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Ghoul Medic: Difference between revisions

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{{Character info|name=Ghoul Medic|image=[[File:Ghoul.png|200px]]|level=4|STR=16|DEX=15|CON=10|INT=7|WIS=10|CHA=6|race=Ghoul|type=undead|HP=45; 59{{Tactician}}|AC=12|size=Medium|weight=50kg / 100lbs|proficiency=2|initiative=2|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}|location=[[Gauntlet of Shar]]}}'''Ghoul Medic''' is a [[ghoul]] creature found in [[Act Two]]. They are [[undead]] servants of [[Balthazar]].
{{Infobox creature
| name = Ghoul Medic
| image = <gallery>
Ghoul.png|Model
Portrait Ghoul Medic.png|Portrait
</gallery>
| race = [[Ghoul]]
| size = Medium
| type = [[Undead]]
| ac = 12
| e hp = 32
| hp = 46
| t hp = 59
| weight kg = 50
| level = 4
| str = 16
| dex = 15
| con = 10
| int = 7
| wis = 10
| cha = 6
| resistances = Poison immunity
| passives = Darkvision, Opportunity Attack
}}
'''Ghoul Medic''' is a [[ghoul]] creature found in [[Act Two]]. They are [[undead]] servants of [[Balthazar]].


== Attacks and abilities ==
== Attacks and abilities ==
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
{{Feature box|Claws (Ghoul)}}
|Lash out with deadly claws and possibly {{cond|Paralysed|Paralyse}} the target.


{{Action}}
{{Feature box|Expert Stitching}}


{{Attack Roll}}
{{Creatures}}
 
[[Category:Undead]]
{{Range|melee}}
[[Category:Ghouls]]
 
{{DamageInfo|2d4+1|Slashing}}
 
{{SavingThrow|CON|11}} to prevent {{cond|Paralysed|Paralyse}}.
}}{{Feature box|name=Expert Stitching|image name=Cure Wounds.webp|{{DamageInfo|22|Healing}}
 
Stitch up a flesh golem to heal it.
 
{{Range|melee}}
 
{{Action}}}}{{NavCreatures}}

Latest revision as of 18:58, 22 July 2024

Ghoul Medic is a ghoul creature found in Act Two. They are undead servants of Balthazar.

Attacks and abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()
Lash out with deadly claws and possibly Paralyse Paralyse the target.
CON Save
 Melee: 1.5 m / 5  ft
Cure Wounds.webp
Expert Stitching Expert Stitching ()
Stitch up a flesh golem to heal it.
 Melee: 1.5 m / 5  ft