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'''Actions''' are things a [[creatures|creature]] can do on their turn in ''Baldur's Gate 3''. Actions are generally taken in order to deal [[damage]] or inflict harmful [[Conditions|conditions]], but they can also be taken to [[healing|heal]] or aid allies. | '''Actions''' are things a [[creatures|creature]] can do on their turn in ''Baldur's Gate 3''. Actions are generally taken in order to deal [[damage]] or inflict harmful [[Conditions|conditions]], but they can also be taken to [[healing|heal]] or aid allies. | ||
A special type of action – known as a '''reaction''' – | A special type of action – known as a '''reaction''' – can be used as a response to certain triggers, including on the turns of {{em|other}} creatures. | ||
== Types of actions == | == Types of actions == |
Revision as of 19:08, 18 December 2023
Actions are things a creature can do on their turn in Baldur's Gate 3. Actions are generally taken in order to deal damage or inflict harmful conditions, but they can also be taken to heal or aid allies.
A special type of action – known as a reaction – can be used as a response to certain triggers, including on the turns of other creatures.
Types of actions
- Common actions
- Common actions are actions available to all creatures.
- Class actions
- Class actions are actions available through features, such as those gained from classes or equipment.
- Racial actions
- Racial actions are actions available through racial features, and are exclusively gained from race.
- Weapon actions
- Weapon actions are actions available through equipping weapons.
- Spells
- Spells are cast by casters and by other creatures through the use of scrolls.
Situational actions
A less common type of action is a situational action. These unlock as a result of another ability, feature, or condition. It remains at the side of the character's hotbar until the conditions creating it expire. One such example is Forced Manoeuvre as a result of Manoeuvring Attack (Melee).
Resources
Creatures take actions in turn-based mode by expending one of two resources: Action or Bonus action.
Additionally, some actions require both of the two resources to be expended.
An additional resource – Reaction – is used to take conditional reactions on another creature's turn.
All creatures have 1 charge of each of the three resources that recharges at the beginning of each turn, but additional charges can be gained from various sources.
Exceptions
- Additional actions
- Actions that allow a creature to take an additional action per turn – such as – do not consume the resource they provide.
- Free attacks
- classes that have the feature can take an additional free Attack action on their turn after taking an Attack action, without expending an Action resource.
Lists of common actions
Actions
Bonus actions
Lists of bonus actions
Weapon actions
Weapon action | Associated weapons | Cost | Effect | Saving throw | Damage |
---|---|---|---|---|---|
Flourish | All martial weapons with Finesse: |
Bonus action | Inflict Off Balance | Dexterity | None |
Mobile Shot | Bonus action | Weapon attack as a bonus action
Prerequisite: Dashed or Disengaged this turn |
- | Weapon damage | |
Pommel Strike | |
Bonus action | Inflict Dazed | Constitution | 1d4 + Strength Modifier Slashing |
Class features
Ability | Class | Subclass | Notes | |
---|---|---|---|---|
All | ||||
Berserker | ||||
Berserker | ||||
Enraged Throw | Berserker | |||
Wildheart | ||||
Wildheart | ||||
Wildheart | ||||
Wildheart | ||||
Wildheart | ||||
All | ||||
College of Valour | ||||
Circle of the Moon | ||||
All | Wild Shape: Spider | |||
Circle of the Moon | ||||
Battle Master | ||||
All | ||||
Oath of the Ancients | ||||
Beast Master | Boar Companion | |||
Beast Master | Boar Companion | |||
All | ||||
All | ||||
All | ||||
All | ||||
All |
Spells
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See also: Illithid Powers
This article is about gameplay elements – such as characters, quests or mechanics – that have been removed from the game and are no longer available. |
Illithid Power | Class | Recharge |
---|---|---|
Endless Rage | Long Rest | |
Survival Instinct | Short Rest | |
Aberrant Shape | ||
Psionic Pull | Short Rest | |
Inkblot | Short Rest | |
Supernatural Attraction | Short Rest | |
Reflective Shell | Short Rest |