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Azer: Difference between revisions

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=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Azer Warhammer}}
{{Feature box|Main Hand Attack|item=Azer Warhammer}}
{{Feature box|Overheat}}
{{Feature box|Searing Smite (Azer)|Searing Smite}}
{{Feature box|Searing Smite (Azer)|Searing Smite}}
{{Feature box|Overheat}}


=== Equipment ===
=== Equipment ===

Revision as of 08:37, 24 July 2024

Azer are a type of Elemental creature and non-playable race in Baldur's Gate 3.

Involvement

Azer can be summoned using the spell Conjure Minor Elemental: Azer Conjure Minor Elemental: Azer.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Azer Warhammer
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Overheat.webp
Overheat Overheat ()
D10 Fire.png 1d10 (1~10) Damage TypesFire
Release a fraction of your inner fire. All nearby creatures take damage and start Burning Fiercely Burning Fiercely.
CON Save
 Range: Self
AoE: 2 m / 7 ft (Radius)
Searing Smite.webp
Searing Smite (Azer) Searing Smite (Azer) ()
D8 Bludgeoning.png 1d8 + 3 (4~11) Damage TypesBludgeoning
+
D6 Fire.png 1d6 (1~6) Damage TypesFire
Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing Smite Searing Smite.
CON Save
 Melee: 1.5 m / 5  ft

Equipment

Notes

The other options for Conjure Minor Elemental Conjure Minor Elemental conjure creatures of level 7, but the summoned azer is stuck at level 1. This primary implication of this is that the azer's proficiency bonus is 2 instead of 3, and hence its attack rolls will be lower.

External links

Azer on the Forgotten Realms Wiki