Vengeful Cambion: Difference between revisions

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== Attacks and abilities ==
== Attacks and abilities ==
{{Feature box|name=Rays of Fire
{{Feature box|Rays of Fire}}
|*  Hurl 3 rays of fire. Each ray deals {{DamageText|3d6|Fire}} damage.
}}


{{Feature box|name=Disarming Strike|link=Disarming Strike (Weapon Action)|image name=Disarming Attack Melee.webp
{{Feature box|Disarming Strike}}
|* Deal {{DamageText|1d4|Piercing}} damage and possibly force the target to drop their weapon.
}}


{{Feature box|name=Fly|link=Fly (Class Action)
{{Feature box|Fly (Class Action)}}
|* Fly to a destination using movement.
}}


== Gallery ==
== Gallery ==

Latest revision as of 07:32, 29 April 2024

Vengeful Cambions are a type of Fiend and non-playable race in Baldur's Gate 3. Typically found in the Hells, Vengeful Cambions are half-fiend, half-mortal, and are resistant to many types of damage. They assist Raphael to defend House of Hope.

About[edit | edit source]

Crafted from a soul indebted to Raphael, these cambions have pupils that dilate with devotion whenever he is near.

Attacks and abilities[edit | edit source]

Rays of Fire.webp
D6 Fire.png 3d6 (3~18) Damage TypesFire damage

Hurl 3 rays of fire. Each ray deals 3d6Damage TypesFire damage.
 Range: 18 m / 60 ft
Disarming Attack Melee.webp
Normal weapon damage
+
D4 Piercing.png 1d4 (1~4) Damage TypesPiercing damage

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
STR Save
 Range: Normal weapon range
Fly.webp
Fly Fly ()

Fly to a target position
 Range: 18 m / 60 ft

Gallery[edit | edit source]

External links[edit | edit source]