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Wood Woad: Difference between revisions
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{{PageSeo | |||
| | | description = Wood Woads are a type of Plant creature in Baldur's Gate 3. They can magically transform clubs and heal while standing in vines. | ||
| | | image = Wood Woad Model.png | ||
}} | |||
{{Infobox statistics | |||
| name = Wood Woad | |||
| image = Wood Woad Model.png | |||
| imagesize = 0.7 | |||
| race = [[Plant]] | |||
| size = Medium | |||
| type = Plant | |||
| armour_class = 18 | |||
| hit_points = 42 | |||
| hit_points_tactician = 54 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 50 | |||
| weight_lb = 100 | |||
| level = 4 | |||
| str = 18 | |||
| dex = 12 | |||
| con = 16 | |||
| int = 10 | |||
| wis = 13 | |||
| cha = 8 | |||
| resistant1 = Bludgeoning | |||
| resistant2 = Piercing | |||
| resistant3 = Necrotic | |||
| vulnerable1 = Fire | |||
| feature1_name = Darkvision | |||
| feature1_description = Can see in the dark up to 12m. | |||
| | | feature2_name = Magic Club | ||
| | | feature2_description = Your club deals +3d4 Bludgeoning damage. | ||
| | | feature2_item = Twisting Branch | ||
| | | feature3_name = Permanently Armed | ||
| | | feature3_description = Cannot be disarmed. | ||
| | | feature4_name = Opportunity Attack | ||
| | | feature4_description = Automatically attack an enemy moving out of your reach. | ||
| | | feature5_name = Regeneration | ||
| | | feature5_description = Regains 10 hit points if it walks through a vine surface, unless it recently took Fire damage. | ||
| | |||
| | |||
}} | }} | ||
'''Wood Woads''' are a type of [[Plant]] creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the [[Sunlit Wetlands]]. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs. | |||
== Attacks and abilities == | |||
{{Feature box|Main Hand Attack|item=Twisting Branch}} | |||
{{Feature box|Entangle}} | |||
== Notes == | |||
* Players can summon Wood Woads via {{SAI|Conjure Woodland Being}}'s unique ability {{SAI|Fallen Lover}}. | |||
== Notable loot == | |||
* {{RarityItem|Wood Woad Shield}} (Dropped by one at the Decrepit Sanctuary) | |||
* {{ | * {{RarityItem|Twisting Branch}} | ||
* {{ | * {{RarityItem|Weavemoss}} | ||
* | * {{RarityItem|Wood Bark}} | ||
== | == Gallery == | ||
<gallery heights="200px" mode="packed"> | |||
Wood Woad.jpg|In Early Access. | |||
</gallery> | |||
== External links == | |||
* {{FRWiki|Wood woad|long}} | |||
[[Category: Plants]] | |||
{{NavCreatures}} |
Revision as of 10:21, 29 April 2024
Wood Woad | |||||||||||||
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Medium Plant | |||||||||||||
Level 4 Plant | |||||||||||||
Stats | |||||||||||||
Armour Class | 18 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 50 kg (100 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Bludgeoning, Piercing, Necrotic | ||||||||||||
Vulnerable | Fire | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Your club deals +3d4 Bludgeoning damage. | ||||||||||||
| Cannot be disarmed. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Regains 10 hit points if it walks through a vine surface, unless it recently took Fire damage. |
Wood Woads are a type of Plant creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the Sunlit Wetlands. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.
Attacks and abilities
Notes
- Players can summon Wood Woads via 's unique ability .
Notable loot
- Wood Woad Shield (Dropped by one at the Decrepit Sanctuary)
- Twisting Branch
- Weavemoss
- Wood Bark
Gallery
External links
- Wood woad on the Forgotten Realms Wiki