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{{ up to date | 2023-08-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{UnderConstruction}}
{{PageSeo
{{PageSeo
| description = Monk is a character class in Baldur's Gate 3.
| description = Monk is a character class in Baldur's Gate 3.
| image = Monk Class Icon.png
| image = Class Monk Badge Icon.png
}}
'''Monk''' is a character [[class]] in ''[[Baldur's Gate 3]]''.
{{Quote class|{{PAGENAME}}}}
__notoc__
== Overview ==
Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are [[Wisdom]], [[Dexterity]], and [[Constitution]], and their core ability is [[Unarmed Strike]].
== Subclasses ==
The Monk Subclasses are:
{{hlist|
* {{IconLink|Class Monk Four Elements Badge Icon.png|Way of the Four Elements}}
* {{IconLink|Class Monk Open Hand Badge Icon.png|Way of the Open Hand}}
* {{IconLink|Class Monk Shadow Badge Icon.png|Way of Shadow}}
* {{IconLink|Class Monk Drunken Master Badge Icon.png|Way of the Drunken Master}}
}}
}}


<!-- monk editors, do note that there is a shorthand to type out the icon with text: {{:Monk/KiText}}.
== Class Progression ==
it doesnt come with a link though, though im not sure what you would link it to :raised_eyebrow:-->
{| class="wikitable nomobile" style="max-width: 66em;"
 
|+ Monk Class Progression
{| class="nomobile"  
! style="width: 4%;" | Level
|-
! style="width: 6%;" | Proficiency Bonus
| {{Quote|Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.}}
! Features
! style="width: 350px;" | [[File:Monk Class Icon.png|center|160px]]
! style="width: 4%;" | {{Resource | ki | forceplural=yes}}
|}
! style="width: 4%;" | Martial Arts
 
! style="width: 11%;" | Unarmoured Movement
<mobileonly>[[File:Monk Class Icon.png|center|160px]]{{Quote|Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.}}</mobileonly>
 
[[Category:Classes]]
__NOTOC__
 
'''Monk''' is a character [[Class]] in [[Baldur's Gate 3]]. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are [[Wisdom]], [[Dexterity]], and [[Constitution]].
 
The Monk Subclasses are: [[File:Four Elements Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]], [[File:Open Hand.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]], [[File:Shadow Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]] __NOTOC__
 
