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:
Carmine
♂
76 edits
Joined 26 August 2023
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Revision as of 08:57, 1 September 2023 by
Carmine
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Feral Instincts
Your senses are ablaze, you gain
Advantage
in all
Saving throw
.
Reaction
,
Recharge:
Short rest
.
Gameplay
v
t
e
Gameplay mechanics
Turn-based
Actions
Difficult Terrain
Initiative
Movement speed
Resources
Dice rolls
Abilities
Advantage
Attacks
Concentration
Damage
Mechanics
Healing
Inspiration
Saving throw
Downtime
Barter
Traders
•
Trading and item pricing
Attitude
Alchemy
Approval
Resting
Items
Equipment
Weapons
Clothing
Armour
Shields
Headwear
Handwear
Footwear
Amulets
Rings
Cloaks
Consumables
Arrows
Coatings
Dyes
Elixirs
Grenades
Potions
Scrolls
Containers
Miscellaneous
v
t
e
Creature statistics
Ability scores
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
Races
Dragonborn
Drow
Dwarf
Elf
Githyanki
Gnome
Half-Elf
Half-Orc
Halfling
Human
Tiefling
Classes
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard
Features
Backgrounds
Feats
Illithid powers
Spells
List
Statistics
Creature types
Armour Class
Creature size
Hit points
Proficiency
Resistances
Point Buy
Skills