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The Judge
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The Judge is a named Shadow creature in The Wyrmway in Act Three.
Involvement[edit section | visual editor]
The Judge is in the Chamber of Justice and prevents the party from passing judgement by covering paintings in shadow. In order to finish the trial, the judge must be dealt with. It is immune to all forms of damage, so alternative methods must be used.
Removing the judge[edit section | visual editor]
A known list of spells which remove the judge when cast upon it.
- Banishment
- Control Undead
- Exhort the Risen
- Polymorph
- Power Word Kill (The Dark Urge exclusive)
- Remove Curse
- Turn Undead
- Methods that Control Undead
- Darkness (drive the judge out with blindness field avoidance behavior)
- Displace (teleport the judge anywhere outside the circle)
- Hunger of Hadar, Moonbeam, and Spirit Guardians (push the judge out with the damage field avoidance behavior)
Related quests[edit section | visual editor]
Categories:
- Creatures Immune to all Slashing
- Creatures Immune to all Piercing
- Creatures Immune to all Bludgeoning
- Creatures Immune to all Acid
- Creatures Immune to all Thunder
- Creatures Immune to all Necrotic
- Creatures Immune to all Fire
- Creatures Immune to all Lightning
- Creatures Immune to all Cold
- Creatures Immune to all Poison
- Creatures Immune to all Radiant
- Characters
- Characters in Wyrm's Rock Fortress
- Characters in Act Three
- Shadows
- Undead













