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Dogaletto: Difference between revisions

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Portrait Dogaletto.png|Portrait
Portrait Dogaletto.png|Portrait
</gallery>
</gallery>
| identity = Male
| va = Azaan Symes
| race = [[Human]]
| race = [[Human]]
| size = Medium
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| archetype = [[Night Blade]]
| archetype = [[Night Blade]]
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| t hp = 36
| t hp = 36
| movement m = 7.5
| movement m = 7.5
| xp = 320
| weight kg = 75
| weight kg = 75
| level = 3
| level = 3
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| conditions = Aura of Murder (Aura)
| conditions = Aura of Murder (Aura)
| passives = Darkvision, Opportunity Attack
| passives = Darkvision, Opportunity Attack
| athletics = 0
| acrobatics = 2
| perception = 0
| uuid = abce7142-0fad-4801-8d34-4bfeffec23da
| uid = S_LOW_Bhaalist03
| stats = Human_Cultist_Bhaal_NightBlade
}}
}}


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== Involvement==
== Involvement==
Dogaletto can be found alongside {{CharLink|Blythe}}, {{CharLink|Kryss}}, and {{CharLink|Phylle}} attacking refugees. If the party has made a deal with Orin, they will not be immediately hostile.
Dogaletto can be found alongside {{CharLink|Blythe}}, {{CharLink|Kryss}}, and {{CharLink|Phylle}} attacking refugees. If the player character has made a deal with {{CharLink|Orin}}, they are not immediately hostile.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Brace (Ranged)|item=Heavy Crossbow}}
{{Feature box|Piercing Shot|item=Heavy Crossbow}}
{{Feature box|Ranged Attack|item=Heavy Crossbow}}
{{Feature box|Ranged Attack|item=Heavy Crossbow}}



Latest revision as of 18:51, 8 March 2025

Night Blade Dogaletto is a human Night Blade found in the Undercity outside the Guildhall in Act Three.

Involvement[edit | edit source]

Dogaletto can be found alongside Blythe Blythe, Kryss Kryss, and Phylle Phylle attacking refugees. If the player character has made a deal with Orin Orin, they are not immediately hostile.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Brace Ranged.webp
Brace (Ranged) Brace (Ranged) ( 6 m / 20 ft)   –  Heavy Crossbow
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest
Piercing Shot.webp
Piercing Shot Piercing Shot ()   –  Heavy Crossbow
Damage: 3~12
D10 Piercing.png
1d10 + 2Damage TypesPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Damage: 3~12
D10 Piercing.png
1d10 + 2Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Notable loot[edit | edit source]