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Skeleton (Animate Dead): Difference between revisions

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{{up to date|2023-11-10}}
{{hatnote|For the non-playable Race and enemy see [[Skeleton]].}}
 
{{PageSeo
{{PageSeo
|description = Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra {{DamageType|Necrotic}} damage.
|description = Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra Necrotic damage.
|image = Skeleton.jpg
|image = Skeleton.jpg
}}
}}
{{Infobox statistics
| name = Skeleton
| image = Skeleton Model.png
| imagesize = 0.6
| race = Skeleton
| size = Medium
| type = Undead
| armour_class = 11
| hit_points = 19
| movement_speed_meters = 10
| movement_speed_feet = 30
| weight_kg = 20
| weight_lb = 40
| level = 3
| str = 10
| dex = 16
| con = 8
| int = 6
| wis = 8
| cha = 5
| immune1 = Poison
| vulnerable1 = Bludgeoning


{{CharacterInfo
| feature1_name = Opportunity Attack
|name=Skeleton
| feature1_description = Automatically attack an enemy moving out of your reach.
|image=[[File:Skeleton Model.png|250px]]
| feature2_name = Permanently Armed
|level=3
| feature2_description = Cannot be disarmed.
|STR=10
}}
|DEX=16
|CON=8
|INT=6
|WIS=8
|CHA=5
|race=Skeleton
|type=Undead
|HP=19
|AC=11
|speed=10m / 30ft
|size=Medium
|weight=20kg / 40lbs
|proficiency=2
|initiative=+3
|location=
|passive={{PAS|Opportunity Attack}}{{PAS|Permanently Armed}}
|bludgeoning=Vulnerable
|poison=Immune}}


'''Skeletons''' are a type of [[Undead]] creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra {{DamageType|Necrotic}} damage.
'''Skeletons''' are a type of [[Undead]] creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra {{damage colour|Necrotic}} damage.


== About Skeletons ==
== About ==


Skeletons can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]].
Skeletons can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, [[Pact of the Tome]] [[Warlock]]s and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]].


==Attacks and Abilities==
==Attacks and abilities==


{{Feature box
{{Feature box|Ranged Attack}}
|name=Ranged Attack
|*Makes a ranged attack with its weapon, dealing {{DamageText|1d6+3|Piercing}} damage and {{DamageText|1d10|Necrotic}} damage.
}}


== External links ==
* {{FRWiki|Skeleton|long}}
{{NavCreatures}}
{{NavCreatures}}

Revision as of 07:10, 29 April 2024

For the non-playable Race and enemy see Skeleton.

Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra Necrotic damage.

About

Skeletons can be created through the spell Animate Dead Animate Dead, a level three spell available to level 5 Clerics, Wizards, Pact of the Tome Warlocks and Circle of the Spores Druids. The spell is also available to level 9 Oathbreaker Paladins. The spell can also be cast with a common Scroll of Animate Dead.

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

External links