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** Hit points at higher levels: {{C|4 + [[Constitution]] Modifier}}
** Hit points at higher levels: {{C|4 + [[Constitution]] Modifier}}
* Important Ability Scores: {{C|[[Intelligence]]}} for Spells, {{C|[[Constitution]]}} for Hit Points and [[Spell#Concentration|Concentration Checks]], and {{C|[[Dexterity]]}} for [[Armor Class]].
* Important Ability Scores: {{C|[[Intelligence]]}} for Spells, {{C|[[Constitution]]}} for Hit Points and [[Spell#Concentration|Concentration Checks]], and {{C|[[Dexterity]]}} for [[Armor Class]].
* [[Spell|Spellcasting]]
* [[Spells|Spellcasting]]
** Spellcasting Ability: {{C|[[Intelligence]]}}
** Spellcasting Ability: {{C|[[Intelligence]]}}
** [[Spell#Prepared Spells|Prepared Spells]]: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
** [[Spell#Prepared Spells|Prepared Spells]]: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.

Revision as of 22:57, 4 February 2023

Main Page > Character Creation > Playable Classes > Wizard


Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.
Wizard Class Icon.png

Wizard is one of the Playable Classes of Baldur's Gate 3. Wizards channel magic through their extensive knowledge of the arcane to fight enemies and aid allies in combat. Wizards use Intelligence as their primary ability score.

Class Information

Wizard's default armor

Skills

You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.

Level 1 Proficiency Icon.png Proficiency Bonus: +2

Level Progression

Through experience, you acquire new power. You gain the following trait:

Level 1

Level 2

  • 3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
  • Choose a number of Prepared Spells = 2 (Wizard Level) + Intelligence Modifier (Minimum of 1 spell.)
  • Choose a subclass:
Evocation School Subclass Icon.png
Evocation School
Abjuration School Subclass Icon.png
Abjuration School
  • Subclass Features:
Evocation School Subclass Icon.png Evocation School Abjuration School Subclass Icon.png Abjuration School

Level 3

  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots.)
  • 2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
  • Subclass Features: None at this level

Level 4

  • Ability Score Improvement or Feat (Choose 1)
    • Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
    • Choose a Feat.
  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
  • 3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
  • Choose a number of Prepared Spells = 4 (Wizard Level) + Intelligence Modifier (Minimum of 1 spell.)
  • Subclass Features: None at this level

Level 5

  • 2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
  • Subclass Features: None at this level

Wizard Spell List

List of Spells and Cantrips
Cantrips 1st Level Spells 2nd Level Spells 3rd Level Spells