{| class="wikitable nomobile" style="width: 100%;"
|-
|-
! colspan="6" | The Monk Class Progression
! [[#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| {{Pass|Unarmoured Defence (Monk)|Unarmoured Defence}}, {{Pass|Martial Arts: Dextrous Attacks}}, {{Pass|Martial Arts: Deft Strikes}}, {{Pass|Martial Arts: Bonus Unarmed Strike}}, {{SAI|Flurry of Blows}}
| style="text-align: center;" | 2
| rowspan="2" style="text-align: center;" | 1d4
| style="text-align: center;" | -
|-
|-
| style="width: 6%;" | Level
! [[#Level 2|2nd]]
| style="width: 15%;" | [[Proficiency Bonus]]
|  {{Pass|Unarmoured Movement}}, {{SAI|Patient Defence}}, {{SAI|Step of the Wind: Dash}}, {{SAI|Step of the Wind: Disengage}}
| style="width: 10%;" | Martial Arts
| style="text-align: center;" | 3
| style="width: 10%;" |  {{:Monk/KiText}}s
| rowspan="4" style="text-align: center;" | + 3 m / 10 ft
| style="width: 18%;" | Unarmoured Movement
| Features
|-
|-
| [[#Level 1|1st]]
! [[#Level 3|3rd]]
| +2
| {{Icon|Monk_Icon_Small.webp|24|link=#Level 3}} [[#Level 3|Choose a subclass]], {{SAI|Deflect Missiles}}
| 1d4
| style="text-align: center;" | 4
| 2
| rowspan="6" style="text-align: center;" | 1d6
| -
| {{IconLink|PassiveFeature UnarmoredDefense.png|Unarmoured Defence (Monk)|Unarmoured Defence|size=25}}, {{Icon|PassiveFeature_MartialArts_DextrousUnarmedAttacks.png|25}}Martial Arts: Dextrous Attacks, {{Icon|PassiveFeature_MartialArts_UnarmedDamage.png|25}}Martial Arts: Deft Strikes, {{Icon|PassiveFeature MartialArts BonusUnarmedStrike.png|25}}Martial Arts: Bonus Unarmed Strike, {{IconLink|Action_Monk_FlurryOfBlows.png|Flurry of Blows|size=25}}
|-
|-
| [[#Level 2|2nd]]
! [[#Level 4|4th]]
| +2
| {{SAI|Feats|Feat}}, {{SAI|Slow Fall}}
| 1d4
| style="text-align: center;" | 5
| 3
| + 3 m / 10 ft.
{{Icon|PassiveFeature UnarmoredMovement.png|25}}Unarmoured Movement, {{IconLink|Action Monk PatientDefense.png|Patient Defence|size=25}}, {{Icon|Action Monk StepOfTheWind Dash.png|25}}Step of the Wind: Dash, {{Icon|Action Monk StepOfTheWind Disengage.png|25}}Step of the Wind: Disengage
|-
|-
| [[#Level 3|3rd]]
! [[#Level 5|5th]]
| +2
| rowspan="4" style="text-align: center;" | +3
| 1d6
| {{Pass|Extra Attack}}, {{SAI|Stunning Strike (Melee)}}, {{SAI|Stunning Strike (Unarmed)}}
| 4
| style="text-align: center;" | 6
| + 3 m / 10 ft.
| [[#Level 3|Choose a subclass]], {{IconLink|Action Monk DeflectMissile.png|Deflect Missiles|size=25}}
|-
|-
| [[#Level 4|4th]]
! [[#Level 6|6th]]
| +2
| {{Pass|Ki-Empowered Strikes}}, {{Icon|Monk_Icon_Small.webp|24|link=#Level 6}} [[#Level 6|Subclass feature]], {{Pass|Unarmoured Movement|Improved Unarmoured Movement}}
| 1d6
| style="text-align: center;" | 7
| 5
| rowspan="4" style="text-align: center;" | + 4.5 m / 15 ft
| + 3 m / 10 ft.
| {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] or [[Feats#Available Feats|Feat]], {{IconLink|Slow Fall Icon.png|Slow Fall|size=25}}
|-
|-
| [[#Level 5|5th]]
! [[#Level 7|7th]]
| +3
| {{Pass|Evasion}}, {{Pass|Stillness of Mind (passive feature)|Stillness of Mind}}
| 1d6
| style="text-align: center;" | 8
| 6
| + 3 m / 10 ft.
| {{IconLink|Extra Attack Icon.png|Extra Attack|size=25}}, {{Icon|Action Monk StunningStrike Melee.png|25}}Stunning Strike (Melee), {{Icon|Action Monk StunningStrike.png|25}}Stunning Strike (Unarmed)
|-
|-
| [[#Level 6|6th]]
! [[#Level 8|8th]]
| +3
| {{SAI|Feats|Feat}}
| 1d6
| style="text-align: center;" | 9
| 7
| + 4.5 m / 15 ft.
| {{Icon|PassiveFeature KiEmpoweredStrikes.png|25}}Ki-Empowered Strikes, [[#Level 6|Subclass feature]], {{Icon|PassiveFeature UnarmoredMovement 2.png|25}}Improved Unarmoured Movement
|-
|-
| [[#Level 7|7th]]
! [[#Level 9|9th]]
| +3
| rowspan="4" style="text-align: center;" | +4
| 1d6
| {{Pass|Advanced Unarmoured Movement}}, {{Icon|Monk_Icon_Small.webp|24|link=#Level 9}} [[#Level 9|Subclass feature]]
| 8
| style="text-align: center;" | 10
| + 4.5 m / 15 ft.
| rowspan="4" style="text-align: center;" | 1d8
| {{IconLink|Evasion Icon.png|Evasion|size=25}}, {{Icon|PassiveFeature StillnessOfMind.png|25}}Stillness of Mind
|-
|-
| [[#Level 8|8th]]
! [[#Level 10|10th]]
| +3
| {{Pass|Purity of Body}}, {{Pass|Unarmoured Movement|Improved Unarmoured Movement}}
| 1d6
| style="text-align: center;" | 11
| 9
| rowspan="3" style="text-align: center;" | + 6 m / 20 ft
| + 4.5 m / 15 ft.
| {{Icon|Passive Feature Generic Icon.png|25|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] or [[Feats|Feat]]
|-
|-
| [[#Level 9|9th]]
! [[#Level 11|11th]]
| +4
| {{Icon|Monk_Icon_Small.webp|24|link=#Level 11}} [[#Level 11|Subclass feature]]
| 1d8
| style="text-align: center;" | 12
| 10
| + 4.5 m / 15 ft.
| {{Icon|PassiveFeature UnarmoredMovement DifficultTerrain.png|25}}Advanced Unarmoured Movement
|-
|-
| [[#Level 10|10th]]
! [[#Level 12|12th]]
| +4
| {{SAI|Feats|Feat}}
| 1d8
| style="text-align: center;" | 13
| 11
| + 6 m / 20 ft.
| {{Icon|PassiveFeature PurityOfBody.png|25}}Purity of Body, {{Icon|PassiveFeature UnarmoredMovement 3.png|25}}Improved Unarmoured Movement
|-
| [[#Level 11|11th]]
| +4
| 1d8
| 12
| + 6 m / 20 ft.
| [[#Level 11|Subclass feature]]
|-
| [[#Level 12|12th]]
| +4
| 1d8
| 13
| + 6 m / 20 ft.
| {{Icon|Passive Feature Generic Icon.png|25|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] or [[Feats|Feat]]
|}
|}


== Class Information ==
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.</p>


* '''Level 1 Maximum Hit Points:''' {{InfoBlob|8 + {{Ability|Constitution}} Modifier}}
== Class information ==
** '''Hit points at higher levels:''' {{InfoBlob|5 + {{Ability|Constitution}} Modifier}}
===Attributes===
* '''Key Ability Scores:'''
[[File:Default Monk Armor.png|240px|right|Monk's default armour]]
** {{Ability|Wisdom}} for improved Ki [[Difficulty Class|DC]] and [[Armour Class]].
** {{Ability|Constitution}} for more Hit Points.
** {{Ability|Dexterity}} for attack rolls and damage rolls of unarmed strikes and monk weapons, higher [[Initiative]] and [[Armour Class]].
* '''Saving Throw Proficiencies:''' {{Ability|Strength}}, {{Ability|Dexterity}}
* '''Equipment Proficiencies:'''
** {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}}
* '''Monk Weapon:''' Monk weapons are those that which the Monk has [[Proficiency]], and which do not have the [[Weapons|two-handed]] or [[Heavy (weapon property)|heavy]] properties.
* '''Skills with Proficiency''' ''(Choose 2):''
** [[History]], [[Insight]], [[Religion]], [[Acrobatics]], [[Stealth]], [[Athletics]]
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.


