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{{CharacterInfo
{{Infobox statistics
|title =
|name=Shadow
|name = Shadow
|image=
|STR=6
|DEX=16
|CON=13
|INT=6
|WIS=10
|CHA=8
|level=5
|level=5
|size=Medium
|type=Undead
|race=Shadow
|race=Shadow
|type=Undead
|image=Shadow.PNG
|HP=24
|armour_class=13
|AC=13
|hit_points=24
|speed=9m / 30ft
|hit_points_tactician=31
|size=Medium
|movement_speed_meters=10
|weight=0kg/ 0lb
|movement_speed_feet=30
|proficiency=2
|weight_kg=0
|initiative=+3
|weight_lb=0
|class =  
|str=6
|subclass =  
|dex=16
|background=  
|con=13
|location = [[Shadow-Cursed Lands]]
|int=6
|family =  
|wis=10
|allies =Other Undead
|cha=8
|enemies =The Living
|immune1=Poison
|bludgeoning = Resistant
|immune2=Necrotic
|poison = Immune
|resistant1=Slashing
|lightning=Resistant|fire=Resistant|cold=Resistant|acid=Resistant|slashing=Resistant|piercing=Resistant|radiant=Vulnerable|thunder=Resistant|necrotic=Immune|passive={{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
|resistant2=Piercing
|resistant3=Bludgeoning
|resistant4=Acid
|resistant5=Thunder
|resistant6=Fire
|resistant7=Lightning
|resistant8=Cold
|vulnerable1=Radiant
|feature1_name=Darkvision
|feature1_description=See in the dark up to 12m/40ft.
|feature2_name=Ethereal
|feature2_description=Incorporeal and can't be [[Shove|shoved]], [[Throw|thrown]], or used as an [[Improvised Melee Weapon (Bonus Action)|improvised weapon]].
|feature3_name=Opportunity Attack
|feature3_description=Automatically attack an enemy moving out of reach
|feature4_name=Shadowblend
|feature4_description=While [[Obscured|Lightly or Heavily Obscured]], this creature gains the ability to blend with shadows and become [[invisible]]
|feature5_name=Sunlight Weakness
|feature5_description=While in sunlight, this creature has [[disadvantage]] on [[Attack Rolls]] and [[Saving Throws]]
}}
A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]].
 
==About shadows==
{{Q|Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.|author=in-game racial description}}
 
==Attacks and abilities==
 
{{Feature box|Necrotic Claws (Shadow)}}
 
{{Feature box|Strength Drain}}


Ethereal
==Shadow enemy variants==
* [[Shadow Friend]]
* [[Shadow Plush]]


{{IconLink|Attack Of Opportunity Icon 64px.png|Opportunity Attack|size=24px}}
==Shadow vestiges==
Rather than dropping loot, a Shadow leaves behind a [[Shadow Vestige]] on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.


Shadowblend
==External links ==
*{{FRWiki|Shadow|long}}


{{IconLink|Sunlight Sensitivity Icon.png|Sunlight Weakness|size=24px}}}}'''Shaow''' is a Undead creature that are driven to drain the lifeforce and vitality of the living in a mindless hunger.{{Creatures}}
[[Category: Undead]]
[[Category: Non-playable races]]
{{NavCreatures}}

Latest revision as of 07:26, 13 June 2024

A Shadow is a Undead creature and non-playable race found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse.

About shadows[edit | edit source]

Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.
— in-game racial description

Attacks and abilities[edit | edit source]

Generic Physical.webp
D8 Slashing.png 2d8 (2~16) Damage TypesSlashing damage
+
D4 Necrotic.png 2d4 (2~8) Damage TypesNecrotic damage

Lash out with cursed claws.
 Melee: 1.5 m / 5  ft
Generic Debuff.webp
D8 Necrotic.png 3d8 (3~24) Damage TypesNecrotic damage

Claw a foe's heart and possibly leech its Strength by 3. The target dies if its Strength is reduced to 0.
STR Save
 Melee: 1.5 m / 5  ft

Shadow enemy variants[edit | edit source]

Shadow vestiges[edit | edit source]

Rather than dropping loot, a Shadow leaves behind a Shadow Vestige on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.

External links[edit | edit source]