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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Ranger]]
{{PageSeo
----
| description = Ranger is a character class in Baldur's Gate 3.
| image = Class Ranger Badge Icon.png
}}
'''Ranger''' is a character [[Class]] in [[Baldur's Gate 3]].
{{Quote class|{{PAGENAME}}}}
__notoc__
== Overview ==
In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and [[Spells|spellcasting]] to pursue their prey. Important Ability Scores for Rangers include [[Dexterity]] (or [[Strength]]), [[Constitution]], and [[Wisdom]].


{|  
== Subclasses ==
The Ranger Subclasses are:
{{hlist|
* {{IconLink|Class Ranger Hunter Badge Icon.png|Hunter}}
* {{IconLink|Class Ranger Beast Master Badge Icon.png|Beast Master}}
* {{IconLink|Class Ranger Gloom Stalker Badge Icon.png|Gloom Stalker}}
* {{IconLink|Class Ranger Swarmkeeper Badge Icon.png|Swarmkeeper}}
}}
 
== Class Progression ==
{| class="wikitable nomobile" style="text-align: center; max-width: 54em;"
|-
! colspan="4" | Ranger class progression
! colspan="3" style="width: 20%;" | [[Spells#Spell Slots|Spell Slots]] per [[Spells#Spell Level|Spell Level]]
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 6%;" | Spells Known
! style="width: 5%;" | 1st
! style="width: 5%;" | 2nd
! style="width: 5%;" | 3rd
|-
! [[#Level 1|1st]]
| rowspan="4" | +2
| style="text-align: left;" | {{Icon|Keeper_of_the_Veil_Icon.webp|24|link=Favoured Enemy}} [[Favoured Enemy]], {{Icon|Beast_Tamer_Icon.webp|24|link=Natural Explorer}} [[Natural Explorer]]
| -
| -
| -
| -
|-
! [[#Level 2|2nd]]
| style="text-align: left;" | {{Icon|Archery_Icon.webp|24|link=Fighting Style}} [[Fighting Style]], {{Icon|Class_Ranger_Hotbar_Icon.png|24|link=Ranger#Level 2}} [[Ranger#Spellcasting|Spellcasting]]
| 2
| 2
| -
| -
|-
! [[#Level 3|3rd]]
| style="text-align: left;" | {{Icon|Class_Ranger_Hotbar_Icon.png|24|link=Ranger#Level 3}} [[Ranger#Level 3|Choose a subclass]]
| rowspan="2" | 3
| 3
| -
| -
|-
! [[#Level 4|4th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 3
| -
| -
|-
! [[#Level 5|5th]]
| rowspan="4" | +3
| style="text-align: left;" | {{SAI|Extra Attack}}, {{Icon|Class_Ranger_Hotbar_Icon.png|24|link=Ranger#Level 5}} [[Ranger#Level 5|Subclass Feature]]
| rowspan="2" | 4
| 4
| 2
| -
|-
! [[#Level 6|6th]]
| style="text-align: left;" | {{Icon|Keeper_of_the_Veil_Icon.webp|24|link=Favoured Enemy}} [[Favoured Enemy]], {{Icon|Beast_Tamer_Icon.webp|24|link=Natural Explorer}} [[Natural Explorer]]
| 4
| 2
| -
|-
! [[#Level 7|7th]]
| style="text-align: left;" | {{Icon|Class_Ranger_Hotbar_Icon.png|24|link=Ranger#Level 7}} [[Ranger#Level 7|Subclass Feature]]
| rowspan="2" | 5
| 4
| 3
| -
|-
|-
| {{Quote|Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.}}
! [[#Level 8|8th]]
! style="width: 250px;" | [[File:Ranger Class Icon.png|center|150px]]
| style="text-align: left;" | {{SAI|Feats|Feat}}, {{SAI|Land's Stride: Difficult Terrain}}
| 4
| 3
| -
|-
! [[#Level 9|9th]]
| rowspan="4" | +4
| style="text-align: left;" | -
| rowspan="2" | 6
| 4
| 3
| 2
|-
! [[#Level 10|10th]]
| style="text-align: left;" | {{Icon|Keeper_of_the_Veil_Icon.webp|24|link=Favoured Enemy}} [[Favoured Enemy]], {{Icon|Beast_Tamer_Icon.webp|24|link=Natural Explorer}} [[Natural Explorer]], {{SAI|Hide in Plain Sight}}
| 4
| 3
| 2
|-
! [[#Level 11|11th]]
| style="text-align: left;" | {{Icon|Class_Ranger_Hotbar_Icon.png|24|link=Ranger#Level 11}} [[Ranger#Level 11|Subclass Feature]]
| rowspan="2" | 7
| 4
| 3
| 3
|-
! [[#Level 12|12th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 4
| 3
| 4
|}
|}