{{clear}}
; Hit points
== Ki ==
: At level 1&colon; {{InfoBlob|8 + {{Ability|Constitution}} modifier}}
{{UnderConstruction|section}}
: On level up&colon; {{InfoBlob|5 + {{Ability|Constitution}} modifier}}
; Key abilities


{{:Monk/KiText}} is a resource specific to Monk. It is the magic that flows through all living beings, and is used to cast certain abilities that the Monk class can learn.  
: {{Ability|Dexterity}} for bonuses to attack and damage rolls of unarmed strikes and monk weapons as well as Ki saving throw [[Difficulty Class|DC]]s.
: {{Ability|Constitution}} for more Hit Points.
: {{Ability|Wisdom}} for improved [[Armour Class]]. For [[Way of the Four Elements]] abilities, also improves Ki attack rolls and saving throw [[Difficulty Class|DC]]s.
{{Anchor|Monk weapons}}
; Monk weapons
: Monk weapons are melee weapons the Monk has [[Proficiency]] with, and which do not have the [[Two-Handed]] property. [[Versatile]] weapons count as Monk weapons even if they are wielded with both hands. Monks can use Dexterity for those weapons, even if they do not have the [[Finesse]] property. Some Monk abilities, such as {{SAI|Martial Arts: Bonus Unarmed Strike}}, are limited to Monk weapons.
; Spellcasting ability
: {{Ability|Wisdom}} for the effective use of items, scrolls, and equipment.
: [[Way of the Four Elements]] Monks use [[Wisdom]] for their offensive abilities which do not incorporate an unarmed attack (this includes abilities like [[Fist of Unbroken Air]] which have a punching aesthetic but do not technically cause you to make an unarmed attack).  Some of these abilities imitate the effects of spells but they are not considered spells: for example, they can be used while [[Silenced (Condition)|Silenced]] and a multi-class Monk/Barbarian can use them while raging.


At level 1, the Monk starts with 2 charges of {{:Monk/KiText}}, and gain one more every subsequent level. Expended Charges can be restored by taking a short rest, or, if the Monk's subclass is {{SmIconLink|Four Elements Icon.png|Way of the Four Elements}}, at  level 3 they can use {{SmIconLink|Spell HarmonyOfFireAndWater.png|Harmony of Fire and Water}}, otherwise if the Monk's subclass is {{SmIconLink|Open Hand Icon.png|Way of the Open Hand}}, at level 6 they can use {{SmIconLink|Wholeness of Body Icon.png|Wholeness of Body}}.
===Starting [[Proficiency|Proficiencies]]===
<!--TODO: TRY AND ASK TO AUTOMATE POPULATING THIS TABLE-->
; Saving throw proficiencies
{| class="wikitable" style="width: 100%;"
: {{Ability|Strength}}, {{Ability|Dexterity}}
|-
; Equipment proficiencies
|Spell Name
: {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}}
! style="width:10%; margin: auto" |{{SmallIcon|Action Icon.png}}
; Skills with proficiency (Choose 2)
! style="width:5%;" |{{SmallIcon|Recharge_Icons.png}}
: {{Skill|History}}, {{Skill|Insight}}, {{Skill|Religion}}, {{Skill|Acrobatics}}, {{Skill|Stealth}}, {{Skill|Athletics}}
| Description
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
|-
; Starting Equipment : {{RarityItem|Quarterstaff}}, {{RarityItem|Monastic Robes}}, {{RarityItem|Monastic Boots}}
| {{IconLink|Action_Monk_BladeOfTheRime.png|Blade of Rime|size=25}}
 
! style="margin: auto" |{{SmallIcon|Action Icon.png}} + 2{{SmallIcon|Monk Ki Icon.png}}
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]===
|
; Equipment proficiencies
|Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} to anyone nearby. It leaves an ice surface.
: {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}}
|-
|{{IconLink|Spell HarmonyOfFireAndWater.png|Harmony of Fire and Water|size=25}}
! style="margin: auto" |{{SmallIcon|Action Icon.png}}
|{{SmallIcon|Long rest icon.png}}
| Recover half of your max {{:Monk/KiText}} outside of combat. Can only be used once per long rest.
|}


{{clear}}
==Level progression==
==Level Progression==


Through experience, you acquire new power. You gain the following traits.
Through experience, you acquire new power. You gain the following traits.


