Meenlock: Difference between revisions
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{{ | {{Infobox creature | ||
| name = Meenlock | |||
| | | image = Meenlock.jpg | ||
| | | size = Small | ||
|race= | | race = Meenlock | ||
| | | type = Fey | ||
| | | hp = 49 | ||
| | | t hp = 63 | ||
| | | ac = 16 | ||
| | | t ac = 17 | ||
| | | weight kg = 50 | ||
| | | level = 6 | ||
| | | str = 7 | ||
| | | dex = 17 | ||
| | | t dex = 18 | ||
| con = 14 | |||
| | | int = 11 | ||
| | | wis = 12 | ||
| cha = 8 | |||
| conditions = Fear Aura | |||
| passives = Darkvision, Light Sensitivity, Opportunity Attack | |||
}} | }} | ||
'''Meenlocks''' are a type of [[fey]] creature and non-playable [[race]], found in [[Act Two]]. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies. | |||
==About== | |||
{{Q|These crustacean-like Fey are spawned by fear and seek to destroy all that is good, innocent, and beautiful.|author=in-game racial description}} | |||
= | On tactician difficulty, meenlocks will have an increased 18 [[Strength|Constitution]] and [[Dexterity]], as well as higher health, AC, and initiative. | ||
==Attacks and abilities== | |||
{{Feature box|Claws (Meenlock)}} | |||
{{Feature box|Shadow Teleport (Meenlock)}} | |||
{{Feature box|Sense Hidden Presence}} | |||
== | ==Tactics== | ||
*The in-game description of the Meenlock Fear condition states a Wisdom Saving throw, but the check is on Constitution instead. | *The in-game description of the Meenlock Fear condition states that it uses a Wisdom Saving throw, but the check is on Constitution instead. | ||
* | * {{SAI|Protection from Evil and Good}} can help negate the effect of Fear Aura. | ||
* {{SAI|Calm Emotions}} grants immunity to the Meenlock's Fear Aura. | |||
* {{SAI|Lesser Restoration}} cures {{Cond|Paralysed}}. | |||
==Notable | ==Notable loot== | ||
{{MdRarityItem|Swarming Toadstool}} | * {{MdRarityItem|Swarming Toadstool}} | ||
{{MdRarityItem|Dragon Egg Mushroom}} | * {{MdRarityItem|Dragon Egg Mushroom}} | ||
{{MdRarityItem|Poison Spore}} | * {{MdRarityItem|Poison Spore}} | ||
{{MdRarityItem|Tongue of Madness}} | * {{MdRarityItem|Tongue of Madness}} | ||
{{MdRarityItem|Nothic Eye}} | * {{MdRarityItem|Nothic Eye}} | ||
{{MdRarityItem|Timmask Spores}} | * {{MdRarityItem|Timmask Spores (Ingredient)|Timmask Spores}} | ||
{{MdRarityItem|Bonecap}} | * {{MdRarityItem|Bonecap}} | ||
{{MdRarityItem|Ochre Jelly Slime}} | * {{MdRarityItem|Ochre Jelly Slime}} | ||
* {{MdRarityItem|Covert Cowl}} | |||
* 50 exp | |||
== External links == | == External links == | ||
Line 59: | Line 56: | ||
{{NavCreatures}} | {{NavCreatures}} | ||
[[Category:Fey]] | [[Category:Fey]] | ||
[[Category: Non-playable races]] |
Latest revision as of 03:08, 24 June 2024
Meenlocks are a type of fey creature and non-playable race, found in Act Two. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies.
About[edit | edit source]
“ | These crustacean-like Fey are spawned by fear and seek to destroy all that is good, innocent, and beautiful. |
„ |
— in-game racial description |
On tactician difficulty, meenlocks will have an increased 18 Constitution and Dexterity, as well as higher health, AC, and initiative.
Attacks and abilities[edit | edit source]
Tactics[edit | edit source]
- The in-game description of the Meenlock Fear condition states that it uses a Wisdom Saving throw, but the check is on Constitution instead.
- can help negate the effect of Fear Aura.
- grants immunity to the Meenlock's Fear Aura.
- . cures
Notable loot[edit | edit source]
Swarming Toadstool
Dragon Egg Mushroom
Poison Spore
Tongue of Madness
Nothic Eye
Timmask Spores
Bonecap
Ochre Jelly Slime
Covert Cowl
- 50 exp
External links[edit | edit source]
Meenlock on the Forgotten Realms Wiki