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Wood Woad: Difference between revisions

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{{ up to date | 2023-09-06 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Wood Woads are a type of Plant creature in Baldur's Gate 3. They can magically transform clubs and heal while standing in vines.  
| description = Wood Woads are a type of Plant creature in Baldur's Gate 3. They can magically transform clubs and heal while standing in vines.  
| image = Wood Woad Model.png
| image = Wood Woad Model.png
}}
}}
{{CharacterInfo
{{Infobox statistics
|title =
| name = Wood Woad
|name = Wood Woad
| image = Wood Woad Model.png
|image=[[File:Wood Woad Model.png|250px]]
| imagesize = 0.7
|STR=18
| race = [[Plant]]
|DEX=12
| size = Medium
|CON=16
| type = Plant
|INT=10
| armour_class = 18
|WIS=13
| hit_points = 42
|CHA=8
| hit_points_tactician = 54
|level=4
| movement_speed_meters = 9
|race=Plant
| movement_speed_feet = 30
|type=Plant
| weight_kg = 50
|HP=42
| weight_lb = 100
|AC=18
| level = 4
|speed=9m / 30ft
| str = 18
|size=Medium
| dex = 12
|weight=50kg / 100lbs
| con = 16
|proficiency=2
| int = 10
|initiative=+1
| wis = 13
|location = [[Sunlit Wetlands]]
| cha = 8
|bludgeoning=Double
|piercing=Double
|necrotic=magical
|fire=Vulnerable
|passive=
{{PAS|Darkvision (Passive Feature)|Darkvision}}
{{PAS|Magic Club|Twisting Branch|custom=Wood Woad Twisting Branch Icon.png}}
{{PAS|Permanently Armed}}
{{PAS|Opportunity Attack}}
{{PAS|Regeneration}}
|exp=40}}
'''Wood Woads''' are a type of [[List_of_Creature_Types#Plant|Plant]] creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the [[Sunlit Wetlands]]. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.


== Attacks and Abilities ==
| resistant1 = Bludgeoning
| resistant2 = Piercing
| resistant3 = Necrotic
| vulnerable1 = Fire
 
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Magic Club
| feature2_description = Your club deals +3d4 Bludgeoning damage.
| feature2_item = Twisting Branch
| feature3_name = Permanently Armed
| feature3_description = Cannot be disarmed.
| feature4_name = Opportunity Attack
| feature4_description = Automatically attack an enemy moving out of your reach.
| feature5_name = Regeneration
| feature5_description = Regains 10 hit points if it walks through a vine surface, unless it recently took Fire damage. 
}}
'''Wood Woads''' are a type of [[Plant]] creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the [[Sunlit Wetlands]]. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.


=== Abilities ===
== Attacks and abilities ==
{{Feature box|Main Hand Attack|item=Twisting Branch}}


==== {{RarityItem|Twisting Branch|40}} ====
{{Feature box|Entangle}}
* Make a melee attack, dealing {{DamageText|1d4 + Strength Modifier|Bludgeoning}} damage.


==== {{SAI|Entangle|w=40}} ====
== Notes ==
* Create a vine surface, slowing down creatures, possibly {{Cond|Entangled|Entangling}} them.
* Players can summon Wood Woads via {{SAI|Conjure Woodland Being}}'s unique ability {{SAI|Fallen Lover}}.


== Notable Drops ==
== Notable loot ==


* {{RarityItem|Wood Woad Shield}} (Dropped by one at the Decrepit Sanctuary)
* {{RarityItem|Wood Woad Shield}} (Dropped by one at the Decrepit Sanctuary)
Line 57: Line 61:
== Gallery ==
== Gallery ==
<gallery heights="200px" mode="packed">
<gallery heights="200px" mode="packed">
Wood Woad.jpg|In EA
Wood Woad.jpg|In Early Access.
</gallery>
</gallery>


== External Links ==
== External links ==
* {{FRWiki|Wood woad|long}}
* {{FRWiki|Wood woad|long}}
[[Category: Plants]]
[[Category: Plants]]
{{NavCreatures}}
{{NavCreatures}}

Revision as of 10:21, 29 April 2024

Wood Woads are a type of Plant creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the Sunlit Wetlands. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Twisting Branch
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Entangle.webp
Entangle Entangle ()

Vines sprout from the ground, turning it into Difficult Terrain Difficult Terrain and possibly Entangling Entangling creatures within.

Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

Notes

Notable loot

Gallery

External links