===Level 1===
{{Level header|1}}


====Class Features====
; {{R|ki|forceplural=yes}}&colon; 2
*+ 2{{:Monk/KiText}}s
: You can spend these points to fuel various Monk abilities. Ki abilities which incorporate an unarmed attack use the higher of [[Dexterity]] or [[Strength]] for attack rolls and save DCs. This includes all offensive abilities outside of the [[Way of the Four Elements]] subclass.
: {{Recharge|Short Rest}}


====Passives====
{{HorizontalRuleImage}}
* {{IconLink|PassiveFeature UnarmoredDefense.png|Unarmoured Defence (Monk)|Unarmoured Defence|size=25}}
*{{Icon|PassiveFeature_MartialArts_DextrousUnarmedAttacks.png|25}}Martial Arts: Dextrous Attacks
**Attacks with Monk Weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
* {{Icon|PassiveFeature_MartialArts_UnarmedDamage.png|25}}Martial Arts: Deft Strikes
**Attacks with Monk Weapons and unarmed attacks deal 1~4 {{DamageType|Bludgeoning}} damage, unless their normal damage is higher.
* {{Icon|PassiveFeature MartialArts BonusUnarmedStrike.png|25}}Martial Arts: Bonus Unarmed Strike
**After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a{{Action|Bonus}}.


==== Skills====
==== Martial Arts ====
*{{IconLink|Action_Monk_FlurryOfBlows.png|Flurry of Blows|size=25}}
<dl>
{{Passive|Martial Arts: Dextrous Attacks|nolist=y}}
{{Passive|Martial Arts: Deft Strikes|nolist=y}}
{{Passive|Martial Arts: Bonus Unarmed Strike|nolist=y}}
</dl>


===Level 2===
{{HorizontalRuleImage}}


====Class Features====
{{Passive|Unarmoured Defence (Monk)}}
* + 1{{:Monk/KiText}}
* {{Icon|PassiveFeature UnarmoredMovement.png|25}}Unarmoured Movement
**Your [[Movement Speed|movement speed]] increases by 3 m / 10 ft while you are not wearing armour or using a shield.


====Skills====
{{HorizontalRuleImage}}
*{{IconLink|Action Monk PatientDefense.png|Patient Defence|size=25}}
* {{Icon|Action Monk StepOfTheWind Dash.png|25}}[[Step of the Wind: Dash]]
*{{Icon|Action Monk StepOfTheWind Disengage.png|25}}[[Step of the Wind: Disengage]]


===Level 3===
{{Spell action|Flurry of Blows}}


====Class Features====
{{Level header|2}}


====='''New'''=====
; {{R|ki|forceplural=yes}}&colon; 3
* + 1{{:Monk/KiText}}
: You gain an additional Ki Point to fuel your monk techniques.
*{{IconLink|Action Monk DeflectMissile.png|Deflect Missiles|size=25}}''([[Reaction]])''


====='''Changed'''=====
{{HorizontalRuleImage}}
*{{Icon|PassiveFeature_MartialArts_UnarmedDamage.png|24}}Martial Arts: Deft Strikes
**Attacks with Monk Weapons and unarmed attacks deal 1~6{{DamageType|Bludgeoning}} damage(previously 1~4), unless their normal damage is higher.


====Select a Subclass====
{{Passive|Unarmoured Movement}}
 
{{HorizontalRuleImage}}
 
{{Spell action|Patient Defence}}
 
{{HorizontalRuleImage}}
 
==== Step of the Wind ====
<dl>
{{Spell action|Step of the Wind: Dash|nolist=y}}
{{Spell action|Step of the Wind: Disengage|nolist=y}}
</dl>
 
{{Level header|3}}
 
; {{R|ki|forceplural=yes}}&colon; 4
: You gain an additional Ki Point to fuel your monk techniques.
 
{{HorizontalRuleImage}}
 
; Martial Arts&colon; Deft Strikes
: Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d6|Bludgeoning}} (previously 1d4) unless their normal damage is higher.
 
{{HorizontalRuleImage}}
 
==== Select a subclass ====
{| class="wikitable" style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px; text-align: center;" |[[File:Four Elements Icon.png|frameless|150px|upright=1.5|center|link=Way of the Four Elements]] [[Way of the Four Elements]]
! style="width: 300px; text-align: center;" |{{ImageLink|Class Monk Four Elements Badge Icon.png|Way of the Four Elements|w=150|h=150}}
! style="width: 250px; text-align: center;" |[[File:Open Hand.png|frameless|150px|upright=1.5|center|link=Way of the Open Hand]] [[Way of the Open Hand]]
! style="width: 300px; text-align: center;" |{{ImageLink|Class Monk Open Hand Badge Icon.png|Way of the Open Hand|w=150|h=150}}
! style="width: 250px; text-align: center;" |[[File:Shadow Icon.png|frameless|150px|upright=1.5|center|link=Way of Shadow]] [[Way of Shadow]]
! style="width: 300px; text-align: center;" |{{ImageLink|Class Monk Shadow Badge Icon.png|Way of Shadow|w=150|h=150}}
! style="width: 300px; text-align: center;" |{{ImageLink|Class Monk Drunken Master Badge Icon.png|Way of the Drunken Master|w=150|h=150}}
|-
|-
|
|
*Gain 3 monk spells.
* {{LgSAI|Harmony of Fire and Water}}
*[[Harmony of Fire and Water]]
Select 3 subclass spells from:
* {{SAI|Blade of Rime}}
* {{SAI|Chill of the Mountain}} <!--i know, but its literally the same icon-->
* {{SAI|Fangs of the Fire Snake}}
* {{SAI|Fist of Four Thunders}}
* {{SAI|Fist of Unbroken Air}}
* {{SAI|Rush of the Gale Spirits}}
* {{SAI|Shaping of the Ice}}
* {{SAI|Sphere of Elemental Balance}}
* {{SAI|Sweeping Cinder Strike}}
* {{SAI|Touch of the Storm}}
* {{SAI|Water Whip}}
|
|
*Flurry of Blows: Topple
* {{LgSAI|Flurry of Blows: Topple|w=40}}
*Flurry of Blows: Stagger
* {{LgSAI|Flurry of Blows: Stagger|w=40}}
*Flurry of Blows: Push
* {{LgSAI|Flurry of Blows: Push|w=40}}
|
|
*Shadow Arts: Hide
* {{LgSAI|Shadow Arts: Hide}}
*Shadow Arts: Pass Without Trace
* {{LgSAI|Shadow Arts: Pass Without Trace|c=16}}
*Shadow Arts: Darkness
* {{LgSAI|Shadow Arts: Darkness|c=16}}
*Shadow Arts: Darkvision
* {{LgSAI|Shadow Arts: Darkvision}}
*Shadow Arts: Silence
* {{LgSAI|Shadow Arts: Silence|c=16}}
*Cantrip: Minor Illusion
Gain a free cantrip:
* {{SAI|Minor Illusion}}
|
* {{LgPass|Cheeky Tipple}}
* {{LgPass|Drunken Performance}}
* {{LgSAI|Drunken Technique}}
|}
|}