'''Ranger''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur's Gate 3. In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and [[Spells|spellcasting]] to pursue their prey. Important Ability Scores for Rangers include [[Dexterity]] (or [[Strength]]), [[Constitution]], and [[Wisdom]].
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.</p>
{{clear}}


== Class Information ==
== Class information ==
[[File:Ranger Class Default Armor 3.png|thumb|right|Ranger's default armor]]
===Attributes===
* Level 1 Maximum Hit Points: {{C|10 + [[Constitution]] Modifier}}
[[File:Default Ranger Armor.png|200px|right|Ranger's default armour]]
** Hit points at higher levels: {{C|6 + [[Constitution]] Modifier}}
* Important Ability Scores: {{C|[[Dexterity]]}} (or {{C|[[Strength]]}}) for physical attacks, {{C|[[Constitution]]}} for Hit Points and [[Spells#Concentration|Concentration Checks]], and {{C|[[Wisdom]]}} for Spells.
* [[Spells|Spellcasting]]:
** Spellcasting Ability: {{C|[[Wisdom]]}}
** Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.
** [[Spells#Known_Spells|Known Spells]]: Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.
* Saving Throw Proficiencies: {{C|[[Strength]], [[Dexterity]]}}
* Armor Proficiencies: {{C|[[Armor#Light Armor|Light Armor]], [[Armor#Medium Armor|Medium Armor]]}}
* [[Shield]] Proficiency
* Weapon Proficiencies: {{C|[[Simple Weapons]], [[Martial Weapons]]}}
{{clear}}


== Skills ==
; Hit points
You receive a bonus to every '''[[Character Creation#Skills|Skill]]''' that you are '''[[Proficiency|Proficient]]''' in. This bonus increases as you gain levels in your [[Character Creation#PLayable Classes|Class]] and applies to all Checks for those Skills.
: At level 1&colon; {{InfoBlob|10 + {{Ability|Constitution}} modifier}}
: On level up&colon; {{InfoBlob|6 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Dexterity}} (or {{Ability|Strength}}) for physical attacks
: {{Ability|Constitution}} for Hit Points and {{Concentration}} Checks
: {{Ability|Wisdom}} for Spells.
; Spellcasting Ability
: {{Ability|Wisdom}}
; [[Spells#Known_Spells|Known Spells]]
{{Hatnote|For a list of spells available to the Ranger, see: [[List of Ranger spells]].}}
: Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.
Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.


<span style="font-size:120%;">Level 1 [[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
* Skills with Proficiency (Choose 3):
** [[Animal Handling]]
** [[Athletics]]
** [[Insight]]
** [[Investigation]]
** [[Nature]]
** [[Perception]]
** [[Stealth]]
** [[Survival]]


== Level Progression ==
===Starting [[Proficiency|Proficiencies]]===
Through experience, you acquire new power. You gain the following trait:
; Saving throw proficiencies
: {{Ability|Strength}}, {{Ability|Dexterity}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}
; Skill proficiencies (Choose 3)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Insight}}, {{Skill|Investigation}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Stealth}}, {{Skill|Survival}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Shortbow}}, {{RarityItem|Leather Armour}} (green variant), {{RarityItem|Leather Boots}}, {{RarityItem|Arrow of Ice}}


=== Level 1 ===
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]===
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}
; Skill proficiencies (Choose 1)
: Same list as Starting Proficiencies


* '''Favoured Enemy''' (Choose 1):
== Level progression ==


{| class=wikitable
Through experience, you acquire new power. You gain the following traits.
! Archetypes
 
! style="width: 450px;" | Description
{{Level header|1}}
! style="text-align: top;" | Grants
 
; Favoured Enemy
: Choose 1 Favoured Enemy
{{:Favoured Enemy}}
 
{{HorizontalRuleImage}}
 
; Natural Explorer
: Choose 1 Natural Explorer
{{:Natural Explorer}}
 
{{Level header|2}}
 
<dl>
<dt>[[Fighting Style]]</dt>
<dd>Gain 1 of the fighting styles:</dd>
<dd><dl>
{{Passive|Archery|w=30|nolist=y}}
{{Passive|Defence|w=30|nolist=y}}
{{Passive|Duelling|w=30|nolist=y}}
{{Passive|Two-Weapon Fighting|w=30|nolist=y}}
</dl></dd>
</dl>
 
{{HorizontalRuleImage}}
 
; Spellcasting
:; {{SpellSlot|1|2}} Level 1 Spell Slots Unlocked&colon; 2
:: You gain two Level 1 Spell Slots.
:; Spells Known&colon; 2
:: Choose 2 starting spells from the [[List of Ranger spells|Ranger Spell List]].
 
