Steel Watcher Titan
STR
DEX
CON
INT
WIS
CHA
22 (+6)
12 (+1)
20 (+5)
6 (-2)
10 (0)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+10
+1
+9
-2
0
0
Can see in the dark up to 12 m / 40 ft.
Spells that alter someone's form have no effect on the affected entity, and it cannot be removed from this plane of existence.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
22 (+6)
12 (+1)
20 (+5)
6 (-2)
10 (0)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+12
+1
+11
-2
0
0
Can see in the dark up to 12 m / 40 ft.
Spells that alter someone's form have no effect on the affected entity, and it cannot be removed from this plane of existence.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
22 (+6)
12 (+1)
20 (+5)
6 (-2)
10 (0)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+10
+1
+9
-2
0
0
You have a +10 bonus to your next Saving throw affecting multiple targets.
Can see in the dark up to 12 m / 40 ft.
Spells that alter someone's form have no effect on the affected entity, and it cannot be removed from this plane of existence.
Automatically attack an enemy moving out of your reach.
Steel Watcher Titan is a powerful Construct which can be encountered in the Steel Watch Foundry during Act Three .
Overview
The Titan is the ultimate watcher , created by Enver Gortash and his gondian workers to guard the Control Centre of the Steel Watch Foundry.
Upon approaching the center of the room, the Steel Watcher Titan will rise out of the ground and immediately engage the party in combat to protect the Steel Watch Foundry . Defeating the Titan allows the party to access the Neural Switchboard behind it which can blow up the entire factory.
Related Quests
Combat
See Steel Watcher Titan/combat for more information.
Notable loot
See also
Related literature