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Sahuagin Hunter: Difference between revisions

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==Spells and abilities==
==Spells and abilities==


{{Feature box|name=Claws|link=Claws (Class Action)|image name = Generic Physical.webp
{{Feature box|Claws (Class Action)}}
|{{DamageInfo|2d4+1|Slashing}}
* Lash out with deadly claws.
}}


{{Feature box|name=Blood Frenzy|image name = Rage Wild Magic.webp
{{Feature box|Blood Frenzy}}
|* The scent of blood sends the sahuagin into a {{Cond|Blood-scent Frenzy}}! Blood-scent Frenzy grants the sahuagin {{Advantage}} on melee {{Attack Roll}}s against any target that doesn't have all of its [[Hit Points|hit points]], provided it's not a construct, an ooze, a plant or an elemental.
}}


{{Feature box|name=Net
{{Feature box|Net}}
|* Throw a net to {{Cond|Ensnared|Ensnare}} your target.
* {{SAI|Help|Helping}} the target frees them from the net.
}}


== External links ==
== External links ==

Revision as of 07:02, 29 April 2024

Sahuagin Hunters are a type of aquatic humanoid enemies found in the Iron Throne and the Water Queen's Cellar.

Spells and abilities

Claws (Class Action)

Rage Wild Magic.webp
Blood Frenzy Blood Frenzy ()

The scent of blood sends the sahuagin into a Blood-scent Frenzy Blood-scent Frenzy!

Blood-scent Frenzy Blood-scent Frenzy grants the sahuagin Advantage Icon.png Advantage on melee Attack rolls against any target that doesn't have all of its hit points, provided it's not a construct, an ooze, a plant or an elemental.

 Range: 12 m / 40 ft
Recharge: Per turn
Net.webp
Net Net ()

Throw a net to Ensnare Ensnare your target.

Helping Helping the target frees them from the net.

 Range: 8 m / 27 ft
Recharge: Per battle

External links