Illithid Arcanist: Difference between revisions
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Illithid Arcanist is a type of hostile Aberration character in Baldur's Gate 3, many of which appear during several combat encounters at the High Hall and Atop the Netherbrain.
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{{ | {{SpoilerWarning|act=3}} | ||
| | {{Infobox creature | ||
|name | | name = Illithid Arcanist | ||
|image | | image = Illithid Arcanist.png | ||
| | | race = [[Mind Flayer]] | ||
| | | size = Medium | ||
| | | type = [[Aberration]] | ||
| | | ac = 15 | ||
| | | e hp = 38 | ||
| | | hp = 55 | ||
| | | t hp = 71 | ||
| | | movement m = 9 | ||
| | | weight kg = 60 | ||
| | | level = 8 | ||
| | | str = 11 | ||
| | | dex = 12 | ||
| | | con = 12 | ||
| | | int = 19 | ||
| | | wis = 17 | ||
| | | cha = 17 | ||
| | | int save prof = yes | ||
| | | wis save prof = yes | ||
| cha save prof = yes | |||
| | | resistances = Fire resistant full, Cold resistant full | ||
| | | conditions = Fire Shield: Chill, Fire Shield: Warm | ||
| passives = Empowered Evocation, Magic Resistance, Opportunity Attack | |||
| | |||
}} | }} | ||
'''Illithid Arcanist''' is a type of hostile Aberration character in ''[[Baldur's Gate 3]]'', many of which appear during several combat encounters at the [[High Hall]] and [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]]. | |||
==Attacks and Abilities== | |||
{{Feature box|Tentacle Whip (Illithid)}} | |||
{{Feature box|Magic Missile}} | |||
{{Feature box|Shield}} | |||
{{ | {{Feature box|Counterspell}} | ||
{{Feature box|Mind Blast}} | |||
{{Feature box|Mind Flayer Domination}} | |||
{{Feature box|Levitate (Illithid Power)}} | |||
==Notes== | |||
* Illithid Arcanists have 2 variants: one with [[Fire Shield: Chill]] and Fire resistance, and another with [[Fire Shield: Warm]] and Cold resistance. | |||
* Their version of [[Magic Missile]] deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly. | |||
* If pushed or thrown off the top of the [[Netherbrain]] during the final battle, Illithid Arcanists will simply teleport back to their former position. | |||
==Loot== | |||
*Random gemstone or alchemy ingredient | |||
{{Creatures}} |
Latest revision as of 19:12, 25 June 2024
![]() | Spoiler warning: The following content contains unhidden spoilers for Act 3. | ![]() |
Attacks and Abilities[edit | edit source]
Notes[edit | edit source]
- Illithid Arcanists have 2 variants: one with Fire Shield: Chill and Fire resistance, and another with Fire Shield: Warm and Cold resistance.
- Their version of Magic Missile deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly.
- If pushed or thrown off the top of the Netherbrain during the final battle, Illithid Arcanists will simply teleport back to their former position.
Loot[edit | edit source]
- Random gemstone or alchemy ingredient