===Level 4===
{{Spell action|Deflect Missiles}}
: Use your {{r|reaction}} to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender.
 
{{Level header|4}}
 
; {{R|ki|forceplural=yes}}&colon; 5
: You gain an additional Ki Point to fuel your monk techniques.
 
{{HorizontalRuleImage}}


====Class Features====
* Choose a '''[[Feat]]'''.
* + 1{{:Monk/KiText}}


*{{IconLink|Slow Fall Icon.png|Slow Fall|size=25}}''([[Reaction]])''
{{HorizontalRuleImage}}
*'''Ability Score Improvement or Feat''' ''(Choose 1)''
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
**Choose a [[Character Abilities#Feats|Feat]].


===Level 5 ===
{{Spell action|Slow Fall}}


====Class Features====
{{Level header|5}}


====='''New'''=====
; {{R|ki|forceplural=yes}}&colon; 6
*+ 1{{:Monk/KiText}}
: You gain an additional Ki Point to fuel your monk techniques.
*{{IconLink|Extra Attack Icon.png|Extra Attack|size=25}}


====='''Changed'''=====
{{HorizontalRuleImage}}


*[[Proficiency Bonus]]: +3 (previously +2)
==== Stunning Strike ====
<dl>
{{Spell action|Stunning Strike (Melee)|nolist=y}}
{{Spell action|Stunning Strike (Unarmed)|nolist=y}}
</dl>


=====Subclass Features: =====
==== Subclass features: ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" |[[File:Four Elements Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]]
! style="width: 250px;" | [[Way of the Four Elements]]
! style="width: 250px;" |[[File:Open Hand.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]]
! style="width: 250px;" | [[Way of the Open Hand]]
! style="width: 250px;" |[[File:Shadow Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]]
! style="width: 250px;" | [[Way of Shadow]]
! style="width: 250px;" | [[Way of the Drunken Master]]
|-
|-
|
|
-
|
-
|
* {{SAI|Cloak of Shadows|w=40}}
|
-
|}


{{Passive|Extra Attack}}
{{Level header|6}}
; {{R|ki|forceplural=yes}}&colon; 7
: You gain an additional Ki Point to fuel your monk techniques.
{{HorizontalRuleImage}}
; {{LgPass|Unarmoured Movement|Improved Unarmoured Movement}}
: Your [[Movement Speed|movement speed]] increases by {{Distance|m=4.5|ft=15}} (previously {{Distance|m=3|ft=10}}) while you are not wearing armour or using a shield.
{{HorizontalRuleImage}}
{{Passive|Ki-Empowered Strikes}}
==== Subclass features: ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | [[Way of the Four Elements]]
! style="width: 250px;" | [[Way of the Open Hand]]
! style="width: 250px;" | [[Way of Shadow]]
! style="width: 250px;" | [[Way of the Drunken Master]]
|-
|
* Select 1 spell from the Monk spell list.
'''New Spells:'''
*{{SAI|Clench of the North Wind|c=16}}
*{{SAI|Embrace of the Inferno}}
*{{SAI|Gong of the Summit}}
|
|
 
*{{LgPass|Manifestation of Body}}
*{{LgPass|Manifestation of Mind}}
*{{LgPass|Manifestation of Soul}}
*{{LgSAI|Wholeness of Body}}
|
*{{LgSAI|Shadow Step}}
|
|
* Cloak of Shadows
* {{LgPass|Leap to Your Feet}}
* {{LgPass|Redirect Attack}}
|}
|}


====Skills====
{{Level header|7}}
*{{Icon|Action Monk StunningStrike Melee.png|24}}[[Stunning Strike (Melee)]]
*{{Icon|Action Monk StunningStrike.png|24}}[[Stunning Strike (Unarmed)]]


===Level 6===
; {{R|ki|forceplural=yes}}&colon; 8
: You gain an additional Ki Point to fuel your monk techniques.


====Class Features====
{{HorizontalRuleImage}}


====='''New'''=====
{{Passive|Evasion}}
*+ 1{{:Monk/KiText}}
*{{Icon|PassiveFeature KiEmpoweredStrikes.png|25}}Ki-Empowered Strikes
**Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.