{{HorizontalRuleImage}}
 
; New 1st Level Spells available
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Animal Friendship}}
* {{SAI|Cure Wounds}}
* {{SAI|Enhance Leap|r=16}}
* {{SAI|Ensnaring Strike|c=16}}
* {{SAI|Fog Cloud|c=16}}
* {{SAI|Goodberry}}
* {{SAI|Hail of Thorns}}
* {{SAI|Hunter's Mark|c=16}}
* {{SAI|Longstrider|r=16}}
* {{SAI|Speak with Animals|r=16}}
{{div col end}}
 
{{Level header|3}}
; {{SpellSlot|1|3}} Level 1 Spell Slots Unlocked&colon; 3
: You gain an additional Level 1 Spell Slot.
 
{{HorizontalRuleImage}}
 
; Spells Known&colon; 3
: Choose 1 additional Spell from the [[List of Ranger spells|Ranger Spell List]].
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]]
 
==== Choose a subclass ====
{| class="wikitable" style="text-align: top; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
| '''Bounty Hunter''' || Gain [[Proficiency]] in [[Investigation]]. Creatures you '''Restrain''' have a harder time esccaping. ||  
! style="width: 250px;" | {{ImageLink|Class Ranger Hunter Badge Icon.png|Hunter|w=150|h=150}}
* [[Investigation]] Proficiency
! style="width: 250px;" | {{ImageLink|Class Ranger Beast Master Badge Icon.png|Beast Master|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Ranger Gloom Stalker Badge Icon.png|Gloom Stalker|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Ranger Swarmkeeper Badge Icon.png|Swarmkeeper|w=150|h=150}}
|-
|-
| '''Keeper of the Veil''' || You specialise in hunting creatures from other planes of existence. You gain [[Proficiency]] in [[Arcana]], which grant protection against aberrations, celestials, elementals, fey, fiends, and undead. ||  
| style="vertical-align: top;” " |
* [[Arcana]] Proficiency
Hunter’s Prey (Choose 1):
* [[File:Protection From Evil And Good.png|middle|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]]
* {{LgPass|Colossus Slayer}}
* {{LgSAI|Giant Killer}}
* {{LgPass|Horde Breaker}}
| style="vertical-align: top;” " |
{{Ublist|
* {{LgSAI|Bear Companion}}
* {{LgSAI|Boar Companion}}
* {{LgSAI|Dire Raven Companion}}
* {{LgSAI|Wolf Companion}}
* {{LgSAI|Wolf Spider Companion}}
}}
| style="vertical-align: top;” " |
{{Ublist|
* {{LgSAI|Dread Ambusher|w=40}}
* {{LgSAI|Dread Ambusher: Hide|w=40}}
* {{LgSAI|Umbral Shroud|w=40}}
* {{LgPass|Superior Darkvision}}
}}
Gain a free spell (always prepared):
* {{SAI|Disguise Self|r=16}}
| style="vertical-align: top;” " |
{{LgPass|Prey's Scent}}
 
Gathered Swarm (Choose 1):
* {{LgPass|Legion of Bees}}
* {{LgPass|Cloud of Jellyfish}}
* {{LgPass|Flurry of Moths}}
 
Gain two free spells (always prepared):
* {{SAI|Faerie Fire}}
* {{SAI|Mage Hand}}
|}
 
{{Level header|4}}
 
* Choose a [[Feat]].
 
{{HorizontalRuleImage}}
 
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]].
 
{{Level header|5}}
 
; {{SAI|Extra Attack|w=40}}
: You can attack twice, instead of once, whenever you take the Attack action on your turn.
 
{{HorizontalRuleImage}}
 
; Spellcasting
:; {{SpellSlot|1|4}} Level 1 Spell Slots Unlocked&colon; 4
:: You gain an additional Level 1 Spell Slot.
:; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked&colon; 2
:: You gain two Level 2 Spell Slots.
:; Spells Known&colon; 4
:: Choose 1 additional Spell from the [[List of Ranger spells|Ranger Spell List]].
:; Replacement Spell ''(Optional)''
:: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]]
 
