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weapons > weapon actions :
Brace (Ranged) or
Concussive Smash or
Disarming Strike or
Heartstopper or
Maiming Strike
Use the filters below to narrow your results.
name:
uid:
1d10 (2) ·
1d10 + 1 (6) ·
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1d4 (10) ·
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1d4 + 2 (1) ·
1d6 (9) ·
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2d8 (2) ·
3d10 (1)
None (13) ·
1d10 (6) ·
1d10 + 1 (11) ·
1d10 + 2 (4) ·
1d10 + 3 (1) ·
1d10+1 (2) ·
1d10+2 (2) ·
1d8 (4) ·
1d8 + 1 (3) ·
1d8 + 2 (2) ·
1d8 + 3 (3)
None (115) ·
Cold (1) ·
Fire (1) ·
Necrotic (3) ·
Piercing (1) ·
Poison (3) ·
Psychic (1) ·
Radiant (5) ·
Thunder (2)
None (3) ·
0 (4) ·
1 (3) ·
10 (7) ·
100 (5) ·
1000 (1) ·
125 (1) ·
130 (2) ·
155 (3) ·
16 (1) ·
17 (1) ·
190 (6) ·
20 (2) ·
250 (1) ·
3 (2) ·
30 (3) ·
300 (1) ·
310 (18) ·
320 (1) ·
330 (1) ·
370 (1) ·
380 (2) ·
390 (1) ·
4 (1) ·
40 (11) ·
480 (3) ·
5 (1) ·
50 (8) ·
55 (1) ·
6 (2) ·
630 (1) ·
640 (4) ·
65 (19) ·
770 (5) ·
840 (1) ·
85 (2) ·
95 (1) ·
960 (2)
weapon passives:
None (110) ·
Absolute Power (1) ·
Arcane Ammunition (1) ·
Blood Money (1) ·
Bolt of Celestial Light (1) ·
Corrosive Strike (1) ·
Dawnburst Strike (2) ·
Dazzling Ray (1) ·
Edge of Darkness (1) ·
Frigid Blade (1) ·
Grand Slam (1) ·
Hush You! (1) ·
Illuminating Shot (1) ·
Overheat (1) ·
Poison Mist (1) ·
Press the Advantage (1) ·
Pushing Attack (Titanstring Bow) (1) ·
Reposition Malefactor (1) ·
Revitalising Strike (1) ·
Sacred Munitions (1) ·
Steadfast Strike (1) ·
Unshackling Strike (1) ·
Zephyr Break (1) ·
Zephyr Flash (1)
Showing below up to 141 results in range #1 to #141.
A
B
C
- Ceremonial Battleaxe
- Ceremonial Mace
- Ceremonial Warhammer
- Chaos Flail
- Charge-Bound Warhammer
- Clown Hammer
- Club
- Club +1
- Club of Hill Giant Strength
- Combination Axe
- Corpsegrinder
- Corrosive Flail
- Crossbow of Arcane Force
- Crude Mace
- Cultist Brand
D
- Dart
- Dart +1
- Dart +2
- Deep Delver
- Defender Flail
- Deva Mace
- Devotee's Mace
- Doom Hammer
- Dwarven Thrower
E
F
- Fabricated Arbalest
- Faithbreaker
- Flail
- Flail
- Flail +1
- Flail +2
- Flail of Ages
- Flail of Dread Skulls
- Flail of Myrkul
- Foebreaker
G
H
- Hamarhraft
- Hammer of the Just
- Handmaiden's Mace
- Harold
- Heavy Crossbow
- Heavy Crossbow +1
- Heavy Spiked Club
- Hellfire Engine Crossbow
- Hellrider Longbow
- Hoppy
I
K
L
M
- Mace
- Mace +1
- Mace +2
- Maul
- Maul +1
- Morningstar
- Morningstar
- Morningstar +1
- Morningstar +1
- Myrkulite Scourge
N
O
P
- Pactbound Battleaxe
- Pactbound Trident
- Pactbound Warhammer
- Pickaxe
- Planeslayer Flail
- Punch-Drunk Bastard
R
- Ravengard's Scourger
- Rebound Battleaxe
- Rusty Heavy Crossbow
- Rusty Mace
- Rusty Maul
- Rusty Morningstar
- Rusty Morningstar
- Rusty Trident
S
- Sahuagin Longbow
- Salami
- Selûne's Spear of Night
- Shadow Battleaxe
- Shar's Spear of Evening
- Shattered Flail
- Shining Staver-of-Skulls
- Skybreaker
- Spellthief
- Steadfast Maul
T
- The Blood of Lathander
- The Dead Shot
- The Joltshooter
- The Long Arm of the Gur
- The Sacred Star
- The Sacred Star
- The Sparky Points
- Thermodynamo Axe
- Titanstring Bow
- Tough Sunrises
- Tough Sunrises
- Trident
- Trident +1
- Trident +2
- Trident of the Waves
- Twist of Fortune
- Twist of Fortune
- Twisting Branch
V
W
- War Pick
- War Pick +1
- Warhammer
- Warhammer +1
- Warhammer +2
- Watcher Crossbow
- Whipping Cane
- Witchbreaker
- Wulbren's Hammer