=====Changed=====
*{{Icon|PassiveFeature UnarmoredMovement 2.png|25}}Improved Unarmoured Movement
**Your [[Movement Speed|movement speed]] increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield.


=====Subclass Features: =====
==== Subclass features: ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" |[[File:Four Elements Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]]
! style="width: 250px;" | [[Way of the Four Elements]]
! style="width: 250px;" |[[File:Open Hand.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]]
! style="width: 250px;" | [[Way of the Open Hand]]
! style="width: 250px;" |[[File:Shadow Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]]
! style="width: 250px;" | [[Way of Shadow]]
! style="width: 250px;" | [[Way of the Drunken Master]]
|-
|-
|
|
*Gain an additional spell. Can be chosen from the level 3 spells or from:
-
**[[Clench of the North Wind]]
**[[Embrace of the Inferno]]
**[[Gong of the Summit]]
|
|
*Manifestation of Body
-
*Manifestation of Mind
*Manifestation of Soul
*[[Wholeness of Body]]
|  
|  
*Shadow Step
-
|
* {{LgPass|Life of the Party}}
|}
|}


===Level 7===
{{HorizontalRuleImage}}
 
{{Passive|Stillness of Mind (passive feature)}}
 
{{Level header|8}}
 
; {{R|ki|forceplural=yes}}&colon; 9
: You gain an additional Ki Point to fuel your monk techniques.
 
{{HorizontalRuleImage}}


====Class Features====
* Choose a [[Feat]].
*+ 1{{:Monk/KiText}}
*{{IconLink|Evasion Icon.png|Evasion|size=25}}
*{{Icon|PassiveFeature StillnessOfMind.png|25}}Stillness of Mind
**If you are [[Charmed (Condition)|Charmed]] or [[Frightened (Condition)|Frightened]], you automatically cast Stillness of Mind to remove the condition.


===Level 8===
{{Level header|9}}


==== Class Features====
; {{R|ki|forceplural=yes}}&colon; 10
*+ 1{{:Monk/KiText}}
: You gain an additional Ki Point to fuel your monk techniques.
*'''Ability Score Improvement or Feat''' ''(Choose 1)''
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
**Choose a [[Character Abilities#Feats|Feat]].


===Level 9===
{{HorizontalRuleImage}}


====Class Features====
; Martial Arts&colon; Deft Strikes
: Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d8|Bludgeoning}} (previously 1d6) unless their normal damage is higher.


=====New=====
{{HorizontalRuleImage}}
* + 1{{:Monk/KiText}}
*{{Icon|PassiveFeature UnarmoredMovement DifficultTerrain.png|25}}Advanced Unarmoured Movement
**[[Difficult Terrain]] doesn't slow you down and you can [[Jump (Bonus Action)|jump]] an additional 6 m / 20 ft while you are not wearing armour or using a shield.


=====Changed=====
==== Subclass features: ====
*{{Icon|PassiveFeature_MartialArts_UnarmedDamage.png|25}}Martial Arts: Deft Strikes
**Attacks with Monk Weapons and unarmed attacks deal 1~8 {{DamageType|Bludgeoning}} damage (previously 1~6), unless their normal damage is higher.
* [[Proficiency Bonus]]: +4 (previously +3)
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" |[[File:Four Elements Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]]
! style="width: 250px;" | [[Way of the Four Elements]]
! style="width: 250px;" |[[File:Open Hand.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]]
! style="width: 250px;" | [[Way of the Open Hand]]
! style="width: 250px;" |[[File:Shadow Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]]
! style="width: 250px;" | [[Way of Shadow]]
! style="width: 250px;" | [[Way of the Drunken Master]]
|-
|-
| Improved Elemental Casting
Gain an additional spell
|Ki Resonation: Punch
Ki Resonation: Punch (Bonus Action)
Ki Resonation: Blast
|
|
* {{LgPass|Improved Elemental Casting}}
* Select 1 subclass spell from the Monk spell list
|
* {{LgSAI|Ki Resonation: Punch}}
* {{LgSAI|Ki Resonation: Punch (bonus action)}}
* {{LgSAI|Ki Resonation: Blast}}
|
-
|
* {{LgSAI|Sobering Realisation}}
|}
|}


===Level 10 ===
{{HorizontalRuleImage}}


====Class Features====
{{Passive|Advanced Unarmoured Movement}}


=====New=====
{{Level header|10}}
*+ 1{{:Monk/KiText}}
*{{Icon|PassiveFeature PurityOfBody.png|25}}Purity Of Body
**You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be [[Poisoned (Condition)|Poisoned]] or affected by disease thanks to the purifying ki flowing through your meridians.


===== Changed=====
; {{R|ki|forceplural=yes}}&colon; 11
: You gain an additional Ki Point to fuel your monk techniques.


*{{Icon|PassiveFeature UnarmoredMovement 3.png|25}}Improved Unarmoured Movement
{{HorizontalRuleImage}}
** Your [[Movement Speed|movement speed]] increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield.


===Level 11===
; Improved Unarmoured Movement
: Your [[Movement Speed|movement speed]] increases by {{Distance|m=6|ft=20}} (previously {{Distance|m=4.5|ft=15}}) while you are not wearing armour or using a shield.


