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Vengeful Soul: Difference between revisions
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{{ | {{Infobox statistics | ||
| name = Vengeful Soul | |||
|name = Vengeful Soul | | image = Vengeful Soul Model.png | ||
|image = | | imagesize = 0.6 | ||
| | | race = Undead | ||
| | | size = Medium | ||
| | | type = Undead | ||
| | | armour_class = 11 | ||
| | | hit_points = 52 | ||
| | | weight_kg = 1 | ||
| | | weight_lb = 2 | ||
| | | level = 8 | ||
| str = 16 | |||
| dex = 10 | |||
| con = 15 | |||
| int = 6 | |||
|level = 8 | | wis = 10 | ||
| | | cha = 12 | ||
| | |||
| | | nonmagic resistant1 = Bludgeoning | ||
| | | nonmagic resistant2 = Piercing | ||
| | | nonmagic resistant3 = Slashing | ||
| | | resistant1 = Acid | ||
| resistant2 = Cold | |||
| | | resistant3 = Fire | ||
| | | resistant4 = Lightning | ||
| | | resistant5 = Thunder | ||
| | | immune1 = Necrotic | ||
| | | immune2 = Poison | ||
| | | feature1_name = Darkvision | ||
| | | feature1_description = Can see in the dark up to 12m. | ||
| | | feature2_name = Ethereal | ||
| | | feature2_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon. | ||
| | | feature3_name = Innate Invisibility | ||
| | | feature3_description = Invisible by nature, this creature can only be seen through magical means. | ||
| | | feature4_name = Incorporeal Movement | ||
| | | feature4_description = Opportunity attacks against you have Disadvantage. | ||
| | | feature5_name = Opportunity Attack | ||
| | | feature5_description = Automatically attack an enemy moving out of your reach. | ||
| | | feature6_name = Unearthly | ||
| | | feature6_description = This creature is Immune to Falling damage. | ||
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}} | }} | ||
'''Vengeful Souls''' are an [[Undead]] creature found | '''Vengeful Souls''' are an [[Undead]] ghost creature found in [[Lady Jannath's Estate|Jannath Estate]]. They reveal themselves after the candelabra they inhabit is destroyed. | ||
== | == Overview == | ||
Vengeful souls will initially be inhabiting the golden candelabra around the estate. These have 10 [[Hit Points]], and the conditions | Vengeful souls will initially be inhabiting the golden candelabra around the estate. These have 10 [[Hit Points]], and the conditions [[Burning (Condition)]] and [[Haunting Aura (Condition)]]. They also have several immunities. | ||
They also have several immunities | |||
Being in the area near the candelabra will inflict the condition [[Phantasmal Force (Condition)]], causing {{damage colour|Psychic|1d6 Psychic}} per turn. | |||
{{ | |||
They are one of two ghosts with the ability to possess objects, the other being the [[Tormented Soul]]. | |||
== Attacks and abilities == | |||
{{Feature box|Dreadful Glare}} | |||
{{Feature box|Withering Touch}} | |||
[[Category:Undead]] | [[Category:Undead]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Revision as of 07:45, 29 April 2024
Vengeful Soul | |||||||||||||
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Medium Undead | |||||||||||||
Level 8 Undead | |||||||||||||
Stats | |||||||||||||
Armour Class | 11 | ||||||||||||
Hit points | 52 | ||||||||||||
Weight | 1 kg (2 lb) | ||||||||||||
Initiative | 0 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Necrotic, Poison | ||||||||||||
Resistant | Acid, Cold, Fire, Lightning, Thunder | ||||||||||||
Non-Magical Resistances | |||||||||||||
Resistant | Bludgeoning, Piercing, Slashing | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Cannot be Shoved, Thrown, or used as an Improvised Weapon. | ||||||||||||
| Invisible by nature, this creature can only be seen through magical means. | ||||||||||||
| Opportunity attacks against you have Disadvantage. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| This creature is Immune to Falling damage. |
Vengeful Souls are an Undead ghost creature found in Jannath Estate. They reveal themselves after the candelabra they inhabit is destroyed.
Overview
Vengeful souls will initially be inhabiting the golden candelabra around the estate. These have 10 Hit Points, and the conditions Burning (Condition) and Haunting Aura (Condition). They also have several immunities.
Being in the area near the candelabra will inflict the condition Phantasmal Force (Condition), causing 1d6 Psychic per turn.
They are one of two ghosts with the ability to possess objects, the other being the Tormented Soul.