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{{ | {{Infobox statistics|str=6|dex=16|con=13|int=6|wis=10|cha=8|level=5|name=Shadow|type=undead|amour_class=13|hit_points=24|action1_name=Necrotic Claws|size=medium|weight_lb=0|weight_kg=0|hit_points_tactician=31|race=Shadow|image=Shadow.PNG|imagesize=200px|resistant1=Slashing|resistant2=Piercing|resistant3=Bludgeoning|resistant4=Acid|resistant5=Thunder|resistant6=Fire|resistant7=Lightning|resistant8=Cold|immune1=Poison|immune2=Necrotic|vulnerable1=Radiant|initiative=3|feature1_name=Darkvision|feature1_mode=Balanced|feature1_description=See in the dark up to 12m/40ft.|feature2_name=Ethereal|feature2_mode=Balanced|feature2_description=Incorporeal and can't be [[Shove|shoved]], [[Throw|thrown]], or used as an [[improvised weapon]].|feature3_name=Opportunity Attack|feature3_mode=Balanced|feature3_description=Automatically attack an enemy moving out of reach|feature4_name=Shadowblend|feature4_mode=Balanced|feature4_description=While [[Obscured|Lightly or Heavily Obscured]], this creature gains the ability to blend with shadows and become [[invisible]]|feature5_name=Sunlight Weakness|feature5_mode=Balanced|feature5_description=While in sunlight, this creature has [[disadvantage]] on [[Attack Rolls]] and [[Saving Throws]]|action1={{DamageText|2d8+3|Slashing}} + {{DamageText|2d4|Necrotic}}. <br> {{Attack Roll}}|action1_mode=Balanced|action2_name=Strength Drain|action2_mode=Balanced|action2={{DamageText|3d8|Necrotic}} ({{DamageText|2d8|Necrotic}} on save) <br> | ||
Reduce target's STR by 3 for 2 turns. <br> | |||
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A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]]. | A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]]. | ||
== About shadows == | ==About shadows== | ||
{{Quote|Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.}} | {{Quote|Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.}} | ||
== Attacks and abilities == | ==Attacks and abilities== | ||
{{Feature box|name=Necrotic Claws|link=Necrotic Claws (Shadow)|image name=Generic Physical.webp | {{Feature box|name=Necrotic Claws|link=Necrotic Claws (Shadow)|image name=Generic Physical.webp | ||
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}} | }} | ||
{{ | {{Feature box|name=Strength Drain | ||
|Claw a foe's heart and possible leech its Strength, killing them instantly if fully drained. | |Claw a foe's heart and possible leech its Strength, killing them instantly if fully drained. | ||
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}} | }} | ||
== | ==Shadow vestiges== | ||
Rather than dropping loot, a Shadow leaves behind a [[Shadow Vestige]] on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with. | |||
== External links == | ==External links == | ||
* {{FRWiki|Shadow|long}} | *{{FRWiki|Shadow|long}} | ||
[[Category: Undead]] | [[Category: Undead]] | ||
[[Category: Non-playable race]] | [[Category: Non-playable race]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Revision as of 21:18, 5 January 2024
Shadow | |||||||||||||
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medium undead | |||||||||||||
Level 5 Shadow | |||||||||||||
Stats | |||||||||||||
Hit points |
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Weight | 0 kg (0 lb) | ||||||||||||
Initiative | 3 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison, Necrotic | ||||||||||||
Resistant | Slashing, Piercing, Bludgeoning, Acid, Thunder, Fire, Lightning, Cold | ||||||||||||
Vulnerable | Radiant | ||||||||||||
Features | |||||||||||||
| See in the dark up to 12m/40ft. | ||||||||||||
| Incorporeal and can't be shoved, thrown, or used as an improvised weapon. | ||||||||||||
| Automatically attack an enemy moving out of reach | ||||||||||||
| While Lightly or Heavily Obscured, this creature gains the ability to blend with shadows and become invisible | ||||||||||||
| While in sunlight, this creature has disadvantage on Attack Rolls and Saving Throws | ||||||||||||
Actions | |||||||||||||
2d8+3Slashing + 2d4Necrotic. Attack roll | |||||||||||||
3d8Necrotic (2d8Necrotic on save) Reduce target's STR by 3 for 2 turns. |
A Shadow is a Undead creature and non-playable race found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse.
About shadows
Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.
Attacks and abilities
Shadow vestiges
Rather than dropping loot, a Shadow leaves behind a Shadow Vestige on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.
External links
- Shadow on the Forgotten Realms Wiki