =
|thunder =
|magic =
|passive={{PAS|Opportunity Attack}}{{PAS|Permanently Armed}}
|exp=}}


'''Earth Myrmidons''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature that can be found either via {{SAI|Combat Wild Shape}}, or via the spell {{SAI|Conjure Elemental}}.
| resistant1 = Bludgeoning
| resistant2 = Piercing
| resistant3 = Slashing
| immune1 = Poison


== Attacks and Abilities ==
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Permanently Armed
| feature2_description = Cannot be disarmed.
}}'''Earth Myrmidons''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}.


==== {{SAI|Grounded Thunder Strike|w=40}} ====
== About Earth Myrmidons ==
* Wallop a foe with a fist of stone and thunder dealing {{DamageText|1d10 + Strength Modifier|Bludgeoning}} + {{DamageText|1d10|Thunder}} damage, knocking them {{SAI|Prone (Condition)|Prone}}
Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.


==== {{SAI|Sludgy Sling|w=40}} ====
== Attacks and abilities ==
* Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud and dealing {{DamageText|2d6|Bludgeoning}} damage.


==== {{SAI|Burrow (Earth Myrmidon)|Burrow|w=40}} ====
{{Feature box|Grounded Thunder Strike}}
* Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes for {{DamageText|2d8|Bludgeoning}} damage.


==== {{SAI|Muck to Metal|w=40}} ====
{{Feature box|Sludgy Sling}}
* Harden your slippery body into a substance like steel, increasing your {{Armour Class}} by 2, but reducing your [[Movement speed]] by {{Distance|m=6|ft=20}}.


==== {{SAI|Elemental Warp|w=40}} ====
{{Feature box|Burrow (Earth Myrmidon)}}
* Surrounded by silver mist, you teleport to an unoccupied space you can see.
 
{{Feature box|Muck to Metal}}
 
{{Feature box|Elemental Warp}}
 
== External links ==
* {{FRWiki|Earth elemental myrmidon|long}}


[[Category: Elementals]]
[[Category: Elementals]]
{{NavCreatures}}
{{NavCreatures}}

Latest revision as of 07:14, 29 April 2024

Earth Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild Shape Combat Wild Shape, or summoned with the spell Conjure Elemental Conjure Elemental.

About Earth Myrmidons[edit | edit source]

Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.

Attacks and abilities[edit | edit source]

Generic Thunder.webp
5 Damage TypesBludgeoning damage
+
D10 Thunder.png 3d10 (3~30) Damage TypesThunder damage

Wallop a foe with a fist of stone and thunder, potentially knocking them Prone Prone.
 Melee: 1.5 m / 5  ft
Seismic Strike.webp
D6 Bludgeoning.png 2d6 (2~12) Damage TypesBludgeoning damage

Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud.
DEX Save
 Range: Self
AoE: 3 m / 10 ft (Radius)
Generic Damage.webp
Burrow Burrow ()
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning damage

Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes.
DEX Save
 Range: 12 m / 40 ft
AoE: 3 m / 10 ft (Radius)
Generic Buff.webp

Harden your slippery body into a substance like steel, increasing your Armour Class Armour Class by 2, but reducing your Movement Speed by 6 m / 20 ft.
 Range: Self
Generic Utility.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

External links[edit | edit source]