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Ghoul Medic: Difference between revisions

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{{Infobox statistics
{{Infobox creature
| name = Ghoul Medic
| name = Ghoul Medic
| image = Ghoul.png
| image = Ghoul.png
| imagesize = 0.6
| race = [[Ghoul]]
| race = [[Ghoul]]
| size = Medium
| size = Medium
| type = undead
| type = [[Undead]]
| armour_class = 12
| ac = 12
| hit_points = 45
| e hp = 32
| hit_points_tactician = 59
| hp = 46
| weight_kg = 50
| t hp = 59
| weight_lb = 100
| weight kg = 50
| level = 4
| level = 4
| str = 16
| str = 16
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| wis = 10
| wis = 10
| cha = 6
| cha = 6
 
| resistances = Poison immunity
| feature1_name = Darkvision
| passives = Darkvision, Opportunity Attack
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
}}
}}
'''Ghoul Medic''' is a [[ghoul]] creature found in [[Act Two]]. They are [[undead]] servants of [[Balthazar]].
'''Ghoul Medic''' is a [[ghoul]] creature found in [[Act Two]]. They are [[undead]] servants of [[Balthazar]].
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{{Feature box|Expert Stitching}}
{{Feature box|Expert Stitching}}


{{NavCreatures}}
{{Creatures}}
[[Category:Undead]]
[[Category:Ghouls]]

Revision as of 18:25, 25 June 2024

Ghoul Medic is a ghoul creature found in Act Two. They are undead servants of Balthazar.

Attacks and abilities

Generic Physical.webp
Claws Claws ()
Lash out with deadly claws and possibly Paralyse Paralyse the target.
CON Save
 Melee: 1.5 m / 5  ft
Cure Wounds.webp
Expert Stitching Expert Stitching ()
Stitch up a flesh golem to heal it.
 Melee: 1.5 m / 5  ft