{{HorizontalRuleImage}}
 
; New 2nd Level Spells available for selection
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Barkskin|c=16}}
* {{SAI|Darkvision (spell)|Darkvision}}
* {{SAI|Lesser Restoration}}
* {{SAI|Pass Without Trace|c=16}}
* {{SAI|Protection from Poison}}
* {{SAI|Silence|c=16|r=16}}
* {{SAI|Spike Growth|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
| '''Mage Breaker''' || You have a history of battling spellcasters. Gain [[Proficiency]] with [[Arcana]] and the True Strike [[Spells#Cantrips|Cantrip]], which gives you [[Advantage]] on [[Attack Rolls]] against a creature. Wisdom is your Spellcasting Ability for this spell ||
! style="width: 250px;" | [[Hunter]]
* [[Arcana]] Proficiency
! style="width: 250px;" | [[Beast Master]]
* Cantrip: [[File:True Strike Icon.png|frameless|upright=0.1|link=True Strike]] [[True Strike]]
! style="width: 250px;" | [[Gloom Stalker]]
! style="width: 250px;" | [[Swarmkeeper]]
|-
|-
| '''Ranger Knight''' || You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain [[Proficiency]] with [[History]] and [[Armor#Armor Proficiency|Armour Proficiency]] with [[Armor#Heavy Armor|Heavy Armour]]. ||  
| style="vertical-align: top;” " |  
* [[Armor#Heavy Armor|Heavy Armour]] Proficiency
(none)
* [[History]] Proficiency
| style="vertical-align: top;” " |
|-
{{LgPass|Companion's Bond}}
| '''Sanctified Stalker''' || You swore to hunt the enemies of a holy or druidic order. Gain [[Proficiency]] with [[Religion]] and the Sacred Flame [[Spells#Cantrips|Cantrip]], which deals 1d8 Radiant damage. Wisdom is your Spellcasting Ability for the Cantrip. ||  
| style="vertical-align: top;” " |
* [[Religion]] Proficiency
Gain a free spell (always prepared):
* Cantrip: [[File:Sacred Flame Icon.png|middle|frameless|upright=0.1|link=Sacred Flame]] [[Sacred Flame]]
* {{SAI|Misty Step}}
| style="vertical-align: top;” " |
Gain a free spell (always prepared):
* {{SAI|Web}}
|}
|}


* '''Natural Explorer''' (Choose 1):
{{Level header|6}}


{| class=wikitable
; Replacement Spell ''(Optional)''
! Archetypes
: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]].
! style="width: 450px;" | Description
 
! style="text-align: top;" | Grants
{{HorizontalRuleImage}}
|-
 
| '''Beast Tamer''' || You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual. ||
; Favoured Enemy
* [[File: Find Familiar Icon.png|frameless|upright=0.1|link=]] [[Find Familiar]] (Do not consume Spell Slots)
: Choose 1 additional [[Favoured Enemy]]
|-
; Natural Explorer
| '''Urban Tracker''' || An expert at navigating the wild within the city, you gain [[Proficiency]] with the Disguise Kit and Thieves' Tools, used to disguise yourself or pick locks. ||
: Choose 1 additional [[Natural Explorer]]
* [[Sleight Of Hand|Sleight of Hand]] Proficiency
 
|-
{{Level header|7}}
| '''Wasteland Wanderer: Cold''' || You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it. ||
 
* Cold Resistance
; Spellcasting
:; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked&colon; 3
:: You gain an additional Level 2 Spell Slot.
:; Spells Known&colon; 5
:: Choose 1 additional Spell from the [[List of Ranger spells|Ranger Spell List]].
:; Replacement Spell
:: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]].
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
| '''Wasteland Wanderer: Fire''' || You have spent endless days surviving forbidding deserts. Gain resistance to Fire, only taking half damage from it. ||  
! style="width: 250px;" | [[Hunter]]
* Fire Resistance
! style="width: 250px;" | [[Beast Master]]
! style="width: 250px;" | [[Gloom Stalker]]
! style="width: 250px;" | [[Swarmkeeper]]
|-
|-
| '''Wasteland Wanderer: Poison''' || You have spent endless days surviving fetid swamps. Gain resistance to Poison and take only half damage from it. ||  
| style="vertical-align: top;” " |
* Poison Resistance
[[Defensive Tactics]] (Choose 1):
* {{LgPass|Escape the Horde|w=40}}
* {{LgPass|Steel Will|w=40}}
* {{LgPass|Multiattack Defence}}
| style="vertical-align: top;” " |
{{LgPass|Exceptional Training}}
| style="vertical-align: top;” " |
{{LgSAI|Iron Mind}}
| style="vertical-align: top;” " |
{{LgSAI|Writhing Tide}}
|}
|}


=== Level 2 ===
{{Level header|8}}


* '''[[Fighting Style]]''' (Choose 1):
* Choose a [[Feat]].
** [[File:Fighting Style Archery Icon.png|middle|frameless|upright=0.1]] '''Archery:''' You gain a +2 bonus to Ranged Weapon Attacks.
** [[File:Fighting Style Defence Icon.png|middle|frameless|upright=0.1]] '''Defence:''' You gain a +1 bonus to [[Armor Class]] while wearing [[Armor|Armor]].
** [[File:Fighting Style Duelling Icon.png|middle|frameless|upright=0.1]] '''Duelling:''' When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
** [[File:Fighting Style Two Weapon Icon.png|middle|frameless|upright=0.1]] '''Two-Weapon Fighting:''' When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack.


