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Shadow Mastiff Alpha: Difference between revisions

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{{Infobox statistics
{{Infobox creature
| name = Shadow Mastiff Alpha
| image = <gallery>
Shadow Mastiff.png|Model
Portrait Shadow Mastiff Alpha.png|Portrait
</gallery>
| type = [[Monstrosity]]
| race = [[Shadow mastiff]]
| level = 6
| ac = 14
| hp = 44
| e hp = 30
| t hp = 57
| weight kg = 50
| weight lb = 100
| str = 16
| str = 16
| dex = 14
| dex = 14
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| wis = 12
| wis = 12
| cha = 5
| cha = 5
| level = 6
| passives = Darkvision, Knockdown Jaws, Opportunity Attack, Shadow Veil, Shadowblend, Shadowthief @ Shadow-Cloaked Ring, Sunlight Weakness
| name = Shadow Mastiff Alpha
| type = Monstrosity
| armour_class = 14
| hit_points = 44
| action1_name = Shadowjaw Bite
| feature1_name = Darkvision
| feature1_mode = Balanced
| feature1_description = Can see in the dark up to 12m/40ft
| feature2_name = Knockdown Jaws
| feature2_mode = Balanced
| feature2_description = Bite attacks can possibly knock the target [[Prone]]
| feature3_name = Opportunity Attack
| feature3_mode = Balanced
| feature3_description = Automatically attack an enemy moving out of reach
| feature4_name = Shadow Veil
| feature4_mode = Balanced
| feature4_description = While lightly or heavily obscured, become resistant to non-magical Bludgeoning, Piercing, and Slashing damage
| feature5_name = Shadowblend
| feature5_mode = Balanced
| feature5_description = While lightly or heavily obscured, gain the ability to blend with shadows and become invisible
| feature6_name = Sunlight Weakness
| feature6_mode = Balanced
| feature6_description = While in sunlight, this creature has Disadvantage on Attack Rolls and Saving Throws.
| action1 = {{DamageText|2d6+3|Piercing}}
Possibly inflict {{cond|Prone}} for 1 turn <br>
{{Attack Roll}}
| action1_mode = Balanced
| hit_points_tactician = 57
| race = Shadow Mastiff
| image = Shadow Mastiff.png
| imagesize = 200px
| weight_kg = 50
| weight_lb = 100
| action2_name = Terrifying Howl
| action2_mode = Balanced
| action2 = Frightens all [[Beast|beasts]] and [[Humanoid|humanoids]] in a radius around this creature
{{cond|Fearful}} 2 turns
{{Saving Throw|WIS|9}}
| feature7_name = Shadowthief
| feature7_mode = Balanced
| feature7_item = Shadow-Cloaked Ring
| feature7_description = Deal additional 1d4 damage against lightly or heavily obscured creatures, and creatures made of shadow.
}}
}}


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While slightly more powerful than the [[Shadow Mastiff]], they are physically identical, using the same in-game model.
While slightly more powerful than the [[Shadow Mastiff]], they are physically identical, using the same in-game model.
== Loot ==
*{{MdRarityItem|Shadow-Cloaked Ring}}


{{NavCreatures}}
== Combat ==
[[Category: Monstrosities]]
=== Attacks and abilities ===
{{Feature box|Shadowjaw Bite}}
{{Feature box|Terrifying Howl}}
 
=== Notable loot ===
* {{MdRarityItem|Shadow-Cloaked Ring}}
 
{{Creatures}}
[[Category:Creatures]]
[[Category:Shadow Mastiffs]]
[[Category:Monstrosities]]

Latest revision as of 00:07, 26 July 2024

Shadow Mastiff Alpha is a monstrosity creature encountered in Act Two.

This monstrous dog, composed of shadow and sinew, is always hostile. It appears out of the shadows alongside three Shadow Mastiffs in the Ruined Battlefield, near X: -49 Y: 36, when the nearby ever-burning torches are destroyed.

While slightly more powerful than the Shadow Mastiff, they are physically identical, using the same in-game model.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bite.webp
Shadowjaw Bite Shadowjaw Bite ()
Sink your teeth into a target and possibly knock it Prone Prone.
STR Save
 Melee: 1.5 m / 5  ft
Generic Wild Animal.webp
Terrifying Howl Terrifying Howl ()
Let out a blood-curdling howl that Frightens Frightens all beasts and humanoids that hear it.

Notable loot[edit | edit source]