====Class Features====
{{HorizontalRuleImage}}
* + 1{{:Monk/KiText}}
 
{{Passive|Purity of Body}}
 
{{Level header|11}}
 
; {{R|ki|forceplural=yes}}&colon; 12
: You gain an additional Ki Point to fuel your monk techniques.
 
{{HorizontalRuleImage}}
 
==== Subclass features: ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" |[[File:Four Elements Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]]
! style="width: 250px;" | [[Way of the Four Elements]]
! style="width: 250px;" |[[File:Open Hand.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]]
! style="width: 250px;" | [[Way of the Open Hand]]
! style="width: 250px;" |[[File:Shadow Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]]
! style="width: 250px;" | [[Way of Shadow]]
! style="width: 250px;" | [[Way of the Drunken Master]]
|-
|-
|
|
*Gain an additional spell.  Can be chosen from the level 3 or 6 spells or from:
* Select 1 subclass spell from the Monk spell list
** [[Flames of the Phoenix]]
'''New Spells:'''
** [[Mist Stance]]
* {{SAI|Flames of the Phoenix}}
** [[Ride the Wind]]
* {{SAI|Mist Stance|c=16}}
* {{SAI|Ride the Wind|c=16}}
|
* {{LgPass|Tranquillity}}
|
|
* Tranquility
* {{LgSAI|Shadow Strike}}
* {{LgSAI|Shadow Strike: Unarmed}}
|
|
*[[Way of Shadow|Shadow Strike]]
* {{LgSAI|Drunkard's Luck}}
*[[Way of Shadow|Shadow Strike: Unarmed]]
|}
|}


===Level 12===
{{Level header|12}}
 
; {{R|ki|forceplural=yes}}&colon; 13
: You gain an additional Ki Point to fuel your monk techniques.
 
{{HorizontalRuleImage}}
 
* Choose a [[Feat]].
 
== Notable monks ==
* {{MdCharLink|Phase}}
* {{MdCharLink|Lir'i'c|Prelate Lir'i'c}}


==== Class Features====
== See also ==
*+ 1{{:Monk/KiText}}
*[[List of features and items that interact with unarmed strikes]]
*'''Ability Score Improvement or Feat''' ''(Choose 1)''
*[[:Category:Monks|List of all Monks]]
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
**Choose a [[Character Abilities#Feats|Feat]].


== External Links ==
== External links ==
* {{FRWiki|Monk|long}}
* {{FRWiki|Monk|long}}


{{:Monk/Navbox}}
{{MonkNavbox}}
 
{{Character creation|state=collapsed}}
{{GameplayNavbox}}
[[Category:Classes]]

Latest revision as of 18:13, 5 March 2025

Monk is a character class in Baldur's Gate 3.

Overview[edit | edit source]

Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are Wisdom, Dexterity, and Constitution, and their core ability is Unarmed Strike.

Subclasses[edit | edit source]

The Monk Subclasses are:

Class Progression[edit | edit source]

Class information[edit | edit source]

Attributes[edit | edit source]

Monk's default armour
Hit points
At level 1: 8 + Constitution Constitution modifier
On level up: 5 + Constitution Constitution modifier
Key abilities
Dexterity Dexterity for bonuses to attack and damage rolls of unarmed strikes and monk weapons as well as Ki saving throw DCs.
Constitution Constitution for more Hit Points.
Wisdom Wisdom for improved Armour Class. For Way of the Four Elements abilities, also improves Ki attack rolls and saving throw DCs.

Monk weapons
Monk weapons are melee weapons the Monk has Proficiency with, and which do not have the Two-Handed property. Versatile weapons count as Monk weapons even if they are wielded with both hands. Monks can use Dexterity for those weapons, even if they do not have the Finesse property. Some Monk abilities, such as Martial Arts: Bonus Unarmed Strike Martial Arts: Bonus Unarmed Strike, are limited to Monk weapons.
Spellcasting ability
Wisdom Wisdom for the effective use of items, scrolls, and equipment.
Way of the Four Elements Monks use Wisdom for their offensive abilities which do not incorporate an unarmed attack (this includes abilities like Fist of Unbroken Air which have a punching aesthetic but do not technically cause you to make an unarmed attack). Some of these abilities imitate the effects of spells but they are not considered spells: for example, they can be used while Silenced and a multi-class Monk/Barbarian can use them while raging.

Starting Proficiencies[edit | edit source]

Saving throw proficiencies
Strength Strength, Dexterity Dexterity
Equipment proficiencies
Simple weapons, Shortswords Shortswords
Skills with proficiency (Choose 2)
History History, Insight Insight, Religion Religion, Acrobatics Acrobatics, Stealth Stealth, Athletics Athletics
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Quarterstaff, Monastic Robes, Monastic Boots

Multiclass Proficiencies[edit | edit source]

Equipment proficiencies
Simple weapons, Shortswords Shortswords

Level progression[edit | edit source]

Through experience, you acquire new power. You gain the following traits.