* '''[[File:2 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 1 Spell Slots.)''
{{HorizontalRuleImage}}


* '''Spells Known''' ''(Choose 2)''
{{Passive|Land's Stride: Difficult Terrain}}
** New '''1st Level Spells''' available for selection:
*** [[File:Animal Friendship Icon.png|middle|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
*** [[File:Cure Wounds Icon.png|middle|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]]
*** [[File:Ensnaring Strike Icon.png|middle|frameless|upright=0.1|link=Ensnaring Strike (Ranged)]] [[Ensnaring Strike (Ranged)|Ensnaring Strike]]
*** [[File:Fog Cloud Icon.png|middle|frameless|upright=0.1|link=Fog Cloud]] [[Fog Cloud]]
*** [[File:Goodberry Icon.png|middle|frameless|upright=0.1|link=Goodberry]] [[Goodberry]]
*** [[File:Hail Of Thorns Icon.png|middle|frameless|upright=0.1|link=Hail of Thorns]] [[Hail of Thorns]]
*** [[File:Hunter's Mark Icon.png|middle|frameless|upright=0.1|link=Hunter's Mark]] [[Hunter's Mark]]
*** [[File:Jump Spell Icon.png|middle|frameless|upright=0.1|link=Jump]] [[Jump]]
*** [[File:Longstrider Icon.png|middle|frameless|upright=0.1|link=Longstrider]] [[Longstrider]]
*** [[File:Speak With Animals.png|middle|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]]


=== Level 3 ===
{{HorizontalRuleImage}}


* '''[[File:3 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain an additional Level 1 Spell Slot.)''
This feature is hidden and will not appear anywhere, but is nonetheless granted.
{{Passive|Land's Stride: Plants}}


* '''Spells Known:''' Choose 1 additional Spell from the [[#Ranger Spell List|Ranger Spell List]]
{{HorizontalRuleImage}}
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]


*'''Choose a subclass:'''
; Replacement Spell ''(Optional)''
{| class=wikitable style="text-align: center; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]]
|-
 
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=1.5|center|link=Hunter]] [[Hunter]]
{{Level header|9}}
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=1.5|center|link=Beast Master]] [[Beast Master]]
 
|}
; Spellcasting
:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked&colon; 2
:: You gain two Level 3 Spell Slots.
:; Spells Known&colon; 6
:: Choose 1 additional Spell from the [[List of Ranger spells|Ranger Spell List]]
:; Replacement Spell
:: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]].
 
{{HorizontalRuleImage}}
 
; New 3rd Level Spells available for selection
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Conjure Barrage}}
* {{SAI|Daylight}}
* {{SAI|Lightning Arrow}}
* {{SAI|Plant Growth}}
* {{SAI|Protection from Energy|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}


*'''Subclass Features:'''
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" | [[Hunter]]
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" | [[Beast Master]]
! style="width: 250px;" | [[Gloom Stalker]]
! style="width: 250px;" | [[Swarmkeeper]]
|-
|-
| style="vertical-align: top;” |
| style="vertical-align: top;” " |  
* [[Hunter#Level 3|Hunter’s Prey]]
(none)
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* [[File:Summon Companion Icon.png|middle|frameless|upright=0.1|link=]] [[Summon Companion]]
(none)
| style="vertical-align: top;” " |
Gain a free spell (always prepared)
* {{SAI|Fear|c=16}}
| style="vertical-align: top;” " |
Gain a free spell (always prepared)
* {{SAI|Gaseous Form|c=16}}
|}
|}


=== Level 4 ===
{{Level header|10}}


* '''Ability Score Improvement or Feat''' ''(Choose 1):''
{{Spell action|Hide in Plain Sight}}
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
** Choose a [[Character Abilities#Feats|Feat]].


* '''Spells Known:''' Choose 1 additional '''1st Level Spell''' from the [[#Ranger Spell List|Ranger Spell List]]
{{HorizontalRuleImage}}
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]


*'''Subclass Features:''' None at this level
; Replacement Spell ''(Optional)''
: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]]


=== Level 5 ===
{{HorizontalRuleImage}}


*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]: +3''' ''(You gain +1 to your Proficiency Bonus.)''
; Favoured Enemy
*[[File:Extra Attack Icon.png|frameless|upright=0.1|link=Extra Attack]] '''[[Extra Attack]]:''' You can attack twice, instead of once, whenever you take the Attack action on your turn.
: Choose 1 additional [[Favoured Enemy]]
; Natural Explorer
: Choose 1 additional [[Natural Explorer]]


* '''[[File:4 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 4''' ''(You gain an additional Level 1 Spell Slot.)''
{{Level header|11}}
* '''[[File:2 Level 2 Spell Slots.png|frameless|35px]] Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 2 Spell Slots.)''


