Drilldown: spells
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spells > has attack roll:
None
& spell range :
18/ or
melee or
None
& is healing:
None
& condition duration :
10 or
Other
Use the filters below to narrow your results.
name:
None (189) ·
Bard (5) ·
Cleric (8) ·
Druid (10) ·
Paladin (5) ·
Ranger (5) ·
Sorcerer (9) ·
Warlock (4) ·
Wizard (13)
None (165) ·
Acid (1) ·
Bludgeoning (4) ·
Cold (2) ·
Fire (1) ·
Force (6) ·
Healing (3) ·
Lightning (2) ·
Necrotic (4) ·
Piercing (3) ·
Poison (3) ·
Psychic (9) ·
Radiant (3) ·
Slashing (3) ·
Thunder (1)
None (158) ·
CON (8) ·
Constitution (3) ·
DEX (12) ·
Dexterity (1) ·
INT (3) ·
STR (4) ·
WIS (20) ·
Wisdom (1)
Showing below up to 210 results in range #1 to #210.
A
B
- Bane's Wrath
- Barkskin
- Bear's Endurance
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Blind Terror
- Bolstering Magic: Boon
- Bolstering Overflow
- Brace (Melee)
- Brace (Ranged)
- Break of Dawn
- Brutal Servitude
- Bull's Strength
- Bulwark Rebuke
- Burning Age
- Burning Overflow
C
- Call for Help
- Cat's Grace
- Caustic Overflow
- Chilling Overflow
- Choking Wail
- Cocoon
- Combustible Coins
- Confusion Ray
- Corpulent Rage
- Corrosive Age
D
- Darkvision (spell)
- Dash
- Dash (Bonus Action)
- Dazzling Ray
- Death Burst (Mud)
- Death Ward
- Defensive Protocol: Bulwark
- Devour Intellect
- Digestive Sap
- Disconcerting Visage
- Disconcerting Visage (Tactician)
- Displacer Beast Shape
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
- Dreadful Glare
E
F
- Fiendish Resilience: Psychic
- Fiendish Resilience: Radiant
- Fiendish Resilience: Slashing
- Fiendish Resilience: Thunder
- Fire Shield: Chill
- Fire Shield: Warm
- Fox's Cunning
- Freedom of Movement
G
- Garrotte
- Gaseous Form
- Githborn: Flying Boots
- Glacial Age
- Goading Roar
- Grant Flight
- Greasy Discharge
- Guidance
H
- Hand Me My Leech
- Hand Me My Saw
- Hand Me My Syringe
- Hand Me My Trepan
- Healing Vapours
- Hellflame Cleave
- Heroism
- Howl of the Dead
- Hypnotic Gaze
I
- Inciting Howl
- Instinctive Charm
- Invisibility
- Invisibility (Imp)
- Invisibility (Quasit)
- Invoke the Black Hand
- Ironbound Pursuit
L
M
- Mage Armour
- Magic Weapon
- Maintain Hypnotic Gaze
- Menacing Howl
- Mind Blast
- Mind Screech
- Mist Stance
- Misty Escape
- Misty Escape (Cazador Szarr)
- Misty Escape (Vampire Ascendant)
- Moan
- Moral Confinement
- Mud Breath
N
O
P
- Pacifying Spores
- Paralysing Critical
- Paralysing Ray
- Perturbing Visage
- Petrifying Sting
- Phalar Aluve: Shriek
- Phalar Aluve: Sing
- Piercing Growl
- Polma's Wrath
- Polymorph: Dire Raven
- Potent Misty Escape
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
R
- Radiant Shockwave
- Reckless Roar
- Reckless Warcry
- Resistance (Cantrip)
- Ride the Wind
- Ride the Winds
- Rolan's Magic Missile
- Rush of the Gale Spirits
S
- Sanctuary of Loss
- Sanguine Lash
- Selûne's Dream
- Shadow Arts: Darkvision
- Shapechanger
- Shield Blow
- Shocking Overflow
- Shredding Scales
- Shrouded in Shadow
- Stoneskin
- Stormheart Nova
- Sublimation
- Sudden Rush
- Sumptuous Blood Bath
- Sunbeam
T
- Terrifying Howl
- Terrifying Visage
- Terrifying Visage (Tactician)
- Third Eye: Darkvision
- Third Eye: See Invisibility
- Tides of Chaos
- Transmuter's Stone
- Tyrannical Branding
- Tyrant Tongue (Class Action)
U
V
W
- Wail of Loss (Assistant)
- Warding Bond
- Wasting Overflow
- Wholeness of Body
- Whossa Large Fellow?
- Wild Magic: Action Surge
- Wild Magic: Blur
- Wild Magic: Bolt of Light
- Wild Magic: Burning
- Wild Magic: Cats and Dogs
- Wild Magic: Enchant Weapons
- Wild Magic: Enlarge/Reduce
- Wild Magic: Explosive Healing
- Wild Magic: Flight
- Wild Magic: Intangible Spirit
- Wild Magic: Magic Retribution
- Wild Magic: Polymorph
- Wild Magic: Protective Lights
- Wild Magic: Resilient Sphere
- Wild Magic: Shield
- Wild Magic: Slow
- Wild Magic: Sorcery Points
- Wild Magic: Speak with Animals
- Wild Magic: Swap
- Wild Magic: Telekinesis
- Wild Magic: Teleport
- Wild Magic: Teleport (Barbarian)
- Wild Magic: Turn Magic
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion
- Woad's Ensnaring Strike