Daddy
Family
Mummy, Doggy, Oliver
STR
DEX
CON
INT
WIS
CHA
6 (-2)
16 (+3)
16 (+3)
12 (+1)
14 (+2)
15 (+2)
STR
DEX
CON
INT
WIS
CHA
-2
+3
+3
+1
+2
+2
Can see in the dark up to 12 m / 40 ft.
Can't be shoved, thrown, or used as an improvised melee weapon.
Nearby lights are extinguished in the presence of this creature's roiling darkness.
Automatically attack an enemy moving out of your reach.
Has disadvantage on attack rolls and Perception checks while in sunlight.
STR
DEX
CON
INT
WIS
CHA
6 (-2)
16 (+3)
16 (+3)
12 (+1)
14 (+2)
15 (+2)
STR
DEX
CON
INT
WIS
CHA
-2
+3
+3
+1
+2
+2
Can see in the dark up to 12 m / 40 ft.
Can't be shoved, thrown, or used as an improvised melee weapon.
Nearby lights are extinguished in the presence of this creature's roiling darkness.
Automatically attack an enemy moving out of your reach.
Has disadvantage on attack rolls and Perception checks while in sunlight.
STR
DEX
CON
INT
WIS
CHA
6 (-2)
16 (+3)
16 (+3)
12 (+1)
14 (+2)
15 (+2)
STR
DEX
CON
INT
WIS
CHA
-2
+3
+3
+1
+2
+2
Can see in the dark up to 12 m / 40 ft.
Can't be shoved, thrown, or used as an improvised melee weapon.
Nearby lights are extinguished in the presence of this creature's roiling darkness.
Automatically attack an enemy moving out of your reach.
Has disadvantage on attack rolls and Perception checks while in sunlight.
Daddy is a unique Wraith in the Shadow-Cursed Lands . It is bound in service to the cursed child Oliver .
Interactions
It appears during the second game of hide-and-seek with Oliver, forcing the party to Hide and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by Mummy and Doggy .
The wraith appears again during the final confrontation with Oliver at the heart of Reithwin Town , even if defeated earlier.
Attacks and Abilities