Level 1

 Ki Points: 2
You can spend these points to fuel various Monk abilities. Ki abilities which incorporate an unarmed attack use the higher of Dexterity or Strength for attack rolls and save DCs. This includes all offensive abilities outside of the Way of the Four Elements subclass.
Recharge: Short rest

Martial Arts[edit | edit source]

Martial Arts: Dextrous Attacks Martial Arts: Dextrous Attacks
Attacks with Monk weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
Martial Arts: Deft Strikes Martial Arts: Deft Strikes
Attacks with Monk Weapons and unarmed attacks deal 1d4Damage TypesBludgeoning damage, unless their normal damage is higher.
Martial Arts: Bonus Unarmed Strike Martial Arts: Bonus Unarmed Strike
After making an attack with a Monk weapon or while unarmed, you can make another unarmed attack as a bonus action.
Unarmoured Defence Unarmoured Defence
Your reflexes are as effective as any armour. While not wearing armour, you add your Wisdom Modifier to your Armour Class Armour Class.
Flurry of Blows Flurry of Blows ( + )
Punch twice in quick succession.

Level 2

 Ki Points: 3
You gain an additional Ki Point to fuel your monk techniques.
Unarmoured Movement Unarmoured Movement
Your movement speed increases by 3 m / 10 ft while you are not wearing armour or using a shield.
Patient Defence Patient Defence ( + )
Attack Rolls against you have Disadvantage Icon.png Disadvantage, and you have Advantage Icon.png Advantage on Dexterity saving throw.

Step of the Wind[edit | edit source]

Step of the Wind: Dash Step of the Wind: Dash ( + )
Double your movement speed. Jump no longer requires a Bonus action.
Step of the Wind: Disengage Step of the Wind: Disengage ( + )
Move without triggering Opportunity Attacks. Jump no longer requires a Bonus action.

Level 3

 Ki Points: 4
You gain an additional Ki Point to fuel your monk techniques.
Martial Arts: Deft Strikes
Damage from attacks with Unarmed/Monk Weapons deal 1d6Damage TypesBludgeoning (previously 1d4) unless their normal damage is higher.

Select a subclass[edit | edit source]

Select 3 subclass spells from:

Gain a free cantrip:

Deflect Missiles Deflect Missiles ()
Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level. If the damage is reduced to 0, you use a Ki Point to Deflect the Missile Deflect the Missile.
Use your Reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender.

Level 4

 Ki Points: 5
You gain an additional Ki Point to fuel your monk techniques.
Slow Fall Slow Fall ()
When you fall, you can use your reaction to gain Resistance to Falling damage.

Level 5

 Ki Points: 6
You gain an additional Ki Point to fuel your monk techniques.

Stunning Strike[edit | edit source]

Stunning Strike (Melee) Stunning Strike (Melee) ( + )
Spend a Ki Point to deal normal weapon damage and possibly Stun Stun the target.
Stunning Strike (Unarmed) Stunning Strike (Unarmed) ( + )
Spend a Ki Point to deal normal unarmed damage and possibly Stun Stun the target.

Subclass features:[edit | edit source]

Way of the Four Elements Way of the Open Hand Way of Shadow Way of the Drunken Master

-

-

-

Extra Attack Extra Attack
You can make an additional free attack after making an unarmed or weapon attack.

Level 6

 Ki Points: 7
You gain an additional Ki Point to fuel your monk techniques.
Improved Unarmoured Movement Improved Unarmoured Movement
Your movement speed increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield.
Ki-Empowered Strikes Ki-Empowered Strikes
Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistance and Immunity to non-magical damage.

Subclass features:[edit | edit source]

Way of the Four Elements Way of the Open Hand Way of Shadow Way of the Drunken Master
  • Select 1 spell from the Monk spell list.

New Spells:

Level 7

 Ki Points: 8
You gain an additional Ki Point to fuel your monk techniques.
Evasion Evasion
Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful Dexterity saving throw, it deals no damage if you succeed, and only half damage if you fail.


Subclass features:[edit | edit source]

Way of the Four Elements Way of the Open Hand Way of Shadow Way of the Drunken Master

-

-

-

Stillness of Mind Stillness of Mind
If you are Charmed Charmed or Frightened Frightened, you automatically cast Stillness of Mind Stillness of Mind to remove the condition.

Level 8

 Ki Points: 9
You gain an additional Ki Point to fuel your monk techniques.

Level 9

 Ki Points: 10
You gain an additional Ki Point to fuel your monk techniques.
Martial Arts: Deft Strikes
Damage from attacks with Unarmed/Monk Weapons deal 1d8Damage TypesBludgeoning (previously 1d6) unless their normal damage is higher.

Subclass features:[edit | edit source]

Way of the Four Elements Way of the Open Hand Way of Shadow Way of the Drunken Master

-

Advanced Unarmoured Movement Advanced Unarmoured Movement
Difficult Terrain Difficult Terrain doesn't slow you down and you can Jump Jump an additional 6 m / 20 ft while you are not wearing armour or using a shield.

Level 10

 Ki Points: 11
You gain an additional Ki Point to fuel your monk techniques.
Improved Unarmoured Movement
Your movement speed increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield.
Purity of Body Purity of Body
You are Immune to Poison damage and can't be Poisoned or affected by disease thanks to the purifying ki flowing through your meridians.

Level 11

 Ki Points: 12
You gain an additional Ki Point to fuel your monk techniques.

Subclass features:[edit | edit source]

Way of the Four Elements Way of the Open Hand Way of Shadow Way of the Drunken Master
  • Select 1 subclass spell from the Monk spell list

New Spells:

Level 12

 Ki Points: 13
You gain an additional Ki Point to fuel your monk techniques.

Notable monks[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]