Illithid Arcanist: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{stub}}
{{Infobox statistics
{{Infobox statistics
| image = Illithid Arcanist.png
| image = Illithid Arcanist.png
Line 50: Line 49:


{{Action|reaction}}}}
{{Action|reaction}}}}
{{Feature box|name=Counterspell|image name=Counterspell.webp|* Nullify another creature's spell as a reaction.
{{Range|m=18|ft=60}}
{{Resource | Reaction}}}}
{{Feature box|name=Mind Blast|image name=Mind Blast.webp|* Deal {{DamageText|4d8 + 4|Psychic}} in a cone and possibly {{Cond|Stunned|Stun}} targets within.
{{Range|m=14|ft=37}}
{{Action}}}}


{{Feature box|name=Mind Flayer Domination|image name=Dominate Person.webp|* Dominate a nearby humanoid. Allies are unaffected. Each time the dominated creature takes damage, it may repeat the {{SavingThrow}} against your domination. Tadpoled creatures cannot be targeted.
{{Feature box|name=Mind Flayer Domination|image name=Dominate Person.webp|* Dominate a nearby humanoid. Allies are unaffected. Each time the dominated creature takes damage, it may repeat the {{SavingThrow}} against your domination. Tadpoled creatures cannot be targeted.

Revision as of 04:04, 5 March 2024

Illithid Arcanist is a type of hostile Aberration character in Baldur's Gate 3, many of which appear during several combat encounters at the High Hall and Atop the Netherbrain.

Attacks and Abilities

Magic Missile.webp
D4 Force.png 1d4 + 1 (2~5) Damage TypesForce damage

Create three darts of magical force, each dealing 1d4 + 1Damage TypesForce damage to its target.

The darts always hit their target, and can each be targeted individually.

 Range: 18 m / 60 ft
Shield Spell.webp
Shield Shield ()

When you are about to be hit by an enemy, use your Reaction to increase your Armour Class Armour Class by 5. You also take no damage from Magic Missile Magic Missile. These effects last until the start of your next turn.
 Range: Self
Counterspell.webp

Try to stop a spell being cast.
 Range: 18 m / 60 ft
Mind Blast.webp
D8 Psychic.png 4d8 (4~32) Damage TypesPsychic damage

Spew forth a conical wave of psychic energy and possibly Stunned Stun targets within.
INT Save
AoE: 14 m / 47 ft (Cone)
Dominate Person.webp

Dominate a nearby humanoid. Allies are unaffected.

Each time the dominated creature takes damage, it may repeat the Saving throw against your domination.

INT Save
 Range: 18 m / 60 ft

Notes

  • Illithid Arcanists have 2 variants: one with Fire Shield: Chill and Fire resistance, and another with Fire Shield: Warm and Cold resistance.
  • Their version of Magic Missile deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly.

Loot