* '''Spells Known:''' Choose 1 additional Spell from the [[#Ranger Spell List|Ranger Spell List]]
; Spellcasting
** New '''2nd Level Spells''' available for selection:
:; {{SpellSlot|3|3}} Level 3 Spell Slots Unlocked&colon; 3
*** [[File:Barkskin Icon.png|middle|frameless|upright=0.1|link=Barkskin]] [[Barkskin]]
:: You gain an additional Level 3 Spell Slot.
*** [[File:Darkvision Icon.png|middle|frameless|upright=0.1|link=Darkvision]] [[Darkvision]]
:; Spells Known&colon; 7
*** [[File:Lesser Restoration Icon.png|middle|frameless|upright=0.1|link=Lesser Restoration]] [[Lesser Restoration]]
:: Choose 1 additional Spell from the [[List of Ranger spells|Ranger Spell List]]
*** [[File:Pass Without Trace Icon.png|middle|frameless|upright=0.1|link=Pass Without Trace]] [[Pass Without Trace]]
:; Replacement Spell
*** [[File:Protection From Poison Icon.png|middle|frameless|upright=0.1|link=Protection from Poison]] [[Protection from Poison]]
:: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]]
*** [[File:Silence Icon.png|middle|frameless|upright=0.1|link=Silence]] [[Silence]]
*** [[File:Spike Growth Icon.png|middle|frameless|upright=0.1|link=Spike Growth]] [[Spike Growth]]


* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
{{HorizontalRuleImage}}


*'''Subclass Features:'''
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! scope="col" | [[Hunter]]
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! scope="col" | [[Beast Master]]
! scope="col" | [[Gloom Stalker]]
! scope="col" | [[Swarmkeeper]]
|-
|-
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* (none)
{{Ublist|
| style="vertical-align: top;” |
* {{LgSAI|Volley}}
* [[File:Companions Bond Icon.png|middle|frameless|upright=0.1|link=Beast Master]][[Beast Master|Companion's Bond]]
* {{LgSAI|Whirlwind Attack}}
* Upgraded HP and abilities for [[Summon Companion]]
}}
| style="vertical-align: top;” " |
{{LgPass|Bestial Fury|w=40}}
| style="vertical-align: top;” " |
{{LgPass|Stalker's Flurry|w=40}}
| style="vertical-align: top;” " |
{{LgPass|Mighty Swarm}}
|}
|}


== Ranger Spell List ==
{{Level header|12}}


{| class="wikitable"
; Choose a [[Feat]].
|-
; Spellcasting
! style="width: 180pt;" | 1st Level Spells
:; {{SpellSlot|3|4}} Level 3 Spell Slots Unlocked&colon; 4
! style="width: 160pt;" | 2nd Level Spells
:: You gain an additional Level 3 Spell Slot.*
|-
<nowiki>*</nowiki> This differs from the normal D&D 5e spell progression.
| style="vertical-align:top;"|
 
* [[File:Animal Friendship Icon.png|middle|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
{{HorizontalRuleImage}}
* [[File:Cure Wounds Icon.png|middle|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]]
 
* [[File:Ensnaring Strike Icon.png|middle|frameless|upright=0.1|link=Ensnaring Strike (Ranged)]] [[Ensnaring Strike (Ranged)|Ensnaring Strike]]
; Replacement Spell
* [[File:Entangle Icon.png|middle|frameless|upright=0.1|link=Expeditious Retreat]] [[Entangle]]
: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]]
* [[File:Fog Cloud Icon.png|middle|frameless|upright=0.1|link=Fog Cloud]] [[Fog Cloud]]
 
* [[File:Goodberry Icon.png|middle|frameless|upright=0.1|link=Goodberry]] [[Goodberry]]
== Notable rangers ==
* [[File:Hail Of Thorns Icon.png|middle|frameless|upright=0.1|link=Hail of Thorns]] [[Hail of Thorns]]
* {{MdCharLink|Gandrel}}
* [[File:Healing Word Icon.png|middle|frameless|upright=0.1|link=Healing Word]] [[Healing Word]]
* {{MdCharLink|Geraldus}}
* [[File:Hunter's Mark Icon.png|middle|frameless|upright=0.1|link=Hunter's Mark]] [[Hunter's Mark]]
* {{MdCharLink|Linsella}}
* [[File:Jump Spell Icon.png|middle|frameless|upright=0.1|link=Jump]] [[Jump]]
* {{MdCharLink|Minsc}}
* [[File:Longstrider Icon.png|middle|frameless|upright=0.1|link=Longstrider]] [[Longstrider]]
* {{MdCharLink|Rugan}}
* [[File:Speak With Animals.png|middle|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]]
* {{MdCharLink|The Warden}}
| style="vertical-align:top;"|
* {{MdCharLink|Zarys}}
* [[File:Barkskin Icon.png|middle|frameless|upright=0.1|link=Barkskin]] [[Barkskin]]
 
