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{{PageSeo
{{PageSeo
| description = Shadows are a type of Undead creature in Baldur's Gate 3.  
| description = A Shadow is an Undead creature and non-playable race found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse.
| image = Shadow.PNG
| image = Shadow.PNG
}}
}}
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Portrait Shadow.png|Portrait
Portrait Shadow.png|Portrait
</gallery>
</gallery>
| va = Jack Hawkins
|ac = 13
|ac = 13
|hp = 24
|hp = 24
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|passives = Darkvision, Ethereal, Opportunity Attack, Shadowblend, Sunlight Weakness
|passives = Darkvision, Ethereal, Opportunity Attack, Shadowblend, Sunlight Weakness
}}
}}
A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]].
A '''Shadow''' is an [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]].
{{Quote race|{{PAGENAME}}}}
{{Quote race|{{PAGENAME}}}}


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==Shadow enemy variants==
==Shadow enemy variants==
* [[Shadow Friend]]
* {{CharLink|Shadow Friend}}
* [[Shadow Plush]]
* {{CharLink|Shadow Plush}}
 
==Named shadow creatures==
* {{CharLink|The Judge}}


==External links ==
==External links ==

Latest revision as of 23:50, 19 September 2024

A Shadow is an Undead creature and non-playable race found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
Necrotic Claws Necrotic Claws ()
+
D4 Necrotic.png 2d4 (2~8) Damage TypesNecrotic
Lash out with cursed claws.
 Melee: 1.5 m / 5  ft
Generic Debuff.webp
Strength Drain Strength Drain ()
D8 Necrotic.png 3d8 (3~24) Damage TypesNecrotic

Claw a foe's heart and possibly leech its Strength by 3. The target dies if its Strength is reduced to 0.

If the target is in bright light or daylight, it makes its Saving throw with Advantage Icon.png Advantage.

STR Save
 Melee: 1.5 m / 5  ft

Notable loot[edit | edit source]

Rather than dropping loot, a Shadow leaves behind a Shadow Vestige on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.

Shadow enemy variants[edit | edit source]

Named shadow creatures[edit | edit source]

External links[edit | edit source]