Vengeful Soul: Difference between revisions

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{{Infobox statistics
{{Infobox creature
| name = Vengeful Soul
| name = Vengeful Soul
| image = Vengeful Soul Model.png
| image = Vengeful Soul Model.png
| imagesize = 0.6
 
| race = Undead
| race = [[Ghost]]
| size = Medium
| size = Medium
| type = Undead
| type = [[Undead]]
| armour_class = 14
| e hp = 33
| hit_points = 52
| hp = 48
| weight_kg = 1
| t hp = 62
| weight_lb = 2
| ac = 14
| weight kg = 1
| level = 8
| level = 8
| str = 1
| str = 16
| dex = 14
| dex = 10
| con = 11
| con = 15
| int = 10
| int = 6
| wis = 10
| wis = 6
| cha = 13
| cha = 12
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Acid resistant full, Thunder resistant full, Necrotic immunity, Fire resistant full, Lightning resistant full, Cold immunity, Poison immunity
| passives = Darkvision, Ethereal, Incorporeal Movement, Opportunity Attack
}}
'''Vengeful Souls''' are an [[Undead]] ghost creature found in [[Lady Jannath's Estate|Jannath Estate]]. They reveal themselves after the candelabra they inhabit is destroyed.


| resistant1 = Bludgeoning
== Overview ==
| resistant2 = Piercing
Vengeful souls will initially be inhabiting the golden candelabra around the estate. These have 10 [[Hit Points]], and the conditions {{Cond|Burning}} and {{Cond|Haunting Aura}}. They also have several immunities.
| resistant3 = Slashing
| resistant4 = Acid
| resistant5 = Cold
| resistant6 = Fire
| resistant7 = Lightning
| resistant8 = Thunder
| immune1 = Necrotic
| immune2 = Poison
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Ethereal
| feature2_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon.
| feature3_name = Innate Invisibility
| feature3_description = Invisible by nature, this creature can only be seen through magical means.
| feature4_name = Incorporeal Movement
| feature4_description = Opportunity attacks against you have Disadvantage.
| feature5_name = Opportunity Attack
| feature5_description = Automatically attack an enemy moving out of your reach.
| feature6_name = Unearthly
| feature6_description = This creature is Immune to Falling damage.
}}
'''Vengeful Souls''' are an [[Undead]] creature found at the [[Lady Jannath's Estate|Jannath Estate]]. They reveal themselves after the candelabra they are inhabiting are attacked.  


== About ==
Being in the area near the candelabra will inflict the condition {{Cond|Phantasmal Force}}, causing {{DamageText|1d6|Psychic}} per turn.
Vengeful souls will initially be inhabiting the golden candelabra around the estate. These have 10 [[Hit Points]], and the conditions [[Burning (Condition)]] and [[Haunting Aura (Condition)]]. They also have several immunities.


Being in the area near the candelabra will inflict the condition [[Phantasmal Force (Condition)]], causing {{damage colour|Psychic|1d6 Psychic}} per turn.
They are one of two ghosts with the ability to possess objects, the other being the [[Tormented Soul]].  


== Attacks and abilities ==
== Attacks and abilities ==
{{Feature box|name=Dreadful Glare|image name=Blindness.webp
{{Feature box|Dreadful Glare}}
|* Target must pass a {{Saving Throw|Wisdom}} or become {{cond|Frightened}}.
}}


{{Feature box|name=Withering Touch|image name=Inflict Wounds.webp
{{Feature box|Withering Touch}}
|* Melee attack which deals {{DamageText|4d8 + 3|Necrotic}} damage.
}}


{{Feature box|Multiattack (Vengeful Soul)}}


{{Creatures}}
[[Category:Undead]]
[[Category:Undead]]
{{NavCreatures}}
[[Category:Ghosts]]

Latest revision as of 22:27, 25 June 2024

Vengeful Souls are an Undead ghost creature found in Jannath Estate. They reveal themselves after the candelabra they inhabit is destroyed.

Overview[edit | edit source]

Vengeful souls will initially be inhabiting the golden candelabra around the estate. These have 10 Hit Points, and the conditions Burning Burning and Haunting Aura Haunting Aura. They also have several immunities.

Being in the area near the candelabra will inflict the condition Phantasmal Force Phantasmal Force, causing 1d6Damage TypesPsychic per turn.

They are one of two ghosts with the ability to possess objects, the other being the Tormented Soul.

Attacks and abilities[edit | edit source]

Blindness.webp

Affix a target with your baleful gaze to Frighten it.
WIS Save
 Range: 18 m /  ft
Inflict Wounds.webp
D8 Necrotic.png 4d8 + 3 (7~35) Damage TypesNecrotic damage

Touch a nearby creature and pour your fetid magic through its very soul.
 Melee: 1.5 m / 5  ft
Multiattack Earth Elemental.webp
D6 Bludgeoning.png 2d6 (2~12) Damage TypesBludgeoning damage
+
D6 Necrotic.png 4d6 (4~24) Damage TypesNecrotic damage

Compelled by the scent of fear, strike out multiple times at a Frightened Frightened target.
 Melee: 1.5 m / 5  ft