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{{ | {{Infobox statistics | ||
| name = Meenlock | |||
| | | image = Meenlock.jpg | ||
| | | size = Small | ||
|race= | | race = Meenlock | ||
| | | type = Fey | ||
| | | hit_points = 49 | ||
| | | hit_points_tactician = 63 | ||
| | | armour_class = 16; 17{{tactician}} | ||
| | | weight_kg = 50 | ||
| | | weight_lb = | ||
| | | level = 6 | ||
| | | str = 7 | ||
| | | dex = 17 | ||
| | | con = 14 | ||
| | | int = 11 | ||
| | | wis = 12 | ||
| | | cha = 8 | ||
| condition1_name = Fear Aura | |||
| condition1_description = Frighten nearby beasts and humanoids with your fey presence. | |||
== | | feature1_name = Darkvision | ||
= | | feature1_description = Can see in the dark up to 12m. | ||
| feature2_name = Light Sensitivity | |||
| feature2_description = While in light, disadvantage on attack rolls and Perception checks that rely on sight. | |||
| feature3_name = Opportunity Attack | |||
| feature3_description = Automatically attack an enemy moving out of your reach. | |||
}} | |||
'''Meenlock''' are a type of [[fey]] creature and non-playable [[race]], found in [[Act Two]]. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies. | |||
==About== | |||
{{Q|These crustacean-like Fey are spawned by fear and seek to destroy all that is good, innocent, and beautiful.|author=in-game racial description}} | |||
{{ | On tactician difficulty, meenlocks will have an increased 18 [[Strength|Constitution]] and [[Dexterity]], as well as higher health, AC, and initiative. | ||
===Shadow Teleport | ==Attacks and abilities== | ||
{{Feature box|Claws (Meenlock)}} | |||
{{Feature box|Shadow Teleport (Meenlock)}} | |||
{{Feature box|Sense Hidden Presence}} | |||
{{ | ==Tactics== | ||
* | *The in-game description of the Meenlock Fear condition states a Wisdom Saving throw, but the check is on Constitution instead. | ||
* {{SAI|Protection from Evil and Good}} can help negate the effect of Meenlock Fear. | |||
* {{SAI|Calm Emotions}} grants immunity to Meenlock fear. | |||
* {{SAI|Lesser Restoration}} cures Paralysed. | |||
* | ==Notable loot== | ||
* {{MdRarityItem|Swarming Toadstool}} | |||
* {{MdRarityItem|Dragon Egg Mushroom}} | |||
* | * {{MdRarityItem|Poison Spore}} | ||
* {{MdRarityItem|Tongue of Madness}} | |||
* {{MdRarityItem|Nothic Eye}} | |||
* {{MdRarityItem|Timmask Spores (Ingredient)|Timmask Spores}} | |||
* {{MdRarityItem|Bonecap}} | |||
* {{MdRarityItem|Ochre Jelly Slime}} | |||
* {{MdRarityItem|Covert Cowl}} | |||
* 50 exp | |||
== | == External links == | ||
{{ | * {{FRWiki|Meenlock|long}} | ||
{{NavCreatures}} | {{NavCreatures}} | ||
[[Category:Fey]] | [[Category:Fey]] | ||
[[Category: Non-playable races]] |
Revision as of 00:28, 8 June 2024
Meenlock | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Small Fey | |||||||||||||
Level 6 Meenlock | |||||||||||||
Stats | |||||||||||||
Armour Class | 16; 17TTactician | ||||||||||||
Hit points |
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Weight | 50 kg ( lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +3 | ||||||||||||
Saving throws |
| ||||||||||||
Conditions | |||||||||||||
| Frighten nearby beasts and humanoids with your fey presence. | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| While in light, disadvantage on attack rolls and Perception checks that rely on sight. | ||||||||||||
| Automatically attack an enemy moving out of your reach. |
Meenlock are a type of fey creature and non-playable race, found in Act Two. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies.
About
“ | These crustacean-like Fey are spawned by fear and seek to destroy all that is good, innocent, and beautiful. |
„ |
— in-game racial description |
On tactician difficulty, meenlocks will have an increased 18 Constitution and Dexterity, as well as higher health, AC, and initiative.
Attacks and abilities
Tactics
- The in-game description of the Meenlock Fear condition states a Wisdom Saving throw, but the check is on Constitution instead.
- can help negate the effect of Meenlock Fear.
- grants immunity to Meenlock fear.
- cures Paralysed.
Notable loot
- Swarming Toadstool
- Dragon Egg Mushroom
- Poison Spore
- Tongue of Madness
- Nothic Eye
- Timmask Spores
- Bonecap
- Ochre Jelly Slime
- Covert Cowl
- 50 exp
External links
- Meenlock on the Forgotten Realms Wiki