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The Judge
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The Judge is a named Shadow creature in The Wyrmway in Act Three.
Involvement[edit section | visual editor]
The Judge is in the Chamber of Justice and prevents the party from passing judgement by covering paintings in shadow. In order to finish the trial, the judge must be dealt with. It is immune to all forms of damage, so alternative methods must be used.
Removing the judge[edit section | visual editor]
A known list of spells which remove the judge when cast upon it.
- Banishment
- Control Undead
- Exhort the Risen
- Polymorph
- Power Word Kill (The Dark Urge exclusive)
- Remove Curse
- Turn Undead
- Methods that Control Undead
- Darkness (drive the judge out with blindness field avoidance behavior)
- Displace (teleport the judge anywhere outside the circle)
- Hunger of Hadar, Moonbeam, and Spirit Guardians (push the judge out with the damage field avoidance behavior)
Related quests[edit section | visual editor]
Categories:
- Immune to all Slashing
- Immune to all Piercing
- Immune to all Bludgeoning
- Immune to all Acid
- Immune to all Thunder
- Immune to all Necrotic
- Immune to all Fire
- Immune to all Lightning
- Immune to all Cold
- Immune to all Poison
- Immune to all Radiant
- Characters
- Characters in Wyrm's Rock Fortress
- Characters in Act Three
- Shadows
- Undead













