Morningstars

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Morningstars Morningstars are a type of one-handed martial melee weapon. Following are some base attributes common to most morningstars, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Morningstar. Further down below, you can find a list of all morningstars in the game.

Properties

Damage
D8 Piercing.png 1d8 (1~8) + Strength modifier Damage TypesPiercing damage
Details
 One-Handed
 Melee: 1.5 m / 5  ft
Dippable Dippable

Actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Tenacity Tenacity ()

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Heartstopper Heartstopper ()

Smash an enemy's chest in and possibly inflict Chest Trauma Chest Trauma.

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

List of morningstars

Weapon Enchant. Damage Damage Type Weight Price Special


Rusty Morningstar

1d8

Piercing

1.8 kg
3.6 lb

5


Morningstar

1d8

Piercing

1.8 kg
3.6 lb

50


Morningstar +1

+1

1d8 + 1

Piercing

1.8 kg
3.6 lb

65


Ravengard's Scourger

+2

1d8 + 2

Piercing

1.8 kg
3.6 lb

310

  • Commander's Strike Commander's Strike: Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack. Once per Short Rest.


Twist of Fortune

+1

1d8 + 1

Piercing

1.8 kg
3.6 lb

310
  • Twist of Fortune
    When you roll 2 or less with this weapon's damage die, reroll it and take the new result.


The Sacred Star

+2

1d8 + 2
1d4

Piercing
Radiant

0.8 kg
1.6 lb

770

Legacy content

External links

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