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{{ | {{PageSeo | ||
| | | description = Shadows are a type of Undead creature in Baldur's Gate 3. | ||
| | | image = Shadow.PNG | ||
}} | |||
{{Infobox creature | |||
| | |name=Shadow | ||
|level=5 | |level=5 | ||
|size=Medium | |||
|type=Undead | |||
|race=Shadow | |race=Shadow | ||
| | |image=Shadow.PNG | ||
| | |ac = 13 | ||
|hp = 24 | |||
| | | e hp = 16 | ||
| | |t hp = 31 | ||
| | |movement m = 10 | ||
|movement ft =30 | |||
| | |weight_kg=0 | ||
| | |weight_lb=0 | ||
| | |str=6 | ||
| | |dex=16 | ||
| | |con=13 | ||
| | |int=6 | ||
| | |wis=10 | ||
| | |cha=8 | ||
| | |resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Acid resistant full, Thunder resistant full, Necrotic immunity, Fire resistant full, Lightning resistant full, Cold resistant full, Poison immunity, Radiant Vulnerability | ||
| | |passives = Darkvision, Ethereal, Opportunity Attack, Shadowblend, Sunlight Weakness | ||
| | }} | ||
| | |||
A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]]. | A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]]. | ||
== About shadows == | ==About shadows== | ||
{{ | {{Q|Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.|author=in-game racial description}} | ||
==Attacks and abilities== | |||
{{ | {{Feature box|Necrotic Claws (Shadow)}} | ||
{{ | {{Feature box|Strength Drain}} | ||
==Shadow enemy variants== | |||
* [[Shadow Friend]] | |||
* [[Shadow Plush]] | |||
== | ==Shadow vestiges== | ||
Rather than dropping loot, a Shadow leaves behind a [[Shadow Vestige]] on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with. | |||
== External links == | ==External links == | ||
* {{FRWiki|Shadow|long}} | *{{FRWiki|Shadow|long}} | ||
[[Category: Undead]] | [[Category: Undead]] | ||
[[Category: Non-playable | [[Category: Non-playable races]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Latest revision as of 11:15, 14 June 2024
A Shadow is a Undead creature and non-playable race found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse.
About shadows[edit | edit source]
Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.— in-game racial description
Attacks and abilities[edit | edit source]
Shadow enemy variants[edit | edit source]
Shadow vestiges[edit | edit source]
Rather than dropping loot, a Shadow leaves behind a Shadow Vestige on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.
External links[edit | edit source]
- Shadow on the Forgotten Realms Wiki
Categories:
- Resistant to non-magical Slashing
- Resistant to non-magical Piercing
- Resistant to non-magical Bludgeoning
- Resistant to all Acid
- Resistant to all Thunder
- Immune to all Necrotic
- Resistant to all Fire
- Resistant to all Lightning
- Resistant to all Cold
- Immune to all Poison
- Vulnerable to Radiant
- Undead
- Non-playable races
- Creatures