Hollow Armour: Difference between revisions
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| image = Hollow Armour Model.png | | image = Hollow Armour Model.png | ||
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{{ | {{Infobox character | ||
| name = Hollow Armour | |||
|name = Hollow Armour | | image = Hollow Armour Model.png | ||
|image= | | race = [[Construct]] | ||
| | | level = 6 | ||
| | | modules = {{Infobox statistics | ||
| | | child = yes | ||
| | | size = Medium | ||
| | | type = Construct | ||
| | | hit_points = 74 | ||
| | | armour_class = 21 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 40 | ||
| | | weight_lb = 80 | ||
| | | hiddenlevel = 6 | ||
| | | str = 16 | ||
| | | dex = 16 | ||
| | | con = 13 | ||
| | | int = 6 | ||
| | | wis = 10 | ||
| | | cha = 8 | ||
| | | resistant 1 = Acid | ||
| | | resistant 2 = Necrotic | ||
| | | immune1 = Psychic | ||
| | | immune2 = Poison | ||
| | |||
| | | condition1_name = Shadow-Animated | ||
| | | condition1_description = This armour is animated by shadow, increasing its Ability Scores and Hit Points. | ||
| | |||
| feature1_name = Darkvision | |||
| feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft). | |||
| feature2_name = Extra Attack | |||
| feature2_description = Can make an additional free attack after making an unarmed or weapon attack. | |||
}} | | feature3_name = Opportunity Attack | ||
| feature3_description = Automatically attack an enemy moving out of your reach. | |||
}} | |||
}} | |||
'''Hollow Armour''' is a [[List_of_Creature_Types#Construct|Construct]] in [[Baldur's Gate 3]]. | |||
== Interactions == | |||
Hollow Armour is part of the ambush within the acid pit in the [[House of Healing]] [[Morgue]]. It is continuously affected by {{Cond|Shadow-Animated}}. | |||
When slain, the [[Shadow]] possessing the armour rises in its place. | |||
== Attacks and abilities == | |||
{{Feature box|Main Hand Attack|item=Rusty Greatsword}} | |||
== Notable loot == | |||
* {{RarityItem|Protective Plate}} | |||
== Notes == | |||
* The mention of "improved statistics" on the tooltip for [[Shadow-Animated (Condition)]] implies that this creature was once an [[Animated Armour]] before being animated by the Shadow Curse. | |||
[[Category: Constructs]] | [[Category: Constructs]] | ||
{{ | {{NavCreatures}} |
Latest revision as of 09:45, 28 April 2024
Hollow Armour | |||||||||||||
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Level 6 | |||||||||||||
Information | |||||||||||||
Race | Construct | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Construct | ||||||||||||
Armour Class | 21 | ||||||||||||
Hit points | 74 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 40 kg (80 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +3 | ||||||||||||
Saving throws |
| ||||||||||||
Resistances | |||||||||||||
Immune | Psychic, Poison | ||||||||||||
Conditions | |||||||||||||
| This armour is animated by shadow, increasing its Ability Scores and Hit Points. | ||||||||||||
Features | |||||||||||||
| Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft). | ||||||||||||
| Can make an additional free attack after making an unarmed or weapon attack. | ||||||||||||
| Automatically attack an enemy moving out of your reach. |
Hollow Armour is a Construct in Baldur's Gate 3.
Interactions[edit | edit source]
Hollow Armour is part of the ambush within the acid pit in the House of Healing Morgue. It is continuously affected by .
When slain, the Shadow possessing the armour rises in its place.
Attacks and abilities[edit | edit source]
Notable loot[edit | edit source]
Notes[edit | edit source]
- The mention of "improved statistics" on the tooltip for Shadow-Animated (Condition) implies that this creature was once an Animated Armour before being animated by the Shadow Curse.