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(Created page with "'''Blights''' are a non-playable race of plant creatures. They are found exclusively in Act Two. == Overview == {{Q|These awakened plants, gifted with intelligence and mobility, plague lands contaminated with darkness.|author=in-game racial description}} Blights populate the Shadow-Cursed Lands, blending in with benign vegetation to ambush unsuspecting players. Falling into their ambush inflicts Surprised on the party during com...")
 
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'''Blights''' are a [[non-playable race]] of [[plant]] creatures. They are found exclusively in [[Act Two]].
'''Blights''' are a [[non-playable race]] of [[plant]] creatures. They are found exclusively in the [[Shadow-Cursed Lands]] of [[Act Two]].
 
[[File: NPC Shadow-Cursed Needle Blight 2.png|thumb|{{noexcerpt|A Blight}}]]


== Overview ==
== Overview ==
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Blights populate the [[Shadow-Cursed Lands]], blending in with benign vegetation to ambush unsuspecting players. Falling into their ambush inflicts [[Surprised (Condition)|Surprised]] on the party during combat. Detecting a blight ambush requires passing a passive {{Ability check|Perception|30}}; once detected, the party can preemptively strike to avoid being surprised. Players can also target these blights without needing to pass the perception check, simply by having foreknowledge of their locations.
Blights populate the [[Shadow-Cursed Lands]], blending in with benign vegetation to ambush unsuspecting players. Falling into their ambush inflicts [[Surprised (Condition)|Surprised]] on the party during combat. Detecting a blight ambush requires passing a passive {{Ability check|Perception|30}}; once detected, the party can preemptively strike to avoid being surprised. Players can also target these blights without needing to pass the perception check, simply by having foreknowledge of their locations.


Despite being the most prolific plant creatures found in the game, they are immune to {{SAI|Blight}} and other sources of [[necrotic]] damage.
Despite being the most prolific plant creatures found in the game, they are resistant to {{SAI|Blight}} and other sources of [[necrotic]] damage.
 
== Creatures ==


== Blight enemy variants ==
* [[Shadow-Cursed Needle Blight]]
* [[Shadow-Cursed Needle Blight]]
* [[Shadow-Cursed Vine Blight]]
* [[Shadow-Cursed Vine Blight]]
* [[Shadow-Cursed Shambling Mound]]


== Notes ==
* Despite its similarities to the Blights, [[Shadow-Cursed Shambling Mound]] is a {{FRWiki|Shambling mound}}, a separate type of [[plant]] creature that is also afflicted with the shadow curse.
== External links ==
* {{FRWiki|Blight|long}}
[[Category:Plants]]
[[Category:Non-playable races]]
[[Category:Non-playable races]]
{{NavCreatures}}

Latest revision as of 02:36, 7 June 2024

Blights are a non-playable race of plant creatures. They are found exclusively in the Shadow-Cursed Lands of Act Two.

Overview[edit | edit source]

These awakened plants, gifted with intelligence and mobility, plague lands contaminated with darkness.
in-game racial description

Blights populate the Shadow-Cursed Lands, blending in with benign vegetation to ambush unsuspecting players. Falling into their ambush inflicts Surprised on the party during combat. Detecting a blight ambush requires passing a passive DC 30 Perception check; once detected, the party can preemptively strike to avoid being surprised. Players can also target these blights without needing to pass the perception check, simply by having foreknowledge of their locations.

Despite being the most prolific plant creatures found in the game, they are resistant to Blight Blight and other sources of necrotic damage.

Blight enemy variants[edit | edit source]

Notes[edit | edit source]

External links[edit | edit source]