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Water Elemental: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Water Elemental
| name = Water Elemental
| image = Water Elemental Art.png
| image = <gallery>
Water Elemental Art.png|Model
Portrait Water Elemental.png|Portrait
</gallery>
| imagesize = 0.8
| imagesize = 0.8
| race = [[Elemental]]
| race = [[Elemental]]
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== Notes ==
== Notes ==
*If thrown into a water chasm, the Water Elemental will float back to safety.
*If thrown into a water chasm, the Water Elemental will float back to safety.
== Gallery ==
<gallery>
Portrait Water Elemental.png|Water Elemental portrait.
</gallery>


== External links ==
== External links ==

Revision as of 18:38, 22 July 2024

Water Elementals are a type of Elemental creature that can be created via the spell Conjure Elemental Conjure Elemental. They can be found in Sorcerous Sundries and the Wyrmway.

Combat

Attacks and abilities

Slam Water Elemental.webp
Slam Slam ()
+
D6 Cold.png 2d6 (2~12) Damage TypesCold
Slam into a foe and create a puddle of water around the impact site.
 Melee: 1.5 m / 5  ft
AoE: 1 m / 3 ft (Radius)
Winter's Breath.webp
Winter's Breath Winter's Breath ()
D6 Cold.png 4d6 (4~24) Damage TypesCold
Exhale a freezing torrent of ice. Burning Burning creatures undergo rapid cooling and become Brittle Brittle. Has no effect on inanimate objects.
CON Save
 Range: Self
AoE: 6 m / 20 ft (Cone)
Multiattack Water Elemental.webp
Multiattack Multiattack ()
D4 Bludgeoning.png 2d4 + 4 (6~12) Damage TypesBludgeoning
+
D4 Cold.png 2d4 (2~8) Damage TypesCold
+
D4 Bludgeoning.png 2d4 + 4 (6~12) Damage TypesBludgeoning
+
D4 Cold.png 2d4 (2~8) Damage TypesCold

Descend on a creature to buffet it with your hardy aqueous fists.

Chilled Chilled targets take double damage.

 Melee: 1.5 m / 5  ft
Generic Utility.webp
Elemental Warp Elemental Warp ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Notes

  • If thrown into a water chasm, the Water Elemental will float back to safety.

External links