* [[File:Darkvision Icon.png|middle|frameless|upright=0.1|link=Darkvision]] [[Darkvision]]
== See also ==
* [[File:Lesser Restoration Icon.png|middle|frameless|upright=0.1|link=Lesser Restoration]] [[Lesser Restoration]]
*[[:Category:Rangers|List of all Rangers]]
* [[File:Pass Without Trace Icon.png|middle|frameless|upright=0.1|link=Pass Without Trace]] [[Pass Without Trace]]
 
* [[File:Protection From Poison Icon.png|middle|frameless|upright=0.1|link=Protection from Poison]] [[Protection from Poison]]
== External links ==
* [[File:Silence Icon.png|middle|frameless|upright=0.1|link=Silence]] [[Silence]]
* {{FRWiki|Ranger|long}}
* [[File:Spike Growth Icon.png|middle|frameless|upright=0.1|link=Spike Growth]] [[Spike Growth]]
 
|}
{{RangerNavbox}}
{{Character creation|state=collapsed}}
[[Category:Classes]]

Latest revision as of 22:43, 20 February 2025

Ranger is a character Class in Baldur's Gate 3.

Overview[edit | edit source]

In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and spellcasting to pursue their prey. Important Ability Scores for Rangers include Dexterity (or Strength), Constitution, and Wisdom.

Subclasses[edit | edit source]

The Ranger Subclasses are:

Class Progression[edit | edit source]

Class information[edit | edit source]

Attributes[edit | edit source]

Ranger's default armour
Hit points
At level 1: 10 + Constitution Constitution modifier
On level up: 6 + Constitution Constitution modifier
Key abilities
Dexterity Dexterity (or Strength Strength) for physical attacks
Constitution Constitution for Hit Points and Concentration Concentration Checks
Wisdom Wisdom for Spells.
Spellcasting Ability
Wisdom Wisdom
Known Spells
For a list of spells available to the Ranger, see: List of Ranger spells.
Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.

Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.


Starting Proficiencies[edit | edit source]

Saving throw proficiencies
Strength Strength, Dexterity Dexterity
Equipment proficiencies
Simple weapons, Martial weapons
Light armour Light armour, Medium armour Medium armour
Shields Shields
Skill proficiencies (Choose 3)
Animal Handling Animal Handling, Athletics Athletics, Insight Insight, Investigation Investigation, Nature Nature, Perception Perception, Stealth Stealth, Survival Survival
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Shortbow, Leather Armour (green variant), Leather Boots, Arrow of Ice

Multiclass Proficiencies[edit | edit source]

Equipment proficiencies
Simple weapons, Martial weapons
Light armour Light armour, Medium armour Medium armour
Shields Shields
Skill proficiencies (Choose 1)
Same list as Starting Proficiencies

Level progression[edit | edit source]

Through experience, you acquire new power. You gain the following traits.

Level 1

Favoured Enemy
Choose 1 Favoured Enemy
Favoured Enemy Options
Archetypes Description Grants
Bounty Hunter Bounty Hunter Gain Proficiency in Investigation. Creatures you hit with Ensnaring Strike Ensnaring Strike (either ranged or melee) have Disadvantage Icon.png Disadvantage on their Saving Throw.
Keeper of the Veil Keeper of the Veil You specialize in hunting creatures from other planes of existence. You gain Proficiency in Arcana and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead.

Gain a free spell ( Recharge: Long rest):

Mage Breaker Mage Breaker You have a history of battling spellcasters. Gain Proficiency with Arcana and True Strike True Strike, which gives you Advantage Icon.png Advantage on Attack Rolls against a creature. Wisdom is your Spellcasting Ability for this spell.

Gain a free cantrip:

Ranger Knight Ranger Knight You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain Proficiency with History and Proficiency with Heavy Armour.
Sanctified Stalker Sanctified Stalker You swore to hunt the enemies of a holy or druidic order. Gain Proficiency with Religion and the Sacred Flame Cantrip, which deals 1d8Damage TypesRadiant damage. Wisdom is your Spellcasting Ability for the Cantrip.

Gain a free cantrip:

Natural Explorer
Choose 1 Natural Explorer
Natural Explorer Options
Archetypes Description Grants
Beast Tamer Beast Tamer You have cultivated a strong bond with animals. You can cast Find Familiar Find Familiar as a ritual.
Urban Tracker Urban Tracker An expert at navigating the wild within the city, you gain Sleight of Hand Sleight of Hand Proficiency.
Wasteland Wanderer: Cold Wasteland Wanderer: Cold You have spent endless days surviving desolate tundras. Gain resistance to Damage TypesCold damage, taking only half damage from it.
Wasteland Wanderer: Fire Wasteland Wanderer: Fire You have spent endless days surviving forbidding deserts. Gain resistance to Damage TypesFire, taking only half damage from it.
Wasteland Wanderer: Poison Wasteland Wanderer: Poison You have spent endless days surviving fetid swamps. Gain resistance to Damage TypesPoison, taking only half damage from it.

Level 2

Fighting Style
Gain 1 of the fighting styles:
Archery Archery
You gain a +2 bonus to Attack rolls you make with ranged Weapons.
Defence Defence
You gain a +1 bonus to Armour Class Armour Class while wearing Armour.
Duelling Duelling
When you are wielding a melee weapon in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
Two-Weapon Fighting Two-Weapon Fighting
When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.
Spellcasting
2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2
You gain two Level 1 Spell Slots.
Spells Known: 2
Choose 2 starting spells from the Ranger Spell List.
New 1st Level Spells available

Level 3

3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3
You gain an additional Level 1 Spell Slot.
Spells Known: 3
Choose 1 additional Spell from the Ranger Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List

Choose a subclass[edit | edit source]

Hunter’s Prey (Choose 1):

Gain a free spell (always prepared):

Prey's Scent Prey's Scent

Gathered Swarm (Choose 1):

Gain two free spells (always prepared):

Level 4

Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.

Level 5

Extra Attack Extra Attack
You can attack twice, instead of once, whenever you take the Attack action on your turn.
Spellcasting
4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4
You gain an additional Level 1 Spell Slot.
2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2
You gain two Level 2 Spell Slots.
Spells Known: 4
Choose 1 additional Spell from the Ranger Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
New 2nd Level Spells available for selection

Subclass features[edit | edit source]

Hunter Beast Master Gloom Stalker Swarmkeeper

(none)

Companion's Bond Companion's Bond

Gain a free spell (always prepared):

Gain a free spell (always prepared):

Level 6

Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.
Favoured Enemy
Choose 1 additional Favoured Enemy
Natural Explorer
Choose 1 additional Natural Explorer

Level 7

Spellcasting
3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3
You gain an additional Level 2 Spell Slot.
Spells Known: 5
Choose 1 additional Spell from the Ranger Spell List.
Replacement Spell
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.

Subclass features[edit | edit source]

Hunter Beast Master Gloom Stalker Swarmkeeper

Defensive Tactics (Choose 1):

Exceptional Training Exceptional Training

Iron Mind Iron Mind

Writhing Tide Writhing Tide

Level 8

Land's Stride: Difficult Terrain Land's Stride: Difficult Terrain
You have become an expert at moving through the wilderness. Difficult Terrain no longer slows you down.

This feature is hidden and will not appear anywhere, but is nonetheless granted.

Land's Stride: Plants Land's Stride: Plants
You have become an expert at moving through the wilderness. Plant-based surfaces with thorns, spines, or similar hazards no longer harm you.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List

Level 9

Spellcasting
2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2
You gain two Level 3 Spell Slots.
Spells Known: 6
Choose 1 additional Spell from the Ranger Spell List
Replacement Spell
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.
New 3rd Level Spells available for selection

Subclass features[edit | edit source]

Hunter Beast Master Gloom Stalker Swarmkeeper

(none)

(none)

Gain a free spell (always prepared)

Gain a free spell (always prepared)

Level 10

Hide in Plain Sight Hide in Plain Sight ()
Camouflage yourself with your environment to become Invisible and gain a +10 bonus on Stealth Checks, as long as you stand still.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Favoured Enemy
Choose 1 additional Favoured Enemy
Natural Explorer
Choose 1 additional Natural Explorer

Level 11

Spellcasting
3 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 3
You gain an additional Level 3 Spell Slot.
Spells Known: 7
Choose 1 additional Spell from the Ranger Spell List
Replacement Spell
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List

Subclass features[edit | edit source]

Hunter Beast Master Gloom Stalker Swarmkeeper

Bestial Fury Bestial Fury

Stalker's Flurry Stalker's Flurry

Mighty Swarm Mighty Swarm

Level 12

Choose a Feat.
Spellcasting
4 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 4
You gain an additional Level 3 Spell Slot.*

* This differs from the normal D&D 5e spell progression.

Replacement Spell
Choose 1 known Spell and replace it with another Spell in the Ranger Spell List

Notable rangers[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]